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CrashO

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Everything posted by CrashO

  1. Last time I checked (a few weeks ago) that refueling switch was half/half implemented (just visually, no changes to the code yet). The label shows 3 positions (off/Day/Night), but mouse clicking ignores the center position (it used to be a 2-pos switch,and still works as one in-game). Using keyboard bindings toggles between off/halfway between off and day/day). And since night is the old "on" setting, only having it sit at night mode works for the moment. So just use your mouse to turn it on (Night) for now, and until it is fully implemented, don't use the key bind because that will have the switch stuck at a not-implemented position.
  2. From an older thread: Mod to activate NVG on L and Mistral version? Should still work fine
  3. The Su-33 has a flight model closer to that of a skateboard then a actual su-33. The only FC3 ones at the moment with advanced flight model are F-15 and SU-27. The su-33 flies about as realistic as the fighter jet in GTA 5.
  4. You could always turn off your boost pumps if you want a faster result..
  5. Haven't tried flying inverted (longer then 5 seconds) for a few months, but engine stall after ~15 seconds used to be implemented.
  6. I said cockpit, not airframe.
  7. Reaper doesn't fly RED, mainly, because most (if not, all) our strikers fly the A-10C. So in RED they would have to buy & learn the KA-50 first. As for myself, I don't fly FC3 on combat servers, if I want arcade cockpits i'll fly Battlefield. So that leaves only the L-39 and Mirage to fly, airplane wise from the RED side. Going to the helicopters, I fly 75% of the time in the Huey and 25% Gazelle. RED only has the Huey at farps, not at airfields (afaik) and no gazelle. So I would have to learn the MI-8 to be useful in my current role of transport (> 50% of my time on blueflag). So no, I don't plan on flying red anytime soon. Not unless they get some different (non-FC3) airframes.
  8. I don't feel like searching the entire thread for more (go for it if you are bored), but this is one of many: *Click on it for the context. It was about enabling ER for 29's Although I am already expecting you to start hitting the bashing blocks after this and come at me, claiming this doesn't prove anything. This post is about performance, not range. Clearly I am making stuff up.
  9. This. The SU-33 doesn't outperform the blue planes. Blue has mirages, Mirages with 530's. 530's I tell you!. Those puppy's can hit you from even further then the ET and ER's can. And they got all the people, all of them, the people, they are all blue. Red needs the SU-33 to make it fair. It can just barely make it against all those overpowered blue things. *Just a recap of the opinions from the last 20 pages bundled into one Just look at this poor poor red player, barely managing to keep up against those pesky outnumbered blue's. They really need it for balance and fairness.
  10. I know it might come as a shock that every single day, during European working hours, the server isn't stacked with Reapers. :music_whistling: I can make a quick screengrab, but if I start playing with my joystick I get funny looks. :huh: *Most of these (17 out of 25) where taken between 10:00 and 15:00 hours (GMT+1). Which is also one of the main reasons for the unbalance, in the (European) mornings, the Russians grab a large part of the map (with barely any blue's online), and during the afternoon and evening, blue grabs it back in the reversed scenario. *edit* Toggled trough a few manually, with the times visible
  11. Agree, us filthy blue's have been outnumbering red for weeks. O wait.. *Compiled from 25 screens I took in the last 2 weeks, just because I got tired of the constant moaning about uneven teams from red.
  12. Got Tacview? Try removing it and cleaning out the export.lua (and install the most recent version of tacview after)
  13. CrashO

    SHIPS

    Just make it so people explode when they try landing on it (without buying it) and make it visible for all :D
  14. Very Very Impressive:notworthy::notworthy::notworthy:
  15. Are we still on this? If you want to use those overpowered missiles, grab a SU-33. Which a lot of players in the RED team already do (a lot). If every single SU-27 gets to use them, the server becomes a rape fest for RED. And don't give me the "the 530 has the same power as ET and ER so we should have them". Because it hasn't. If it was as "balanced" as some of the REDs has been claming in this thread, people wouldnt be flying in SU-33's for over 200 miles.. but just grab a Mirage. Example: The entire blue team (except for 2 loners) is working the Beslan / Tbilisi area, but for some reason, red has 3 SU-33's that have to fly over 250 miles to get to the AO. They must really love to fly them for that many miles. Because surely, the missiles aren't grossly overpowered compared to what blue has.
  16. If you want a HID, best options are Arduino's based on the ATmega U (like the ATmega16U4 & ATmega32U4), example of those are the Arduino Pro Micro & Leonardo. Those chips have build-in USB support. Arduinos based on the ATmega328P (such as the Uno) use an extra chip for the usb-serial translation. Meaning you will either have to do some magic with the extra chip (that often is one of the U series) to get windows to see it as a HID device. I like to use Arduino Micro's because they (clones) are cheap ($3 delivered from ebay) and are nice and compact and can be easily soldered on some veroboard. Only reason to go for a 328P / 2560 based one would be (in my opion) for DCS-BIOS. I you want to brew a joystick device, take a usb one. For the micro (and Leo) all you need to do is load up a joystick HID library and you are good to go. I like this one: MHeironimus ArduinoJoystickLibrary. But there are tons of other ones out there. For extra ports, there are some options, most easiest to use in my option are: Matrix (handy for panels with a large of switches clustered together, a pain to wire up for other stuff) IO expanders (I2C ones you can just string together on 2 data lines + power) or Shift registers (both for input & output) Just be aware of HID Joystick limitations, if you smack 300 virtual buttons on there it probably won't work :D If you want to use multiple arduino's on a single USB connection, you could string them together using I2C, but be warned that if your wiring gets longer then a foot or 2 between the two boards, your maximum speed (and reliability) will drop considerably. CAN bus might be a more flexible option, but, your master node (the one connected via USB) will still be limited to the HID limits. So no point in slaving 300 buttons worth of devices on a single arduino. *edit* Once again, I am to slow typing stuff out :D So pretty much exactly what MilesD said.
  17. Turn autopilot on and off again.
  18. Different company https://forums.eagle.ru/forumdisplay.php?f=324
  19. Noticed it too. Figured it was the laser. However. For some reason though, it seems the inverse from the laser. If I center the camera, Spot is in the middle. If I slew the camera left, spot moves right.. if I slew the camera right, spot moves left.
  20. I see a lot of lag in other server too. But blueflag usually tops it. Like this, a few hours ago here on BF (with a buddy, on a decent connection).
  21. Turn on autopilot. Then try using your trim left/right and look at the selector
  22. You know a life is lost as soon as you takeoff, and returned only on landing right? So disconnecting does nothing to save it. What does happen a lot on BF, is the game crashes when you die. Not with all people, but a lot of my friends have this problem, and I have had it to for some weeks (problems stopped a month ago for unknown reason). You get hit by a missile, and before seeing the actual "boom", your screen freezes up and the game just crashes.
  23. For simpleradio, the buttons in the Mirage don't have to be bound.. if you do, all it'l do is open up the radio menu (same as \ key) everytime you want to talk on SRS.
  24. You have SU-33's with ET and ER missiles (while blue is stuck with aim-7), and unlimited lives, spawning from Carriers that respawn every 3 hours, even if we destroy them. Making it impossible for blue to get north of Sochi. And you have had a 4:1 radio for the first half of everyday (when blue is either at work or sleeping), for the last 2 weeks. (leading to capturing stuff in the morning and blue capturing back in the evening. And still your playing the "its so unfaaaair" card. poor poor reds. :doh:
  25. One minor difference here. If I have a A-10C mission all build up and worked out. And someone who doesn't own (or want to fly) the A-10C wants to join in. I can just add a Huey for search-and-recovery and he can play (and add an extra element to the mission). The helicopter fanatic does not have to buy the A-10C he does not (want to) fly in order to play along. With the assets, using a single asset, forces all of the "would be" players on the server, to purchase it. Leading to everyone needing to buy everything if they want to be able to move around a lot of the servers. Again, I am not opposed to buying assets, but feel they should work in similar fashion to the current aircraft DLC. And not block people from joining a mission that has a asset element in use. I can play on OpenConflict when I just own a F-15C, and use just that module, without having to buy 12 different modules to join first.
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