The lofting, propulsion, etc. were corrected last patch, but the seeker/guidance seem to be modeled incorrectly, and HB does not have access from ED to change them. If you lose TWS tracking, the A variants are supposed to go stupid, while the C's should go to an intercept point based on the targets last known heading, alt, speed, etc. and go active 5 or so miles from that point. Also, if you STT lock and lose lock, I believe all variants are supposed to go stupid...not 100% certain on this though, the C's might be different than the A and go pitbull.
Right now, they all just go active straight away like the amraam and dive down to the ground upon losing the target on radar.
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