

microvax
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
microvax replied to gregzagk's topic in Multiplayer
Noice ! And I actually agree with Moltar, as nice as asymetry is, it narrows down peoples side choices even further. In Fighters it doesnt matter as much imho, since the flanker and eagle are comparable in functionality, while Gazelle and KA50 and A10c and su25t are not in the slightest. With the asymetry you are not only deciding by where your friends fly, which side you prefer by Terrain or whatnot, but also what frames you can and want to fly. Personally I think the rounds with the symetric strike setup were the ones which were the most fun, because the frontline was waay more dynamic. The last few rounds it felt a lot like ww1 trench style warfare. :D I do not know if equalling out strikes will bring back more balanced numbers/level the playing field but its imho worth a try. -
Will the Viggen support toggle switches?
microvax replied to JanTelefon's topic in DCS: AJS37 Viggen
exactly, best decision of my life and really easy to do to be honest. It is just a little annoying. :D -
iirc AJS37 has the same radar as the SH37. The AJ had a different one.
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Grudge Match Series- Round 3: Mig 21 Vs F-5 & AJS-37 Viggen!
microvax replied to Hook47's topic in Multiplayer
I dunno if it really has faster instantaneous. The AJS37 is probably mostly limited by the compressor stalls above 18degrees aoa. https://forums.eagle.ru/attachment.php?attachmentid=139957&d=1462240965 Just wanted to point out that overall flight performance wise the Viggen is probably at least even with the F5 and Mig21. But I agree that in the end it comes down to the pilot much more then to the frame and the armament. -
Grudge Match Series- Round 3: Mig 21 Vs F-5 & AJS-37 Viggen!
microvax replied to Hook47's topic in Multiplayer
Why so ? The Radar isnt really suited for air to air, but performance wise the Viggen should outperform both the Mig21bis and the f5. Dunno about playtime but also in that category is the viggen pretty exceptional. Only thing limiting it is its a2a radar functionality, which is worse then both the mig21 and f5s. -
Grudge Match Series- Round 3: Mig 21 Vs F-5 & AJS-37 Viggen!
microvax replied to Hook47's topic in Multiplayer
That it can carry them on the mid wing and fuselage pylons I know, question is if the wing tip pylons can. I think I have spoted them on rl pictures but A that could be just for show B that could be misidentification due to low resolution pics, C the old loadout tables which include RB74 do not list them on the wingtip pylons. :D And since CM and guns can only be carried on the mid wing pylons, well, not having rb74 on the wing tips would be limiting you to two aim9j and two aim9l. :) Thats mainly why I asked ! :D -
Grudge Match Series- Round 3: Mig 21 Vs F-5 & AJS-37 Viggen!
microvax replied to Hook47's topic in Multiplayer
Interesting question with regard to the match: Will the AJS37 be capable of mounting the RB74 aka AIM9L on the wing tip pylons ? The loadout tables I have only list the RB24J on the wingtips, which would be rear aspect only AIM9j. But those loadout tables are old, they do not list the BK90 at all for example. And I have seen pictures of AJS37 with AIM9L on the wingtips, aim9x was afaik the first aim9 to drop interface rearward compatibility and the ja37 could mount aim9ls on the wing tips. So I guess the AJS37 can mount aim9l on the wing tips, but I am not sure here, question is, will the Leatherneck one be ? :D Should also be interesting what loadout they go for. With aim9L, they have the best a2a IR missile meanwhile they can either have guns OR chaff/flares. Will be interesting to watch ! :) -
mkIII can only do that because of the GPS receiver it has. MKI and II dont have one. :) And I really hope no RBS15 mk3, that would be pretty damn far off the real thing.
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Very unlikely, more like NOPE. RB05 and RB75T are there for a reason, ships in front of terrain. Terrain in general just has so different reflective characteristics, that it would be pretty weird to work against anything but ships at sea.
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Big missiles cant hit maneuvering targets. Mim104 does not agree.
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Well, well. Best in depth description: https://drive.google.com/file/d/0B8bCDRcq9BVeUGxlNW5CaFhFQ2c/view One of the 90s edits of the Viggen Manuals also has a very short section about it. It is INS/radar altimeter guided, mostly low alt optimized. Due to the radar altimeter it is not recommended to launch over 500m AGL. Typical launch altitude would be 100m AGL, which gives you 7km range at mach 0.9. Up to 25degrees off boresight iirc, so you do not have to directly fly into the target. There are two types of submunitions, MJ1 and MJ2. MJ1 is anti personel style, 3 bomblets per tube, effective range 100m. MJ2 is quite a unique submunition to my knowledge. Its an cylinder whichs wall are covered with indentations, which leads to it firing 110 EFPs with roughly the balistic characteristics of an 2a42 AP projectile, in a circular pattern, its also rated at 100m effective range. It will make short work of anything with the armor levels of an APC/SAM and probably also most IFVs. Each tube carries one MJ2. Both submunition types are parachute retarded and will airburst or if that fails detonate on impact. Submunitions can be mixed, the ejection timings are variable. I at first had fears about the numbers of EFP spawned per BK90 and the DCS engine, but it isnt that bad. Even if you give them a lifetime of 0,25 seconds they already travel 500m, where they probably are already ineffective against anything but a flat btr80 side. So you have at maximum, if you really set a low ejection timing like 0,1 second at 400kph dispenser speed that would be roughly 11 meters, 660 EFPs flying around. That is rouhly the same as 3 rockeye traditional cluster bombs. So it should be possible by the game engine. You can have them either preprogrammed with coordinates before flight, enter the coordinates in flight, mark something on the a2g radar map or mark by overflight. There is only one problem, even if you know the coordinates, the Viggen needs to have an quite accurate fix of its navigation system, since the BK90 INS is initialized with the Viggen position and then flies according to that estimate where it is. So if your Viggen nav has a drift of 500m, the bk90 is basing its targeting at an 500m offset as well. So you either have to mark it on the a2g radar map, then nobody cares because it is taking the relative range to an drifted assumption about the location. Or you have to fix the nav before releasing the BK90s. I have two PDFs in the attachments which illustrate how MJ2 coverage will look depending on ejection spacing setting.
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Gib Systems info ! plox :D
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
microvax replied to gregzagk's topic in Multiplayer
Not played for 3 weeks+, join the server again. What is happening with the lag ? :D Jesus I was surprised. :D ohh and please blg66 for mirage would be lovely :3. -
Nobody would use a CPU, simply nobody. You would use some kind of silicone which has exactly that one job to identify something worth tracking. That would then report to a CPU. Major criteria would be the LOSR but hey. We are all just forum warriors. What I can tell you, is that the computing power should not be the problem to realize something like 5-10hz update rate. Today so much computing power gets thrown out of the window, its really unreal.
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Our variant luckily has radar altitude navigation for fixes. Accuracy is better then 100m afaik.
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nonono not 20km. 7-8km at 50m agl. 0.85 mach. Swedish variant should not be released higher then 500m due to radar altimeter. But yes most systems can be engaged with a popup attack with that weapon.
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only in swedish pretty much. Or wiki. Or the entirety of this thread.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
microvax replied to gregzagk's topic in Multiplayer
Even if you have the Mirage atm, but yeah. I guess for blueflag the symetrical setup was better. Its nice having block vs nato. But atm in DCS its kinda painfull. Viggenlyfe. Its comming. -
Oh plox the poems in readme would be glorious. :D
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This thread needs to be given an award its simply amazing ! :D
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I think the spot third parties are in is really a gift. If ED wants their platform to survive, they have to react to that and ramp up the standard for whatevar a third party does better then the engine on its own. AIM54 will be obviously better modelled as it looks, Mirage missiles are better modelled then ED missiles. And that creating pressure on ED is a good thing imho. For the DDM, its something which is within the limits of was capable of, never did. Same as Mig21BIS never used the grom missile and a10c on normal operation never had 6 mavs plus TGP. Its within the limits of what is believable within a full out war scenario. Mica IR would be worrying and if third parties start doing phantasy then that is something to be worried about imho. Before that, the 342 FM and missiles are the most worrying things in DCS atm. :D
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For me the implementation is fine as long as the possibility to put it on was there. I am also happy about the effort Razbam puts in to make it possible to be disabled for more hardcore simulations. Because lets be honest most of the people I know rarely fly in hardcore real scenarios, but it exists. A 30mm Cannon on a p51 is a pretty strong exageration. There where no p51s with 30mm cannons nor an option that the Air force could have bought them with 30mm cannons as an off the batch option. And indeed its not an visible light sensor. With back then computing power and resolution it would be borderline useless trying to detect missiles with that. Pretty much has to be IR or UV. And for your question about how you can detect an rocket motor on IR or UV. All aspect fox2s work on planes. from all aspects. A rocket motor is a vulcano on IR/UV, especially solid fuel. Works the same way all aspect. :)
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
microvax replied to gregzagk's topic in Multiplayer
You qualify for definitely above standards. I tell you, Blueflag was my first MP experience in DCS as well. And hell it was hard getting used to ! But its worth it, including the failing. Just be on TS. Even if you just listen and write there. We had some quite good pilots who only communicated that way. Only thing which is lousey is dcs in game chat. Thats only to accuse other people of hacking etc. etc.. ;D -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
microvax replied to gregzagk's topic in Multiplayer
No its only f15, su27 and a10a afaik. Rest interacts with runway damage. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
microvax replied to gregzagk's topic in Multiplayer
Depends what Aircraft you are in. If you are in a f15 or su27 you just come with default forcefield. In other words. F15 and su27 just drive over damaged runway parts as if they weren't there. With other aircrafts you will suffer some kind of damage depending on crater size and plane implementation.