The MI-8 is faster than Huey and definitely more stable in flight. It doesn't require constant inputs or re-trimming like Huey. Mi-8 does take longer to slow down and slower at a combat turns and maneuvering.
A crosswind certainly has an effect on plane when taking off and landing. High drag bombs get blown way off target. Smoke from chimneys shows an effect of wind.
Another great randomized mission.:thumbup:
Haven't seen any evil spawning manpads yet. Are there any air defense units in this one?
Did have one issue where enemies seemed to want to cross the river but couldn't so they just drove around in circles. Screenshots for location.
Another time enemies didn't move at all but I assumed that they aren't always on the move.
I can't figure out how to change laser code on GBU 12's to match a drones laser code for instance. Looked through manual and DSMS profile pages but can't find spot to change it. Any one tried doing this before?
Guess we'll be hearing this in our sleep soon.
Seeing all the pics and live streams I was beginning to wonder if ED had overdone it with trees surrounding every farm field look. Scanning a Normandy satellite view of area it does look exactly like that. Spot on. Great job ED!:thumbup:
Switching from first version to 2nd version of DCS World has been and will continue to be a bumpy ride. When the "Merge" occurs I think it will be much smoother sailing.... or flying.
I think the flashing was just a temporary bug. In last 2.0 changelog it refers to bomb fall line on Russian aircraft fixed. Wont flash anymore.
Testing it I see no flashing line. It does seem like they adjusted how the ccip pipper appears. Seems it doesn't pop up as quickly.
I don't own combined arms but I assume you just need to get into mission editor and click on a ground unit and change skill level to player. Start mission and you should be in that vehicle.
I'd say try setting up a battle with "create fast mission". Only issue is ground units aren't given routes like they get in 1.5 so you'll have to do that manually.
I know weapon loadouts aren't supposed to be mixed but I've found you can load whatever you want as long as you don't put rockets on outer pylon. Any combo of bombs or bombs and rockets on inner pylons works.