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skypickle

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Everything posted by skypickle

  1. When in the controls tab, setting the dropdown to AH-64D CP/G, there are multiple options for the pilot, for example PLT NVIS Mode switch positions, as well as the sight select switch positions. Why would I want to have these functions bound? There is already a sight select switch on the right handgrip and unless the CPG has pilot control (by pressing C) the sight select switch on the stick does nothing. The Pilot NVIS mode switch also seems redundant. Can I not achieve the same result when flying as pilot in the CPG seat by choosing sight select TADS and acquisition source GHS?
  2. In the pilot's seat an axis is bindable, VCP SYM BRT Control Knob, but there is no such control for the CPG. I can adjust the brightness and contrast of the image with the rocker switches but how to dim all the other info (heading tape, torque, speed, elev, etc)?
  3. Before lifting, jump in the cpg seat and turn the laser auto tracker to off. It seems it sets itself to auto and prevents george from targetting properly.
  4. seems to be a multiplayer bug. and for some reason multiplayer track files are really slow to render g2.trk
  5. It seems George is in tourist mode. When commanding him to search, the little square dashed box just roams around the screen. When you are near enemy ground forces, the dialog pops up (red Kord for example) but trying to select it doesnt work. Fails in LOBL and LOAL. In CPG position, TEDAC is unusable, just roams around the screen. The only way to stop it is to slave but then of course you cannot mannualy move it. The minute you release the slave, it starts wandering all over.george.trk
  6. I fulfilled both requirements but clicking on R1 (SAL) does not change it to RF. I am using an edited version of the laser hellfire training mission which I copied over to the Saved Games->DCS.openbeta->missions folder. I simply copy/pasted the apache in that mission, gave it a mixed loadout and flew the mission. I did discover that the Sight Select switch (not the acquisition source) needs to be for TADS and now it works.
  7. I have a mixed loadout with 4 laser hellfires on the right wing and 4 radar hellfires on the left wing. I can put mode into manual (wpn page->mode MAN) and change the hellfire with the missile advance switch depress button I mapped. However, the selected hellfire is only on the right wing with the laser hellfires. I cannot select any of the other hellfires on the left wing. How do I switch over to the other complement of hellfires?
  8. Grayflag, tempest, enigma
  9. I think the control unit of my simshaker has a problem. The green LED has gone out and the seat does not respond to the TEST in the settings tab. I checked the power supply and it is providing voltage. The connection seems good. This problem developed after I unplugged the cable from the control unit. I was careful to align the arrows when I plugged it together but it seems to have a problem now. Anyway, whether the control unit is connected or not should not prevent the green LED from lighting up. How should I proceed.?
  10. Despite commanding George to lift, he stays on the ground. Look at the George command interface and notice the commanded altitude being raised yet the Apache stays on the ground. If however I lift in the role of the pilot and THEN jump into CPG, George seems to obey. However, he never lands despite setting altitude to zero. Track attached GeorgeInsub.trk
  11. I remember there was is a setting that allows the external view to go below ground level but forgot how to enable it. Anyone remember it?
  12. Looking to put a little piece of art on the door that closes over the front wheel well. But I dont know where it is in the template. Is there a 'key' somewhere that maps the 2d liveries to the jet?
  13. Windows 10 pro dcs openbeta latest Nvidia gpu I start modelviewer and its icon appears in the taskbar, but tere is no window. Curiously, if I hover over the icon in the taskbar where windows shows a mini-version of the application, I see a reprezentation of the app.
  14. those folders contain .dds files. I am trying to find maps I can use with the app, DCS moving map. It uses jpg files. The stock maps are too clutterred and I want to use the default F10 maps from DCS. When I take a map I found on the User Files archive which is a jpg and substitute it into DCS moving map, I get a registration error-they are different projections. I even tried correcting the jpg so it overlays exactly with the stock map in DCS moving map. I susbstituted this corrected map but still get stuff like this: Here I am on the apron at Batumi but it shows me in the water. With the stock map I have this: Although it places me correctly on the map, all the contour lines are too distracting.
  15. Where can I find the jpg files for the maps used in the mission editor? I did find a user file contribution with F10 maps for Syria, Caucasus and PG but am looking for Nevada, Normandy, as well as other maps.
  16. When I get the properties of the Caucasus map, I get this: How should I scale my map? I would like to use the attached map: Its property details are: It seems to work OK as is. Does DPI affect accuracy of indicated location?
  17. sorry. i got so frustrated i just deleted the whole folder. im downloading it again.
  18. I started getting this after I updated DCS Now I get this even when I try to repair
  19. Which mobo and ram? Does anyone know if win 11 is better for the 7800x3d than win 10? I know the game bar and core parking of win 11 is irrelevant for this chip but was interested in other aspects as well, pcie5 mngmt, storage transfer speeds, Ethernet drivers. I would prefer to stay w win 10
  20. thank you. That's all I really needed to know-where those numbers on the left side of the VSD come from.
  21. The other way to derive what is displayed as altitudes the VSD is simply to calculate the expected altitude of the triangle defined by the distance set by TDC cursor on the VSD. This would simply be a calculation and not a measurement.
  22. you miss my point. HOW is it reading the dimensions of the cone at that distance? Are the altitudes in the left margin of the VSD calculations? or are they measurements? If they are measurements of the actual 'radar cone' then you need data to give you the horizontal distance for which you want to calculate the altitude. The only way to get a measurement of horizontal distance is by timing a radar return. The location of the TDC on the scope must therefore reflect how far away from your jet you are looking. But is that the result of measurement?
  23. I dont know why you are all arguing. None of you have addressed the question: When you move the TDC, what is actually happening so that the altitude numbers on the left margin change? I am specifically talking about RWS. The only way I can imagine that the altitude range increases as you move the TDC upwards (further away from the aircraft) is that later and later returns are registered. Is this the case?
  24. thamk you all. Ironhand's videos were helpful. But I dont understand why the altitude numbers in the left margin change as I move the TDC? Moving the TDC does not change the angle or direction of the radar sweep. Is it a filter to exclude radar echoes that return later than a specified time? Basically excluding radar echoes from further targets? If this is the case, then scanned wedge would be smaller in volume and the altitude numbers in the left margin would behave the way they do.
  25. I imagine something bizarre was happening with the F15C controls. Even tho the correct keys were bound, it was as if the game did not recognize them. Maybe it was the F15 SMTP mod I had installed before .
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