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BarTzi

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Everything posted by BarTzi

  1. This is very much the story of this module. So many important features are missing, yet all we hear about are the plane directors nobody should care about anyways.
  2. Ralfidude talks about it in his video. I'm not 100% sure it works as described, but it should take the canopy into account. It's not like Siribob develops those specific features out if thin air. Siribob saw it being developed for the DCS VOIP, and implemented the same feature in SRS.
  3. This is a DCS VOIP feature as well by the way.
  4. ero_revetment_platform1.zip @AvgeekJoe @norman99 Here's the example of how a livery should be made for the unit @Valium used. The livery is called "green", and is selectable in the game when you place the object. The installation is similar to every other skin (unzip into your saved games \ liveries. Should be: Saved Games\DCS\Liveries\ero_revetment_platform1). Given more textures and permission from the author, this can be inserted into the mod folder itself as an update.
  5. +1 should have been there since VOIP was added.
  6. This is great. I think you can also release it as a livery for some of the units of the SAP mod. That way you won't have to replace textures.
  7. It does not have the tint effect but it dows show/ hide the HMD, so it does "work".
  8. Both were reported more than a year ago. Sadly, no news on that front.
  9. No offense, but the thread is really useless without a track. If we can't see what's going on, we can't give useful advice.
  10. You need to post a track of the issue, so we can have a better look.
  11. Actually, there might be something wrong with it. At times, I see my req speed growing rapidly when it should not, and it seems to be related to the distance of my plane from the waypoint. That might be the issue you are having.
  12. First, we are trying to make sure you are doing everything that's required to get it to work (my TOT is working fine). Second, do us and the community a favor and post a track, because if you don't, and it is a bug, someone else will eventually have to post a track.
  13. What format are you using - local or zulu?
  14. In the meantime, you can try and fix the liveries you are using. It's not a bug. It's a change purposely made by ED, so I don't think you should expect a fix.
  15. I sure hope so. They did some of it for the F-16 (same functionality), so I was wondering why they didn't touch this part of the Hornet when they introduced 2.9
  16. Search for VOIP in the Hornet control section and that should get you there
  17. The Hornet has two radios in ED's VOIP - Radio 1 and 2. The plane does not have an intercom (which is used to communicate between the front and back seater), as it is a single-seater jet in DCS.
  18. It's the only source we have, but I agree. If it's the 9K330, then I'm not sure it should be capable.
  19. Should be possible on paper. Based on the in-game wiki, the version included in DCS is the 9K331 Tor-M1. This version is capable (again, on paper) of engaging small targets and rockets, so a small bomb is not out of scope. However, this system is also capable of engaging two targets at the same time, which is not something that we see in DCS. So what we have might be a mix of Tor and Tor-M1 in terms of capabilities.
  20. In the real jet, the cable has to be connected by the ground crew. If we can't ask them to connect it manually, then no option was actually added, just text labels.
  21. TCN had reduced range, but it still has nothing to do with your issue with the INS.
  22. You should post a track, because I'm getting the INS to align even then I use a nonexistent tacan freq.
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