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Everything posted by Mars Exulte
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I dunno *shrug* OpFor planes are pretty heavily requested....not to mention a lot of them are really iconic aircraft. Should be a no brainer. The only possible reason for objection I could see would be an early model when our primary BluFor planes are all 2000s+. You can gimp Blu to make them more competitive, but IMO, they should just swallow the bitter pill and improvise functionality. They have enough experience and knowledge to create feasible systems, and realistically the specific details of the UI and functions may vary, but any modern glass cockpit aircraft is going to have approximately the same things in them, plus or minus. If more detailed info becomes available later, they can always adjust it to be more accurate, ala RazBam and the Mirage 2000, which was clearly ''improvised'' a certain amount then improved with AdA participation later. All assuming even an improvised plane won't piss off the government of course, if it will, then best to not bother.
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Well yeah, we've had first delays, but what about SECOND delays?! A fine omen if ever I saw! Swimmingly!
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It's a fan page, at a glance. Random tiktok polls and ''hashtag like my plane'' isn't really their style. Yeah, totally legit reasoning @@
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No idea. I'm still waiting on details. I have the option of extending it to a 40 minute flight, which is a given, obviously.
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Some of you may even have been competing against me for the prize I won the raffle I'm actually trying to convince my wife to go in my place, but if she refuses I'll force myself to do it. I'll take pics
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Joooooiiiiiiin uuuuuuuuuuuuussssssssss
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Deka Simulations announces the DCS: J-8II for DCS World!
Mars Exulte replied to Mike_Romeo's topic in DCS: J-8II
The primary criteria all along is whether or not there is enough available data, a professional team actually capable of doing it, and somebody who wants to. In the example of the F-20 mentioned above? Is there enough data? If so, then it's feasible to do, is their a team available and capable? If so, then it's feasible. Does that team WANT to do it? If not, then the other stuff doesn't matter. Just because something is a popular wishlist item doesn't mean it's feasible or that anyone who does this for a living WANTS to. I see the COMMUNITY pitch bitch fits about certain models and whether somebody ''should or shouldn't'' but ED is generally pretty openminded to aircraft, including civilian or non-combat, if somebody wants to and can. No matter what gets built, nobody is forced to buy it or use it in their missions, and a team making ''*insert plane I don't like because reasons*'' isn't necessarily ''wasting resources'' because by doing something they WANT to do. The ''view endorsed by certain vocal segments is not indicative of the reality which is readily observable'' -
Deka Simulations announces the DCS: J-8II for DCS World!
Mars Exulte replied to Mike_Romeo's topic in DCS: J-8II
You needed your own thread? With all the obvious answers repeated just for you? Everytime somebody places the three letter semantics bs, a puppy somewhere in the world starts crying. Seriously, everytime I see this nonsense, I want to You're playing a videogame, just like the screeching twelve year olds on Xbox, it doesn't matter some of us spent $3000 on peripherals, it's still a videogame. We need to have a weekly Eagle Dynamics Bingo card -
Afaik this does not work with DCS, whether you enable it or not, based on my investigation just a week or so ago. If something ACTUALLY functions, it will typically do so for everyone, or at least in repeatable, verifiable manner, which I have NOT seen clear evidence of anywhere yet.
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Deka Simulations announces the DCS: J-8II for DCS World!
Mars Exulte replied to Mike_Romeo's topic in DCS: J-8II
Yes, but they didn't provide a notarized statement to him and other relevant legal authorities personally. -
Deka Simulations announces the DCS: J-8II for DCS World!
Mars Exulte replied to Mike_Romeo's topic in DCS: J-8II
No, they probably just made this decision randomly after binging Saved by the Bell for the last three years. Thank god we have the internet to rush forward and ask the real questions nobody considered. In fact, I'm thinking they secretly chose this model just because they enjoy torturing the community. On another note, I remember during the discussions about a follow up to the Jf-17 this plane was a contending project a long time ago. Personally, I think it's an interesting choice, and seems like it's pretty similar (in principle) to an Su-15. Look forward to your work, Deka! -
OK, well. That was weird.
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Deka Simulations announces the DCS: J-8II for DCS World!
Mars Exulte replied to Mike_Romeo's topic in DCS: J-8II
I can barely see through this cloud of Doritos dust. -
AFAIK MAC will be separate, assuming it ever sees daylight again. That'll be the place for ''improvised'' modeling to appeal to the wider audience, with DCS being the ''by the book'' approach. Probably be a lot of shared assets and code between the two, though.
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Effectiveness varying due to crew skill is indeed a rationale. A <profanity> crew with a Patriot or Iron Dome is likely to be less effective than a well drilled and experienced crew with an Sa-2. That's just a reality, and the concept applies to virtually everything in life irrespective of context. My argument was, since we already know the crews in 1990s Iraq were probably not particularly high quality, them being relatively ineffective against a large, highly trained, combined arms force fully utilising the electronic spectrum to disrupt defending efforts is not a significant reflection against the system under more ideal circumstances. Like one or two dip<profanity> gamers yoloing into an AO lobbing HARMs and JDAMs at random targets, let alone the entirely absent EWAR stuff and combined arms support. DCS result do not equal realworld results for a lot more than just ''ED DOING IT WRONG''. AAA aims directly at your plane, specifically your pilot's head. They will lead you, but do not anticipate or coordinate. That is a fact. Unless you're so close you cannot evade the bullet, or the particular arrangement is such that you're being fired on from multiple angles eliminating any ''safe place to go'' AAA is extrememy easy to dodge as long as you do not fly in a straight line. SAM's are equally simplistic. There is no EWAR or group coordination, they don't even blink their radars on and off. They come on, they lock, and they spam missiles until you die, they lose contact, or they run out of ammo. That's it. Yes, they are more dangerous than AAA for that reason as they don't care about your barrel role, but they are far from realistic. Countermeasures do not work realistically either, each flare/chaff has a percentage chance of making it lose track. So again, not hard to deal with on its own, circumstances permitting and depending on the specific environment. I've been here 10 years. Yes, you can get killed, and we argue about over/under performing missiles, but the core mechanics driving the interactions are extremely simple and a known quantity. It isn't black magic or techpriest babble. So, my ''evidence'' is how the game actually functions.
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By that logic, we should have an option to change crew skills... oh wait. We do. Although to be fair, the options aren't very useful, but that's the idea at least. On that note, DCS ground AI is pretty uniformly equivalent to stupid lemmings that drive in straight lines, do not react, and are merely 'moderately capable' of shooting at something. AA can be evaded indefinitely by a slow barrel role, and SAMs basically are on/off and randomly shoot at you with no coordination, strategy, or clue. They're pretty ineffective across the board.
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And we all know the Iraqis prided themselves on their all volunteer force, trained to such high standards they shamed even many European militaries.
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You like getting fleeced or something?
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That's what I did. Got a 3090 for $750, 3080ti was $725 and 3080 was $700. No regrets, applied the undervolt as recommended and been bangin' ever since. After the last round of patches to DCS, OpenXR, OpenComposite, etc, I've finally got everything in a good place with good framerates, high res, and acceptable smoothness. I consider my rig DCS VR capable at last! At least until the next patch and or hardware failure borks it all and I have to start over. The engine improvements inbound should push me into truly stellar territory.
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I didn't make them I'm just showing my new arrivals, and these are plastic. I am slowly accumulating models from Flying Mule. I have an F-4J arriving in a few days that is a large diecast. They range from about 5 inches to about a foot long. I have Bf-109E, Eurofighter (Luftwaffe), F-16, F-18, P-51D, KA-50, Mi-8, Su-27, Su-24, Yak-3, P-39. I also have three low quality models that are F-4U, B-17, and Apache.
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Don't we all... It's basically a massive community wide effort to throw sh*t at the wall and see what sticks, then pass our unscientific results on to the next monke, repeat ad infinitum.
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Go ahead and sell your 4090...
Mars Exulte replied to EightyDuce's topic in PC Hardware and Related Software
Hey, give me a $5,000 GPU the size of a minifridge that plugs into the wall and needs its own dedicated circuit and I'll buy it, as long as it'll give me over 60fps in DCS VR. I have no confidence it would, but I can dream. -
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I know it was considered once many years ago. If you were unaware, Steel Beasts Pro is literally for tanks what DCS is for aircraft.