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Everything posted by CAT_101st
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Also the name on the file does not match the name in the multy moniter setup they shuld match so it know witch file to look for. Another thing that will help with the multy player GUI, Is make sure the botoms of your two moniters match in windows setup. You will have to ajust the Y to account for the drop from the top missing. 1050 - 1040 Y=10 For a mental image, We will use the ABRIS if you want the ABRIS next to the center screan. The top left corner in what you enter in. That is where it will start the hight and with discribe the size the ABRIS will be from that point. So X=1680 Y=10 hight = 768 width = 512. Your total screan width is 2,960 you have placed the shkval 3216 off the screan and the ABRIS at 2704 barly on it. I hope this gives you a better idea of how to place the two screans. If you second screan is set up to the left of you main screan use the (-) in front fo the numbers for the placment of the ABRIS and shkval
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You can allready do that. Just learn all the view key options and it can be dun.
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It's not the video card. You are just missing a step some where. It took me 3 seams to find what I was missing. When I get home I will look for the guide that helped me get it strait. Once you figure it out you will slap your head and say dam it, because you looked at it sevral times. It is very important to not miss a step. A missed step or an out of order one will render it inoperbull.
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I would like to have a coppy of your layout when you have finished your testing along with the pannels. You have dun some exelant work there. I can't wait to see it start to come together. Depending on the next DCS releas after A-10c. If it is not the AH-64 I will build a A10 pit. And would very much like to use your layout. Mostly I need the dash as that will be the first thing I build for the MFCD's. Keep up the good work. Your saving alot of time for the rest of us. :)
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I realy need to build me a up to date sim pit char.
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The mission has two convoys that can spawn at randum. along with groops that spawn at randum along the path of each convoy, each convoy has its own path to the black market. There is also a chance of both convoys spawing. along with 5 randum IED locations. Un less you are paying attition you wont know that a sitting truck in an IED till it is too late. The IED in this video can also be set off by one of the six KA-50 in the mission. So that is why the explosion was so big. It is the only one set to the max of 10,000 the rest are set to 4,000. The trucks that explode after, were hurt by the shock wave.
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fixed
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I would like the ability to get the camra closer to the ground for better movie shots of ground troops shooting up at aircraft.
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In my lates escort mission, I have placed a few randum parked trucks 30% chance on each. Loaded with 4000-5000 explosives. But there is one that is loaded with 10,000.------------ any thing with in 100 meaters is dead. I like the way the roter blades fluter around after the pilot tryed to eject (he goes splat) Has a slow motion from another angel at end.
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Well if yiou have keyboard emulator it would be nice. It took me 2 weaks of coading to program 74 switches for the Black Shark. Buy the time I got BS i was ready to go.:pilotfly:
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Global wont work have to assine it too the .exe beat me to it +1
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Options, controles, in the drop box look for axes. clear all and reset them. only way to be sure they are not dubel bound.
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they won't put out any key assignments till they are a lock.
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all the hard ake will be worth the time you spend gitting the sim to run. Welcome to the sickness
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I keep it at 3.5 for programs that ust multy threading. It gets hot (48*c) when rendering videos. 3.7 is stable for me in DCS but not other newer games like BF:BC2. The CPU becomes un stable around 48*c for me. I think it is mostly my MB that is un stable. As you can see I just run up the multiplier and not the FSB. This MB does not like to be pushed very hard. Ram is at 4.4.4.15. PM me if you have any other questions. Over clocking is very simple to do, the risk is lower than you think.
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OC the CPU. 2.4 is low even for a quad core.
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Coordinates conversion between ME and game map
CAT_101st replied to Boberro's topic in DCS: Ka-50 Black Shark
http://forums.eagle.ru/showpost.php?p=567122&postcount=21 Converted to decimal. 42'10"27 would be 42 + 10/60 + 27/3600 -
Hell I went strait to the mission editor to play with that. Boy was that disapointing:cry:. Read the first 3 chapters in the manual and watched the PN's jumped in the pit and did a back flip after startup :doh: :book:. After watching a video on youtube about the rotor disk angel did I understand the problem. :D havent had a problem since :pilotfly:
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SO your saying I am going to need a sock as standard equipment in my sim pit every time I fire up DCS:A-10C :joystick:
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Naaa I want to laser it in so I can see it go BOOM.....
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My 8 Ball says yes they will.
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GA 's video shuld be out this month. you will get a a great video to watch.