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crowebar

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Everything posted by crowebar

  1. Or a re-grease, there is a thread in here somewhere telling you how, or just Google it.
  2. Thanks Chuck, top notch!
  3. Thanks for sharing this Template SinandGrin, very useful!
  4. Just purchased your software last night, and look forward to using it. Thanks for your work Hollywood
  5. Fantastic news, Just booked 31st off work
  6. lol :thumbup: Also interesting that looking down at the TI while sat in the normal pilot position is classed as an absolute no no, while going to an external chase view to help keep it straight is ok??? :cry:
  7. Well, personally I think that the right answer is the one that will get you taking off and landing consistently in a straight line without damaging your aircraft. Once that is achieved your own technique can be modified and improved both through gaining experience and through trial and error as you see fit. As this thread and so many others on this Spitfire forum show, there are quite a few different approaches to achieving this, none of which are wrong, because they all work OK for the author. So read them all and then you just need to go with what works for you Nealius. Thankfully there is no one sat in the backseat appraising you, so if it looks good from the outside (multiplayer) its OK whatever way you do it.
  8. Hi Nealius I find the best way of keeping her straight during both takeoff and landing is to use the 'Turn Indicator' gauge. On takeoff once you apply +8 boost apply right rudder and look in cockpit at the turn indicator needle. If you gently play on the rudder to keep this needle as close to center as you can, the aircraft will be travelling in a straight line. Don't worry about looking outside before you are airborne until you get the hang of this. Once you get reasonable at keeping it straight you could then move on to letting the tail up at around 60 mph so you can see better, but I still look at turn indicator needle to gauge use of rudder even at this stage. Landing, if you are pointing straight down the runway at touchdown then heads down and play on the rudder pedals to keep that turn indicator needle centered again. Personally I don't use the brakes as she will slow down OK anyway. Just keep the needle centered until you roll out your speed to a stop. Once you master that then you can judge your speed to transition straight into a taxi.
  9. Having taken another look at this I have changed my mind and wish to declare myself a Pratt for the above statement :) It is as great feature that is well worth the effort to find the correct individual settings for yourselves. For me I settled on 56. Why such praise, well apart from everything else the cockpit labels and gauges are so much more readable.
  10. You probably realise by now that everyone has a different approach to this. I do the following, which is following WAGS video here https://forums.eagle.ru/showthread.php?t=178896&highlight=producer+note+tutorial Set boost to +6, Propeller RPM to 2600. Rudder trim to word 'rudder' at 11 o'clock (same position as on entering pit) nose trim to 1 notch up. Remember to close carburettor flap as descending below 1000ft. Run in and break as per wags video. Once you have got yourself into the climbing turn, look in the pit and set your boost to +2 AND LEAVE IT THERE. Now watch the altimeter as you climb up to 1000ft while continuing to turn. Roll out at 1000ft, ensure runway is under the wing aileron as per wags video, open canopy and lower undercarriage. No need to rush in lowering undercarriage, once you roll out at top of turn and are comfortable drop the gear. Keep nose up to maintain speed of around 120 to 115 mph. Don't worry about descending and don't touch the throttle! Leave at +2 boost. Once the runway threshold appears behind the wing, give it a second or two and then enter a descending turn as per wags video, immediately on entering the turn lower your flaps and push the propeller speed control lever fully forward. Wags ends his descending turn quite low and short of the runway and risks landing short of the runway. On a modern runway aim for the piano keys, and on the Normandy runways aim for where the piano keys would be. If you run out of air before the runway you fail, if you land beyond the piano keys, even half way down the runway you still pass! Here is the key - adjust your attitude to maintain a speed of between 90 and 110 mph in the descending turn, that will make your rate of descent correct. Go for a fairly wide circle to allow you to cross the runway threshold pointing straight down the runway with a bit of altitude left to play with. This might take some trial and error but if in doubt maintain altitude by keeping speed down and land further down the runway. As you approach the threshold adjust your attitude to cross the threshold at approx. 90 to 100 mph. Once over the runway lower your nose slightly to put the top of the front edge of the engine cowling (just behind the propeller) in line with the end of the runway and assuming that you are now very low knock off the throttle, or if a bit high, wait until 40 or 50 ft and knock off throttle but don't let speed increase in a long descent. If this is all that you do, you will land ok but maybe with a couple of bounces. Look at the Turn Indicator needle and keep it centred with your rudder, even through the bounces and you should roll out ok. But to finesse it, after knocking off the throttle watch the ground rising and slowly pull back on the stick to achieve an attitude no more than what it looks like when you are sat in the pit on the ground. This also takes a bit of trial and error as if you are too high when you pitch you may end up bouncing. Let the ground come up and seem like you must surely be about to touch down. For me the correct attitude is when the horizon is in line with the metal work directly below the glass of the front windscreen. So as the ground approaches slowly pull back to move the attitude from having the end of the runway on the top of engine cowling (or thereabouts) to an attitude equal to the aircraft being sat on the ground. When you hear the wheels touch, immediately set your focus on the Turn Indicator needle and work the rudders to keep the aircraft straight. Don't touch the brakes, and don't stop watching the needle and working the rudder until it has slowed right down. A great landing can be screwed up right at the end by thinking that you have slowed enough and taking your eye of the needle, resulting in another swerve and wing scrape. I pretty much let it roll to a stop, or transition straight into a taxi without using the brakes. If you need to brake, apply gentle brakes otherwise you will end up on your nose! Again, it is better to keep your turning descent tighter and land half way down the runway while learning, than to run out of air! If you are landing in a fairly straight line you can safely keep your head down watching the turn indicator needle as keeping this straight will keep you on the runway so no need to look up, and if you run off the edge of the runway at some point it will be ok as the spitfire will roll on the grass ok, whereas if you look away from the needle because you have gone on the grass, the resulting wing scrape will damage the aircraft! Now taxi around and do it again!
  11. I find the setting that suits me best is to have IPD un checked, and just center view when I get in the pit as was the way before 2.5.
  12. I have a single sensor, I have unscrewed the base and attached the sensor tube to a clip fixed to the upper back surface of my screen in such a way that the sensor sits just above the top of my screen. I am able to tilt it up & down, and due to the nature of the clip I can twist it left and right. The screen sits at arms length in front of me and the Rift works very well.
  13. That would be awesome thanks Wags
  14. Brilliant, subscribed.
  15. While we can import mission planning stuff or any other notes into the kneeboard before getting in the pit, once we are in the pit the VR pilot has no way of recording quick notes. Wouldn't it be great if there was a way to incorporate the use of a PC graphic pen pad for use in VR Pits, so the press of a key (mapped to hotas) would bring up a white page containing any notes you have scribbled using the graphics pen pad. These notes being easily erased or added too.
  16. Thanks for sharing this mod Petsild, a great help.
  17. The Gametrix pad guys are releasing a new seat pad in May 2018, and have a 'flash sale' on to support the launch. Take a look here... https://forcefeel.tech/products/forcefeel
  18. Thanks for sharing that, I think all of us with the Rift are regularly changing Graphics options in the search for improvement
  19. My lenses arrived today from https://vr-lens-eu and they are great, very pleased. Also highly recommend this company for excellent customer service. Being a dope I submitted an order based on a 2015 prescription on 17th Jan. Realising my mistake on 22nd I emailed them to enquire if it was too late to put this right. They replied same day that the order was already sent to Zeiss, but that they would get the prescription changed no problem. Lenses arrived today, 12 days later despite the above. Excellent service, highly recommended.
  20. Thanks for sharing your knowledge DD_Fenrir, I have setup my pitch curve same as yours and found the aircraft pitch control to be a lot smoother.
  21. Thanks Mango these look to be the perfect solution. Looking into getting as set.:thumbup:
  22. I found this link to download a printable pdf Pupillary Distance ruler on another forum. Thought it might be useful to some of you. http://static.zennioptical.com/media/Zenni-Optical-PD-Ruler.pdf
  23. Thanks lensman
  24. I am currently saving to upgrade rig and have done lots of homework. I will be buying the ASUS ROG Maximum X hero to go with an i7 8700K processor. As hansangb mentioned new boards take ddr4 RAM and if your old board is 5 years old I would think your RAM is ddr3 and will need replacing.
  25. Ordered my lenses today from vr-lens-eu as they seem to have better feed back on various forums.
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