Jump to content

m4ti140

ED Team
  • Posts

    373
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by m4ti140

  1. Second this, X52 Pro user here, there's no other logical mapping for radar elevation on this stick than one of the rotaries. And due to residual drift on both of them, the antenna elevation slowly drifts into full down position with the rotary centered.
  2. I'm getting this bug after starting cold and dark on a carrier, 4 munitions loaded (same loadout as in the default PG carrier takeoff IA mission), no options to select them. Should I start a separate thread?
  3. I noticed that if the deck is populated too tightly with statics and the mission is set up to start cold and dark at ramp, the player never spawns and the mission starts in the F-10 screen. That is logical, let's not go into that. However, for some reason if the above occurs, the game freezes and crashes to desktop with an error on exiting mission. Here's the report that got generated: dcs.log-20180610-220627.zip
  4. I got extreme desyncs like those using a single throttle axis, however there was no accompanying lateral imbalance, so like kk0425 said, that's just FADEC doing its thing.
  5. Was about to report this too. The FCS treats the ailerons as connected even though they aren't. Also for me the FCS bit actually starts if I initiate it with wings folded but it gets stuck in a loop. It's still WIP I suppose, not sure if it's a legit bug or the underlying systems are simply not finished yet - right now you can do a lot of things with the aircraft that should normally tear it apart.
  6. You can actually make the ministick register as a set of axis with a registry hack, but it makes another axis unavailable. If you have rudder pedals it might be a good idea though, since you don't need the twist rudder axis. I don't know exactly how it's done (I'm using the twist rudder so I never tried doing this), but there are tutorials around on how to do it.
  7. Add mandatory SRS to the rules and It's gonna be perfect
  8. When I tried to upload a X52 profile for the Hornet today, I was unable to get past the File upload page. Once I had filled everything, selected the files and clicked "UPLOAD", the request was milled for 2-3 minutes until I got greeted with this: I don't know what "T" means, so there's little more I can troubleshoot without help.
  9. Yea, was about to report it cause my DDIs went blank when I exported MFCDs. Looking forward to support of this function in future versions
  10. VKB and Virpil are based in Belarus and Russia respectively AFAIK. I live in Poland and I'm certainly not their only potential European consumer. Retarded US patent laws have no power here.
  11. The settings are just for ground textures and everything else. Unfortunately ground textures aren't the biggest memory hog when you're on a big server like 104th, especially with custom liveries flying around That aside, I wonder: would it be possible to, as a workaround, cheat the game into thinking it loaded a lower mipmap by upscaling the cockpit textures 2 or 4 times (for medium and low settings respectively)? Would it skip the fake top level mipmaps (that would be just the original top mipmap upscaled) and load the actual top level one? Or is the mipmap level selected by resolution?
  12. This is realistic, to suppress an S-300 battery you have to saturate it. Try adding AI F-117s into the mix.
  13. That's the turbine...
  14. I'm pretty sure it has been an issue back in the 1.5 days, but apparently it's still there. I was doing ILS landing on Adler and after missed approach the ATC cleared me for TAKEOFF while I was in the air and got stuck in take off mode with no way to request landing... In fact it stopped responding at all at some point. This issue seems to be exclusive to MiG-21, never encountered it in any other module while it happens pretty often in DCS MiG-21
  15. Well implemented motion blur that doesn't eat frames itself helps smooth out motion at low framerates. This is what Crysis did and it's why it was playable at 25 FPS back in the day. I hope they implement it, if BMS does it so can DCS.
  16. I can confirm, NPP is broken since last update, the directional needles are fine but alignment needles are stuck dead center regardless of nav mode. The KPP indicators do work though, so Polyot works, it's just the NPP that is broken
  17. The synopsis of the Caucasus campaign sounds amazing.
  18. Hmm... for me only the radio is in Mandarin, the cockpit sounds and the HUD are in English.
  19. Can't tell if this should be called a bug or omission, but there is no autopilot override input for J-11A. Kinda makes attitude hold mode useless. Besides that, the lack of TWS2 mode (like the one in MiG-29) significantly reduces the capability of R-77s, but it's not really a bug, especially that, I assume, you're going to redo the HUD in Chinese anyway.
  20. OK, it all makes sense now, thanks for clarification
  21. Any plans for A-10C CDU?
  22. Ok, I've got another question: If the spec texture is ignored when rough met is used, then what exactly am I looking at when I open the diffuse texture? What is it used now for, in PBR terms? Is it albedo now? Base colour? Does it define both diffuse and specular colour at the same time?
  23. Hello, Any chance we could get the current official template for the P-51? The one in the pinned thread seems to be the old one uploaded by Chizh in 2012 and it doesn't match the current default skins, nor the default normal maps and rough-met maps, which is immediately visible upon loading the skin. Thanks in advance.
  24. Not just "a" dedicated bomber, it needs THIS bomber in particular, because it's the natural enemy of the Tomcat. Imagine flying fleet defence against human piloted Backfires, or attacking a carrier task group with Tomcats hunting for you. That's a scenario that never happened, that both of these aircraft were designed for and that we might one day be able to realistically recreate in DCS thanks to Brian's efforts.
  25. Yes, I'm aware, however the weather report manually written in the briefing (not the automatic one) is also reversed, and the flight plans are also reversed (they were clearly set up for approach to runway 07, hell, even the crowd in M1 is set up at the end of 07 so that you can see them before you leave the runway, as opposed to almost blowing off their heads). Also IIRC the 07 was indeed the active runway in M1 in previous versions. I'm bringing this up, because the CDU wind inputs might be messed up later on if this is indeed the case.
×
×
  • Create New...