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cthulhu68

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Everything posted by cthulhu68

  1. Not sure why but bearing is usually off by a few degrees with bullseye offset. Tried a few times and each was a stationary group. Does Reaper automatically lase targets at all times and switch to next one once one is destroyed or do you have to command lasr on/off each time? Saw new option for laser vehicle only. Is this to skip over manpad as target?
  2. Thanks for help everybody. I still think it would be easier to check a box in ME though. I think Gunney Highway said it best...
  3. I know the missions made for A-10C but having bullseye offset allows all aircraft to locate target start point. I think it would be a good thing.
  4. It sounded like when AWACS gives you the callout. I think a message popped up but I didn't look at it. It did say group of infantry was new target. I went to F10 map to see where it was pointing to and it was the group I had already found.
  5. I guess the problem must be simple radio not hot start. I just tried going through re-arm process. I can request the switch but ground crew doesn't respond or change it.
  6. I've noticed a few modules have options you can choose before starting mission in ME like changing laser code. It would be nice if we could choose NV goggles /HMD this way since you get HMD by default even in pretty dark conditions. I know this can be changed through re-arming but I like to Hot-start and don't get chance to choose.
  7. I noticed when playing a couple times, after ground troops appear, a bullseye offset is given of location. Is there a way to get targets bullseye offset as soon as you receive task? I had to cheat and use F10 to find location with F-5 and M2000 since they cant make use of UTM coordinates.
  8. Good point. Maybe it does auto-trim or something. Are you going to change Nevada version to be like this one?
  9. Both can carry 4 GBU's. Be ready to do a lot of trimming with F-5 after dropping one though . The weight imbalance puts you into a barrel roll pretty quickly. M2000 nice and stable with bombs more inward.
  10. With both planes you have to select laser code in ME or before startup. IT's good to list them like you did for that reason.
  11. Using Reaper both times I got direct hit with F-5 on stationary target but a near miss on my attempt with a fast moving M-2000 on a moving target coming in my direction...but that's to be expected.
  12. Thanks for making Caucasus version and adding more variables. Great job. I swapped out A-10 with F-5 to practice buddy lazing. Good mission for practicing that with F-5 or M2000.
  13. You have to update runtime. At bottom of change log or in one of many other threads about this you'll find link. Edit- Here's link https://www.microsoft.com/en-us/download/details.aspx?id=53587
  14. It's on kneeboard. No longer an overlay you can toggle.
  15. All of the "F" keys give you different views. 1. L Alt+F1 2. F2 3. F4 One of these what you're looking for?
  16. I think they're set up like that for beginners who don't want to mess around with mission editor. FYI. You can open instant action missions in mission editor and make changes and will also see briefing screen before starting.
  17. The M2000 now has dynamic numbering added. Old skins with static numbers wont display correctly anymore.
  18. When the R is showing it shows you seconds until impact for your aircraft. R is probably radar as in radar altitude.
  19. Ministry- Just One Fix So What
  20. I think Vee is referring to airdromes (the symbols you see on create fast mission map). There are multiple airbases in each airdrome area.
  21. Yes. In fact it's basically plug and play. I think trim button gets set to views but you can add trim to it easily.
  22. The F-5E is known as the Mig 28 thanks to Top Gun...or did Bogey Jammer mean MI-8 since this is a discussion about which Helo you should get next. Also 50% off now.
  23. I thought a quick and easy settings change was worth a shot. Rokomah then pointed out its happening in MP so testing to see if it happens in SP could help narrow down cause at this point.
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