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Don Rudi

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Everything posted by Don Rudi

  1. Thank you very much for this package! Is there any chance for a Spanish Puma skin maybe?
  2. Oh :D Funny thing is, my new years resolution for this year was "I will build a campaign!" The idea, born after consuming some high percentage beverages, was for a "payware quality F-16 campaign". I did not imagine that I'd really get my first campaign this fast. I wouldn't even mind the huge effort needed, as Eduardo correctly described. What would keep me from doing a paid dlc though is the maintenance. Testing it over and over again after each and every DCS update, for years - that thought scares me away. But regardless, this training was a matter from the heart ("Herzensangelegenheit"). I love the F1 and I saw others struggling a bit, so I wanted to create some help. And this shouldn't be hidden behind a paywall. I will certainly build a couple of real missions with full voice overs and all the fancy stuff (incase you have the Apache, you might have come across my Operation Hellenic Dawn or David's Trident). For a campaign, I'd need an initial idea
  3. Tell her, if you don't buy now, the hole will be a lot bigger once the early access discount is gone. So actually you save money instead of spending it Thanks so much, I am glad you enjoy it Me? Or Eduardo?
  4. I am overwhelmed, to say the least - and it will hit the two day mark only this afternoon (CEST). The download numbers are a clear vote - I guess it will be the campaign that I will focus on, when Aerges release any relevant updates to the Mirage F1 Thanks again for your help, I learned a lot the last days. Cheers Carsten
  5. This is a workaround, yes. But a simple COMM1_FREQ and COMM2_FREQ, as it is common on other modules really would be welcome.
  6. As the title says, it'd be great to have access to the dialed frequency using the X:Cockpit params triggers in the mission editor, as is standard for most planes meanwhile.
  7. The campaign version is now also available. I created a seperate thread for it:
  8. My "Mirage F1 Fighter Weapons School" training campaign was completely overhauled. It grew from 16 to 23 missions and now includes F1BE, F1CE and F1EE. A full description can be found in the user file library --> https://www.digitalcombatsimulator.com/en/files/3334349/ Enjoy! +++ Updated 07.03.2025 +++ - Radio presets for VHF/UHF radio restored - Belouga loadout in mission B07 "toss bombing" restored
  9. +1 Content for the Mirage F1 gets lost in all the uploads at the moment.
  10. Thanks to Rudel_chw's encouragement, I converted the Fighter Weapons School into a simple training campaign with 16 separate missions. I am waiting for some volunteer testers and their feedback, then I will upload it.
  11. I must admit, I haven't dared to dip my toe into campaign making yet. But you really encouraged me, so I know what I will be busy with next week Thanks again Carsten
  12. +++ update +++ V.1.0.1 13.08.2022 - corrected magnetic declination in manual, fixed no gun ammo for air to air slots
  13. It took a little time, but it was great fun creating both the mission(s) and the manual I was looking forward to the F1 ever since the first announcement years ago. I will expand the mission set, as soon as new weapons and/or F1 variants become available
  14. Depending on how this mission is received by the community, I had in mind to turn it into a training campaign indeed If you look at the ME, you will see that everything is cleanely seperated, so splitting the mission into 16 missions is an easy one. I just did not do it so far, as a campaign would have meant tons of voice overs and I could not estimate if there was a demand for this mission/campaign at all.
  15. Thanks! I will change it to 5 in the next update. Thanks to the relatively short ranges on Cyprus, my beta testers overflew their assigned waypoints with very good accuracy. I will also change the phrasing. I stated "-4" to show that the player has to substract 4 degrees (5) from the bearings he reads on the F10 map. I will rephrase that.
  16. The Mirage F1 Fighter Weapons School This mission consists of 16 seperate tasks (each connected to a client slot). The FWS will teach you everything you need to deliver weapons in the F1. The tasks include 1 navigation task, 10 air to ground tasks and 5 air to air tasks. You will practise navigation using TACAN offsets, air intercepts, correct usage of the radar guided R530, low level bombing, toss bombing, pop up attacks - to name a few. Each task is described in the accompanying 26 page PDF manual. You will receive all necessary attack parameters, gunsight depressions, sight pictures, waypoints and target QFE to quickly be successful in your new Mirage. In addition, the manual includes pictorial guides about cold start, radio usage and how to create and use waypoints using TACAN offsets. Enjoy! https://www.digitalcombatsimulator.com/en/files/3325430/ +++ change log +++ V 1.0 11.08.2022 - initial release V.1.0.1 13.08.2022 - corrected magnetic declination in manual, fixed no gun ammo for air to air slots
  17. I will have a look at that, thanks! Thanks Rudel, phew, I hope they will add the Frequency params, as most other modules have them. This looks like a lot of pain
  18. Thanks JoJo, but this is not what I was looking for. In the mission editor there is a trigger condition X:COCKPIT PARAM EQUALS For the the F-16 for instance you can check COMM1_FREQ equals 241.5 to see if the player dialed 241.5 in the radio. What I am looking for are the names of these cockpit Params for the green and red radio.
  19. Hi, does anyone happen to know the cockpit params to check, if a specified radio frequency is set? The common COMM1_FREQ and COMM2_FREQ do not work.
  20. AFAIK they had other planes equipped mit Harpoons, thus no need for Exocet.
  21. I guess because that is the term used in the real Mirage F1 manuals as well.
  22. I'd like to present my third Apache mission after Hellenic Dawn and David's Trident - Operation Fiery Katana will bring you to the Mariannas Map and is inspired by real events. Latest satellite imagery reveals that Russia has installed a S-300 air defense system on the southern Kuril island of Tinian. This is a brute provocation to the Japanese government and a threat to national security and the integrity of Japanese airspace. As the JASDF lacks SEAD capabilities, an attack by air force F-2s was ruled out as too dangerous. The task now lies with the brave helicopter crews of the JGSDF – YOU! You will fly low level north to Tinian island. The position of the S-300 is verified by satellite data and the coordinates are available on your kneeboard. Find and neutralize the S-300 site, then return to the FARP. Your flight will use call sign NINJA, you will be in constant exchange with high command call sign SHIRO. Listen carefully to what SHIRO has to say. Evaluation of satellite images and reports by local population suggest that the enemy forces mainly consist of Marine units, equipped with light tanks. Lately we received several reports that “multiwheeled vehicles” are patrolling the streets, so be careful. So far our analysts could spot any SHORAD systems on the island, but we expect them to be in use on Tinian. Russian naval aviation command maintains a 24/7 QRA at Saipan Air Base, north of Tinian. We remind you again, stay low, in order not to be picked up by Russian radar. Mission features: * up to four human players * custom kneeboard * briefing images * high quality voice overs * adaptable difficulty level via F10 commands (add/remove air defenses) * PDF manual Requires free Mariannas map. Enjoy! Download from user file library
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