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Burning Bridges

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Everything posted by Burning Bridges

  1. I will love her all my life :kiss:
  2. I am a great MiG lover but there certainly is a point where choices get too much. And when we hopefully soon have a MiG-19 in addition to 15 and 21, I can probably live without a Fresco which was afaik just an uprated 15 anyway. It would of course be nice to have practically the entire MiG line in one game but it may not be the best choice, unless the 19s sell like hotcakes.
  3. I just wanted to ask if I am the only one here who really enjoys the plane but is also somewhat annoyed by the gunsight. I spent hours to get the best combination of head position, zoom and so on and it never feels right. It is such a plane that to really see anything my head wants to be as high as possible, but then the gunsight completely blocks the variometer. On the other hand when I use the option to automatically switch to the gunsight when I open the gun safety switch (which is great and other planes should have too) it further limits my options, because I want to be able to see the reticle without moving my view, and in principle the search for the best viewpoint begins again. I have no trackIR and only 1680x1050 resolution and the constant changing of the view is getting a bit annoying. Please don't see this as a criticism and I really love the plane, but I wanted to ask what solutions you have or if you just live with the gunsight permanently in your view. I know the L-39 has an option to remove it, and thats actually fantastic. The Mig-15 UTI was also a very popular trainer plane by the way, and without the gunsight the one seater would be as close as we can get to a Mig-15 UTI equivalent which would make it an almost ideal choice to learn flying.
  4. This is the problem here. I have only the MiG 15 but held off buying because I certainly will not get the F-86 just to play a campaign. It is one of the best in the whole game imo, less from the plane itself but from the side of a software product. The graphic model is perfect and shows no aliasing problems whatsoever (compare that to the horrible state of the Mig21s exterior), the cockpit is fantastic and readable (again compare to the pixelated Mig21 instruments). With diveplane11's Klimov mod it also has one of the best sounds, and it is a very easy to fly plane with good all round view that even a beginner can land. Right now my favorite module besides the L-39 and the 109K4. If it had a way to switch off the gunsight it would be my number 1 actually. So the answer to the OP - if his question was "do the owners rate the module as good?" - then my answer would a unequivocal yes. I also think it's beautiful. Always have a thing for buxom women and 50s planes, so maybe that's just me.
  5. Oooo.kay .. I just checked an I am really a bit surprised. Never knew they did not build the Ta152 around an improved Jumo! It's a bit hard to understand why it kept the long-nose Dora design, but probably the center of mass was so much different to the 109, or the plane had just become more of the high altitude fighter they wanted, not a low altitude dogfighter like the 190A. Speaking of centers of mass, but imo the beauty of the Focke-Wulf design got lost along the way. The original Fw190 must have looked more like a spaceship or something from the future, it's imo simply a breathtakingly clean design. And it may not have been efficient but that huge airscrew covering is extremely beautiful. https://www.youtube.com/watch?v=WivNmE3w-0o
  6. This may be, but Erich Brunotte says that the pilots flew only according to pressure ("Ladedruck")
  7. Ok. Looking forward to it! We can adjust the gamma ingame, so it's probably not an issue anyway.
  8. Something seems not right with the gamma values, same as in the winter shots.
  9. In DCS there are no planes with a BMW engine. The Bf 109 has a DB605 and the Dora a Jumo 213. The only plane with a BMW engine I know of would be the Fw190A or F.
  10. Question is would it have sounded differently? I presume the engines are all well oiled and maintained, those videos are made by professional pilots who I guess would take off in a rustbucket. In fact they may be in better shape than at many points during the war.
  11. Never look at her from the side, but she looks terrific from the front. Reminds me of that girl that was a bit big around the waist but I still went with. I just pray ED will get this sound right because it makes me forget all the other planes.
  12. Depends. The Germans even used Ju88s as fighters, and with success. The comparison to me is more like someone appearing with an American V8 Pony car at a race with Porsche 4 cylinder Spyders. Both are fast but have different strengths and weaknesses.
  13. I can still tear off the wings at 550 km/h and that is hard to believe.
  14. Can I still download this? The link is down ..
  15. Yes! When a jug flies over at tree top level, that huge 4 blade propeller literally approaching the speed of sound, half the enemy on the ground should be incapacitated by the sound alone.
  16. "easy to land" - that alone gets me intrigued ;) As a kid I was quite keen on the P-47's lines, I built a lot of aircraft models and the thing that fascinated me about this plane was the huge gaping snout - so big that a Spitfire or Messerschmitt could dissappear in it. Today I am not to sure about it's beauty, it looks like a huge bathtub with the wings of a Spitfire and a ridiculously powerful engine. But I think I could love it, because of the very qualities it has : easy to fly, makes a hell lot of noise, can take lots of damage and carries a small flak battery in its wings.
  17. How do you want to do combat without reconaissance? And do you think the invasion would have happened without photographic reconnaissance squadrons?
  18. It can be tried, but that could be bad for the lifetime of your SSD. I would try it (running for a short time is not gonna hurt either way) and if it helps we can think of a better solution.
  19. Can you tell me what reducing the preload radius to 100 would do? I found that the higher the value, the more the system tries to load, and with the minimum value the system actually runs better. In the long run, you will benefit greatly when you move the game to a SSD. I would also suggest following the various guidelines about making your HDD faster, disabling indexing and so on.
  20. Those are wild tangents, someone only asked if the Spitfire gets tanks. Or anything, as it has nothing right now to hang underneath. A camera would be great btw, dont know 100% if it is considered or how it translates gameplay but I would love to fly pure reconnaissance missions.
  21. I have tested with empty maps to have a baseline. With campaign missions (Epsom campaign) there is more pronounced stutter, but I am gonna tackle that next.
  22. I have set preload radius to 100 (the absolute minimum the slider can be moved) and it seems to run just as well, if not better. It seems to be related with loading new data when the plane has covered some distance, and my impression is that preload is not optimized. From my observations there is always a fps drop at the beginning of the mission. Then it stays stable until I have flown a kilometer or two and then the next stutter occurs. The stutters appear worse the higher the preload radius. With higher values the stutters may be less often but more pronounced. For now, the game has to load new terrain anyway, so I dont see the advantage of loading more but less often, if thats all that preload causes.
  23. I fly with aileron -32 and rudder 0 For ca 2400 rpm cruising it is absolutely stable I tried your settings and it begins to creep right again. P.S. Thanks! Those guides by Chuck look great!
  24. THANK YOU to you and whoever discovered this This guide is a treasure. I can now finally trim and fly the 109 " "
  25. EDIT - I think I got it now .. My biggest problem was following the guides that start with 2500 rpm. If I do that by the time of the takeoff my rpm would drop and drop and I stall. I now instead slam the throttle to full power to get airborne and stay airborne. There is only one chance, and it makes the takeoff so fast that I think I can memorize it (5 seconds or so). If all goes well, I am in the air after 5 seconds. 1.pull stick right bottom (full) dont push the rudder yet 2. a bit of flaps down, and preferred trim 3. full throttle 4. push the right wheel brake right away once and then a few times again so that the aircraft stays straight 5. apply right rudder once it begins to get authority 6. now if I move stick slowly forward after about 5 seconds, the aircraft should now begin to ascent and with a bit of luck I can keep it :) One reason I found for my frustration is that this is much harder in Nevada - for whatever reason when I go to Normandy it works most of the time, but in Nevada the plane behaves differently, due to air pressure, concrete or whatever. Of course in the Spitfire my drama begins anew, and it is almost like a completely new game - if I apply the technique from the 109 during takeoff I have no control at all over the Spitfire - but at least I begin to master the 109, this is a little bit more encouraging now. After 2 days just leanring how to get a plane in the air, I had to buy the L-39 so that I can feel like a pilot again :) Life's good. EDIT 2: Eh, what I really wanted to say was that I leave the governor and prop pitch alone, and it still works.
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