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Everything posted by Kapsu
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Event: 1v1 Squadron Name: SF Squadron Contact person Discord ID: Kapsu#1176 Aircraft Selection: F-18C Pilots: Finland - SF_Kapsu Ok Stuge now is your chance, come and get me :D
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Back then biggest debate was caused by not clearly stating the merge rules before the event and most of the participants assumed that pre merge maneuvering was allowed (diving to the deck included) and trained for the event accordingly and not so much about the maintain altitude rule itself. But i agree with Stuge here, 14 - 16k ft would probably be the best option.
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[REPORTED] The SA page open causes massive stuttering.
Kapsu replied to AleCisla's topic in Bugs and Problems
Cleaning all temporary files with CCleaner has always fixed the SA page stutter issue for me. -
Joint Warrior Round 6 - Tactical PvP Battle
Kapsu replied to 104th_Maverick's topic in Tournaments & Events
SF Squadron - F/A-18C - Preferably blue but any ground based F-18 is fine 1. SF_Kapsu 2. SF_FATMAN 3. SF_Huntercamo 4. SF_Bushmanni 5. SF_Snhur 6. SF_Farrago (F-18 or F-15) -
Top Gun - 'Super' Hornet - BFM Competition
Kapsu replied to 104th_Maverick's topic in Tournaments & Events
Thanks for hosting Maverick and 104th, good show as always! :thumbup: And thanks to my opponents for all the good fights, that nervous and exciting feeling of competition always makes things more interesting. :) Here's the final match from my point of view if someone is interested: -
fixed [REPORTED-MINOR] Aileron travel with flap sdown
Kapsu replied to bkthunder's topic in Bugs and Problems
Not true. All of the flight control surfaces are powerd by both left and right hydraulic systems via switching valves. What happens at start up (at least to my understanding) is that when right engine is started up and hydraulic pump starts to provide pressure and those surfaces that are not behind switching valve (left aileron for example) are powered pretty fast, but those surfaces that are behind switching valve are powered only after hydraulic pressure is high enough to beat the spring loaded switching valve. On the blue angels start up video left engine isn't running in my opinion when right aileron starts to move. Correct me if i'm wrong ofc. -
Top Gun - 'Super' Hornet - BFM Competition
Kapsu replied to 104th_Maverick's topic in Tournaments & Events
SF_Kapsu SF Squadron Finland -
Check your radar display for PRF setting, if it says PDI (without AIM-7 selected and on STT) or nothing at all then it's bugged and won't show anything. Selecting a2a gun is easiest way to fix it and at least so far have worked everytime. This seems to happen quite a lot in MP airstart missions but i don't remember ever seeing it on missions where you start from ground.
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This has been issue ever since the EA relase; taking new air spawn slot might get the radar bugged. It's easy to notice by checking radar PRF on radar page, if it says HI or MED then radar works but if it says PDI or nothing at all then it's bugged. Fastest way to fix it is to select A2A gun and then go back to missiles.
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As far as i know no, it won't center the antenna elevation in the real thing neither when there is no input. That would be rather stupid anyway since pilot would have to hold the antenna elevation control all the time when scanning below or above ownship altitude. Personally i don't find it problematic at all to use key bindings (hat switch on HOTAS on my setup) for antenna elevation, most of the time i watch altitude bracket on TDC and adjust antenna elevation to scan certain altitude range anyway. If i want to center antenna elevation i just place the antenna angle caret roughly at the center, with 4 bar scan it doesn't really matter if it's exactly at the center or not.
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I already reported it a while ago with steps to reproduce it every time, still not fixed. https://forums.eagle.ru/showthread.php?t=225295
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Great event 51st and TAW. Execution really was top-notch and i honestly don't know if that could have been done any better. :thumbup: Also stream was a joy to watch, quality was great and Stuge is always such a great commentator, good job Moltar and Billy. Speed for planes would be nice thing to have though. I do have some criticism too. I've said this before and i must say this again, urban area with tall buildings just isn't a place for BFM competition in my opinion and that was the reason why i always went to more flat southern side of the bubble. Also place like Dubai isn't exactly frame rate friendly location, but the biggest problem with the location was that it was just stupidly easy to lose visual against the buildings. Especially small grey Mirages were really hard to see against the ground. JHMCS in F-18 was game changer in this regard and i think i would have had a lot more difficult time without it. Overall great event and keep up the good work. :thumbup: Here's how it looked from my perspective in case someone interested haven't seen these already:
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[REPORTED] Hornet should be able to carry 120 flares.
Kapsu replied to Silvern's topic in Bugs and Problems
That's not true for the F-18. Hornet uses cylindrical countermeasure cartridges and there is only one size for them. However square ones used on F-16, F-15, A-10 etc. have single and douple slot cartridges for flares and since ED models the double ones we got them to Hornet too which just is wrong and unrealistic. Hopefully this will get fixed soon. -
DCS Carrier Wars - Round 2 - Battle on the Black Sea
Kapsu replied to 104th_Maverick's topic in Tournaments & Events
Unfortunately i have to withdraw from this event due to work. :( -
DCS Carrier Wars - Round 2 - Battle on the Black Sea
Kapsu replied to 104th_Maverick's topic in Tournaments & Events
SF_Kapsu F/A-18C (if i'm not working that day) -
BOL would be nice to have, but since only Finland and Australia uses it for F-18 i doubt we will ever see it in DCS F-18. But DCS F-18 should have twice as many flares (120 total) than it currently has though, that alone would improve survivability quite a lot.
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[REPORTED] Antenna elevation freeze and B-scan offset center
Kapsu replied to Kapsu's topic in Bugs and Problems
No mods. I have tried now pretty much everything that i can think of, repair, reinstalled the F-18 module via module manager, disabled LotATC server and Tacview, deleted fxo and metashaders from saved games and this issue is still there. Mission is default one but i can reproduce this on any mission. Only thing that comes to my mind is that i accidentally canceled the latest OB update at unpacking phase, is it possible that something got corrupted there? But reinstalling the module should have fixed that if that was the case right? -
[REPORTED] Antenna elevation freeze and B-scan offset center
Kapsu replied to Kapsu's topic in Bugs and Problems
Here you go, track file attached. f-18 antenna elevation freeze 2.5.3.24984.trk -
[REPORTED] Antenna elevation freeze and B-scan offset center
Kapsu replied to Kapsu's topic in Bugs and Problems
This bug is still present on latest OB (2.5.3.24984). -
[REPORTED] VAQC HUD symbology not visible & JHMCS VAQC select bug
Kapsu replied to Harker's topic in Bugs and Problems
I can confirm this and also HUD symbology for GACQ mode is missing too. -
Event: 1v1 Squadron Name: SF Squadron Teamspeak/Discord: Discord ID: Kapsu#1176 Contact person: Kapsu Aircraft Selection: F-18C Pilots: Finland - SF_Kapsu
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DCS Carrier Wars - Round 1.2 - Battle on the Black Sea
Kapsu replied to 104th_Maverick's topic in Tournaments & Events
Unfortunately new date doesn't work for me so i have to cancel my application. -
DCS Carrier Wars - Round 1.2 - Battle on the Black Sea
Kapsu replied to 104th_Maverick's topic in Tournaments & Events
SF_Kapsu F/A-18C -
There still is one way to break the radar, antenna elevation and B-scan center namely, but luckily though it's not something that you would do very often if ever by accident. Funnily though before the latest patch this method could be used to "fix" radar issues like stuck antenna elevation but now it just breaks it. :D Bug report here: https://forums.eagle.ru/showthread.php?t=225295 EDIT: Forgot to say that apart from this issue radar seems very solid now. :thumbup: