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BarTzi

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Everything posted by BarTzi

  1. What about the JPF menu, do I need to include a track? It's not available despite having the JPF installed.
  2. Does not seem to be available even with JPF installed. How do you access it?
  3. If it doesn't work in MP, or with a cluttered deck - please, do not release it. It's a nice to have feature, sure, but it's not worth it if it's going to force us to taxi to a certain cat using a very narrow path without taking obstacles into account.
  4. Yeah, the ATC was never made for MP.
  5. I don't think plane directors will solve this, since plane directors rely on this faulty logic that's causing issues for players since launch. Also, dealing with blocked cats and static objects should be within the scope of the features of the base module.
  6. NineLine, this is not what I asked. I want to know which bugs are being worked on. This is very different than bugs submitted to the team. I'm sorry, but '+1 -ing' a bug report seems like the only way to get attention because some of those bugs just remain reported for years. The 'OFFSET' implementation is a great example of this.
  7. The community does a great service to the devs by reporting bugs and providing the required documents. Sadly, we have no idea what bugs were assigned to the devs, and when - which is the downside of the bugs sub-forum. We also can't '+1' those threads anymore since they are locked after the bugs are reported. I think it's time to be more transparent about what bugs are assigned to devs.
  8. How about wrong implementations, like the TGP offset? Will we ever see it prioritized?
  9. What was your rate of descent? What was your weight?
  10. To be fair, the structural limit is around 1500 fpm.
  11. Sounds violent. I rarely go past 750, and the gear stays intact.
  12. What is your descent rate when landing?
  13. It's their first map, but they charged us for it, so we are allowed to voice our concerns. Here's what's going on - this map was released more than half a year ago, with many issues, as any other EA product. The difference is you usually see the third-party developer pushing to get hotfixes out the door and solve bugs incrementally. OnRe did not do that. Zero fixes. Zero updates. Some sort of weird fixation on a big update somewhere down the road, instead of fixing their current issues.
  14. Didn't they say Jan was their goal for the update?
  15. It never supported MP well (it looks as if it was made for SP only). This is a very concerning issue.
  16. It sometimes works and sometimes does not (some people will get the entire ACLS comms sequence and others might not). I still can't count on the ATC for holding altitudes. It sometimes assigns two pilots the same holding altitude for a reason that is unclear to me.
  17. We all are (except the usual white knights). I don't know why there was no hotfix. I don't think it's a good sign, especially for a new third party dev. Is that the first impression they want to make on the community?
  18. The official news we got is that they planned their next update for December.
  19. Can you give us an ETA on this and the BE bug? I get your plans for phase three, but seriously now, what makes you think your product needs no hotfix?
  20. And yet, Afghanistan is in development. I don't think anyone would voluntarily fly over 500nm to the AO in a video game, so it won't have sea.
  21. Yes, they already made the NTTR, and are planning to make Afghanistan. Not all maps have to have large bodies of water, and even in my suggestion, you will still have a small part of the Persian Gulf which will allow carriers to be placed.
  22. That's extremely optimistic. In my opinion, you should crop everything south of Kuwait and east of Isfahan for a more realistic depiction of what it will eventually be like.
  23. I never said anything about DCS being unplayable, but the fact that you can not use BE on this map without manually editing the BE location in the mission file is a major bug.
  24. It is synced when the group is pre-set in the ME. Should we be able to achieve the same result for planes that are not grouped by the mission editor (just theoretically, I know it's probably not implemented yet)?
  25. When I assign a nearby Hornet driver as a team member, it seems like the change to the team's structure is only local (he gets the letter B on my end, but I don't appear as A on his end). Should it sync?
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