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crazysundog

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Everything posted by crazysundog

  1. Well, by the time the 'world map' comes out, I'm sure the current terrains will probably be graphically outdated, so you could be right there. Converting existing maps was just my assumption; much like terrains are done in MS FS9 - FSX - 2020 - 2024. I'm not expecting to see the DCS World map this decade. (at least in multiplayer)
  2. The current engine only allows the maps to generate on a flat plane. I believe the first baby step is to have the core engine map a globe, and then have existing maps updated to fit on the globe. (existing maps likely had to convert 3D global data to fit on a 2D plane for use in DCS) Once the new terrain engine generates a globe, there is an abundance of 3D global data available for creators, and probably much less work to bring that data into the terrain engine. As everything DCS, I'm sure it will be an iterative process and will take some time.
  3. Is there any way to turn off or remove the extra bloom / haze effect while in the Kiowa cockpit? It is rather distracting and I've found I'd rather not fly the module anymore.
  4. Yes you can. You need turn off 'hydraulics' force, and you need to have CLS2Sim read the airspeed from DCS. Then you can adjust the force at 500mph to be quite hard to pull. (keeping in mind the maximum force before thermal cutoff. I would set it at +/- 3Nm) I actually had created a profile that did this for the hornet as well, just to experiment. Was a blast to fly. I'm not sure if buffet is modelled at low airspeed; I haven't made any warbird profiles, so that might be a downside.
  5. null
  6. For the F-16 I set my curve to not go over 3.2-ish Nm at full throw; then I set my max throw at 40% for both X & Y axis. As you can see in the second image, at max deflection I'm under 4Nm (which is the max before the thermal cutoff.) If I turn at full deflection for a couple minutes in the Viper, the forces will cut out as the stick goes into thermal protection. I don't have this problem with either of my Hornet profiles, or any other profiles I have created. I should add I have the Mark I brunner sitck; the new Mark II stick has 4Nm sustainable force, and 6Nm maximum force.null For trim in the F-16, I map this in DCS, not the Brunner software. For F-18 and F-14 I map in Brunner software. (I'm pretty sure the Hornet trim IRL does not move stick, but I prefer if it does in DCS) For helo's I obviously use the Brunner force trim as well.
  7. I thought you said you have a Brunner stick, sorry. If you have a Brunner stick and use the CLS2Sim software you can make any type of FFB profile for anything you are flying. I could make a FFB profile for Combined Arms if I wanted to.
  8. Great news! Thank you for the new helo, it was well worth the wait!
  9. It took me a while to figure out the Brunner software (CLS2Sim) but once I got the hang of it I really like it. I have 2 different helo profiles; one with more 'slop' for huey, Mi8; and one that has a tight center for BS3, Apache. I'm still undecided which one to use for KW, or I might make a new one. I know a lot of Brunner users can't stand the software, and resort to using default DCS FFB effects, but these are very weak to me. For example, the default DCS F14, F16, and F18 force profiles are very weak. In the brunner software I have 2 different force profiles for Hornet, one super tight profile for F16, almost like a force sensing stick but it moves about 25mm. (F14 is still WIP, but has a decent DCS default FFB) I used the the Microsoft FFB2 for over a decade before buying the Brunner, so to me it has more than enough power.
  10. You have a Brunner stick, don't you? I can fly the Hornet with helo ffb effects using my Brunner if I want...
  11. I used a single projector on a flat 90” screen for a while; it was great, but was also the family movie setup as well so eventually went to VR. I love projectors, someday may return to using them. one thing I’ll mention is they are easy on the eyes, much more so than vr or screens.
  12. This is great! I did end up buying a Brunner last year, but used a MSFFB2 for 11 years before that. My solution was mashing a CH combat stick on it. Good work!
  13. Those look great! I've got my eye on the funky switch box...
  14. Any idea how long these take? Preordered 5 weeks ago
  15. i have been experiencing this issue as well, mostly on the Syria map, but infrequently on PG and Caucus during long sessions. On Syria, I've found if I don't change views or die, I'm fine. System specs: i7 8700 @ 4.8, 2080TI, Reverb G2, 32Gb ram
  16. bumping this topic I'd like a pair of these
  17. I just pulled the trigger on the Brunner CLS-E, and I would like to try using the arduino micro to send FFB effects. @Chuls, other than the arduino, are their any other cables or connecters needed? (i have never used arduino so im very ignorant) Thanks for youre work on this!
  18. Hey, thanks for that [mini 5 pin DIN!].... That helps me get proper searches! I don't want to butcher the one in the WarBRD base; I plan on using that for an F16 grip in the future.
  19. I am in the process adding my Virpil T-50 CM2 to my MSFFB2 base. I purchased a WarBRD base with the stick so i could use the circuit board to run the stick. My problem is finding a cable with the right connector to connect the stick to circuit board... Does anyone know the name of this connector? Or is it possible to purchase one from Virpil? (posted on Virpil forums as well)
  20. The Raven One liveries have the tan flight suit
  21. hey Dirt, great job! I'm just about ready to do the same thing you've done here; I have the MSFFB2, the Virpil T-50 CM2, Debolitis' shapeways adapters. -I still need the 5-pin wire, and I want to do the resistor mod. Does the resistor mod require a better power supply? Also now I think I'm going to go with one of Leo's boards... Is that fairly simple or does it require a ton of soldering? (I'm pretty handy with an iron, but any feedback you have would be appreciated!)
  22. Turn on NVG mode switch, it's outboard on the right console Then turn brightness knob way down on the IFIE panel
  23. The new afterburner effect pairs great with the buttkicker or seat shaker. AB on is now felt more than heard!
  24. BRAVO! This makes me really want a 3D printer!
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