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Silvern

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Everything posted by Silvern

  1. Is there a difference between E-2D and E-3A radar range in-game?
  2. Is it possible to toggle them on/off?
  3. What is it supposed to do?
  4. Is it possible to modify the accuracy of ground units? Reduce the precision of tanks vs airborne targets for example? Which .lua controls this?
  5. That is looking really nice! Is 60's and 70's version CATOBAR?
  6. Mirage 2000 is getting them. https://forums.eagle.ru/showpost.php?p=3726076&postcount=1
  7. + 1 HARM should destroy ship radars.
  8. True. Naval ops would not make sense otherwise, if carrier will be parked 40km from the coast. Fingers crossed they add low level details to Cyprus. It will stick out like a sore thumb otherwise...
  9. Would be a shame to not include it, at least the island land mass in low detail. RAF Akrotiri is one of the main NATO bases in the area after all. It would be an immense gameplay value to have an off-shore NATO base.
  10. Great mod! Excellent way to set airfields on other parts of the map.
  11. Great, that did the trick. Thank you. UAE "skin": https://ufile.io/x8emj
  12. Thank you, I will try it. I can share the UAE skin, just be warned that is very, very basic - I am not a livery maker at all. It is just something to replace the default skin.
  13. Since one of the recent patches, the F-16 canopy started looking like this on all custom skins. Any idea how to fix this? Is there a new lua line?
  14. I used the "Destroy" but this deletes the unit. I want to destroy the unit by blowing it up, so that there are some remains like if you would destroy a unit with a bomb.
  15. Same here.
  16. You can fix this by editing your local RWR file, easy fix that takes about a minute of work. :)
  17. Any word on Cyprus yet?
  18. Is it possible to use MOOSE to catalogue and destroy all units with "xyz" in their unit name?
  19. Check MOOSE GCICAP script.
  20. More Anti-air units. Flak, autocannons, etc. :)
  21. This would be amazing for the upcoming Syria map! Amazing idea.
  22. Mine don't stop at all. They just keep on moving while being bombed from air.
  23. I can't seem to get the AI vehicles to disperse under fire. When they are moving on the road and come under attack - they just keep on moving. It used to be that they dispersed and waited when under air attack. Is this a bug?
  24. +1 It's clearly a mistake or a bug.
  25. Wrong. Our flares are released in pairs of 2 by default in override mode. That gives you 15 flare drops. 15 x 2 = 30. We still dont get 60 flares. Correct. MJU-7 takes up two slots - but the DCS Lot 20C does not use MJU-7, as shown by the in-game 3D model.
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