-
Posts
12402 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Forums
Events
Everything posted by sobek
-
Do EDs torrent servers run in containers? If yes, it would probably make it a lot easier for private hosters to run a server if the container was put on smth. like dockerhub.
-
Hey, just noticed this about the Sidewinder! :)
sobek replied to Aluminum Donkey's topic in DCS: F/A-18C
Whether it seems reasonable or not, that's how a radar works. It can't point its energy everywhere at once. -
And during that time you took a hefty amount off of the lifetime and spent god knows how many kWhs of energy. Seems like a sour deal.
-
ED search Senior Develop programming to build RTS / Real Time Strategy
sobek replied to Silver_Dragon's topic in Chit-Chat
These are not the droids you are looking for. Same as with other parts of the sim, if something is rewritten or added, they want to do it in a separate thread. They have done so since the start of DCS World. They won't look for a RTS game specialist to rewrite the graphics engine into a separate thread. -
No. Surely some lessons learned can be applied, but a lot of the systems are very different.
-
The A is supposedly a wicked knife fighter, but i do love myself them long range gizmos.
-
Why doesn't heat blur work for me?
sobek replied to Vampyr's topic in Release Version Bugs and Problems (Read only)
Heat blur is only visible at slow speeds. Try it on the ramp. -
Darnit, would have hoped for a Block 50. It's still on the Youtube vid description, just not in the newsletter.
-
At supersonic speeds, that would cause enourmous drag for no additional lift. That Raptor is definitely not supersonic. You can have wing vapor at just about any speed, the airflow over the wing at high AoA causes low pressure regions to form. As the air flows through the low pressure regions, it is adiabatically cooled below the dew point, hence visible moisture. Mach disks are caused by shockwaves off the nose and look very different.
-
On modern engines the blades are being actively cooled by blowing cool air through orifices on the leading edge, which forms a protective layer of cool air around the blade. They may or may not have a ceramic protection layer as well, and the super alloys that the blades are made from are especially tailored to have good tensile strength at high temperatures to begin with.
-
For reference, in this animation, all stages except the final low pressure turbine have their blades arranged in the wrong direction. :)
-
Check your throttle axis in game if you are getting full deflection.
-
Of course they are table based. There's nothing wrong with using tables. They are still way more elaborate than those of almost all other consumer flight sims out there.
-
In light of this discussion, no i don't. ;)
-
Hmm, the liberal usage of insect spray in a room without some kind of breathing mask seems like a bad idea.
-
Interesting, i would not have thought that the Merlin is such a slow running engine, but given the displacement, it does make sense.
-
I really don't think so. I have yet to come across one plane that indicates engine and not propeller RPM.
-
Few Questions About "Boom and Zoom" Attacks in a P-51
sobek replied to SharkBait's topic in DCS: P-51D Mustang
The rudder of the P-51 is slightly off centerline (you can see this if you take a close look at the 3d model), i think the reason is that prop slipstream is helical , therefore it doesn't hit the rudder straight on but at a slight angle and that is the optimal orientation for the majority of flight situations. When you enter a dive, your speed increases, which effects the angle that the slipstream hits the rudder as well as the rudders effectiveness. This is the reason why you need to retrim when you change speed. You need to trim your rudder a lot in prop planes, it's part of the deal. When your supercharger changes gear, it means your power setting might change, requiring you to either readjust your power setting or your trim. This is all perfectly normal. TLDR, every time you change power setting and/or speed, you need to retrim your rudder. Your supercharger is never off as long as the engine is running. If your supercharger were off below ~15-20k feet, you wouldn't be able to reach boost pressures in excess of 30inHg (athmospheric pressure, you can see this when the engine is off, the MP gauge will jump to 30inHg as soon as the engine stops turning). So what does a supercharger do? It's a compressor geared off of the crankshaft that compresses air before it enters the engine, therefore enabling the engine to burn additional fuel with every combustion cycle (because more air is available). The downside is that the compressor leeches a few 100 horsepower off the crankshaft. Under normal circumstances, this is more than offset because of the massive increase in available manifold pressure (from 30 up to in excess of 60 inHg). So at low altitude, it is in low gear, because it doesn't need to compress the air as much as at higher altitudes. At higher altitudes, the supercharger kicks into high gear to supply you with enough pressure (lower outside pressure means it has to work harder to still reach 60inHg). The downside is that in high gear, the supercharger leeches even more power off your crankshaft. What the supercharger switch is for is if you want to fly at higher altitudes at low manifold pressures. You would force the supercharger into low gear because you don't need it to waste energy to compress air to a manifold pressure that you aren't using, so keeping it in low gear is more fuel efficient in this circumstance. In combat, you won't be spending a lot of time flying with less than 40inHg of manifold pressure, so there's really no reason to think about the manual supercharger switch. Leave it in auto mode. -
Heh, who can really say he understands the stock market? Besides, the more i understand, the more i am appalled, that makes it kinda hard to invest in anything.
-
It has a pretty mean turn circle radius.
-
Ironically, the type of Hornet common here in Europe is very docile compared to Wasps. They are big though.
-
DCS has been multi-threaded for a long time. Anything they have done a major rewrite on was, if possible, split off from the main thread. The problem is that a lot of stuff remains in the "main" thread.
-
Release of Open Beta is scheduled for 31st (Source: Facebook).