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Events
Topics posted by Pizzicato
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- 3 replies
- 729 views
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reported earlier Unit.hasSensors() returning inconsistent/wrong results
By Pizzicato, in Scripting Tips, Tricks & Issues
- 1 reply
- 527 views
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- 34 replies
- 3375 views
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- 1 reply
- 696 views
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Training mission - Multi-shot AIM-120 Employment and LINK-16 use
By Pizzicato, in Missions and Campaigns
- 4 replies
- 706 views
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- 0 replies
- 331 views
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Peenemunde only appears to have 2 usable parking slots (out of 140+)
By Pizzicato, in Bugs and Problems
- 4 replies
- 454 views
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- 1 reply
- 272 views
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Altes Lager only appears to have 2 usable parking slots (out of 97)
By Pizzicato, in Bugs and Problems
- altes lager
- neuruppin
- (and 1 more)
- 5 replies
- 340 views
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- 0 replies
- 210 views
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- 2 replies
- 487 views
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Controller.getDetectedTargets() doesn't work when provided with a detectionType argument
By Pizzicato, in Mission Editor Bugs
- 0 replies
- 440 views
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- 2 replies
- 665 views
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- 4 replies
- 1063 views
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- 1 reply
- 379 views
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- 10 replies
- 1630 views
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Identical Events not all receiving the same Event data.
By Pizzicato, in Scripting Tips, Tricks & Issues
- 16 replies
- 1240 views
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- 14 replies
- 973 views
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- 3 replies
- 544 views
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- 2 replies
- 521 views
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Is there a "smart" way of generating destroyed units and objects?
By Pizzicato, in Scripting Tips, Tricks & Issues
- 10 replies
- 1087 views
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- 12 replies
- 1549 views
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- 1 reply
- 626 views
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- 4 replies
- 583 views
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- 4 replies
- 948 views