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Everything posted by beppe_goodoldrebel
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Look at FPS and CPU usage... The more objects are on screen the more the difference is visible.
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Skatezilla or Nine ( dont remember ) said a month ago they finished programming and started converting thousands of shaders. Time will tell... Anyway it's not only for FPS in VR guys , it's for populating hundred or thousand of vehicles , aircrafts, ships , etc . in a live war environment. We need badly a performant dynamic campaign.
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ATC comms MOD
beppe_goodoldrebel replied to beppe_goodoldrebel's topic in Utility/Program Mods for DCS World
Sounds good! (no pun intended) I'll keep it in mind once I manage to add messages in game -
Questo video è di marzo.
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ATC comms MOD
beppe_goodoldrebel replied to beppe_goodoldrebel's topic in Utility/Program Mods for DCS World
I just want to share some info about ATC system. This are the messages we can use: --Leader to ATC [Message.wMsgLeaderToATCNull] = nil, [Message.wMsgLeaderRequestEnginesLaunch] = { _('request startup'), 'request startup' }, [Message.wMsgLeaderRequestControlHover] = { _('request control hover'), 'request control hover' }, [Message.wMsgLeaderRequestTaxiToRunway] = { _('request taxi to runway'), 'request taxi to runway' }, [Message.wMsgLeaderRequestTakeOff] = { _('request takeoff'), 'request takeoff' }, [Message.wMsgLeaderAbortTakeoff] = { _('abort takeoff'), 'abort takeoff' }, [Message.wMsgLeaderRequestAzimuth] = { _('request navigation assistance'), 'request navigation assistance' }, [Message.wMsgLeaderInbound] = '', [Message.wMsgLeaderAbortInbound] = { _('abort inbound, resuming mission'), 'abort inbound' }, [Message.wMsgLeaderRequestLanding] = { _('request landing'), 'request landing' }, [Message.wMsgLeaderRequestTaxiForTakeoff] = { _('request taxi for takeoff'), 'request taxi for takeoff' }, [Message.wMsgLeaderRequestTaxiToParking] = { _('request taxi to parking'), 'request taxi to parking' }, [Message.wMsgLeaderTowerRequestTakeOff] = { _('tower request takeoff'), 'tower request takeoff' }, [Message.wMsgLeaderInboundStraight] = '', [Message.wMsgLeaderApproachOverhead] = '', [Message.wMsgLeaderApproachStraight] = '', [Message.wMsgLeaderApproachInstrument] = '', [Message.wMsgLeaderToATCMaximum] = '', --ATC to Leader [Message.wMsgATCClearedForEngineStartUp] = { _('cleared for startup'), 'cleared for startup' }, [Message.wMsgATCEngineStartUpDenied] = { _('unable clear start up'), 'unable clear start up' }, [Message.wMsgATCClearedToTaxiRunWay] = { _('cleared to taxi to runway'), 'cleared to taxi to runway' }, [Message.wMsgATCTaxiDenied] = { _('unable clear taxi'), 'unable clear taxi' }, [Message.wMsgATCHoldPosition] = { _('hold position'), 'hold position' }, [Message.wMsgATCYouAreClearedForTO] = { _('you are cleared for takeoff when ready'), 'you are cleared for takeoff when ready' }, [Message.wMsgATCTakeoffDenied] = { _('unable to clear takeoff'), 'unable to clear takeoff' }, [Message.wMsgATCYouHadTakenOffWithNoPermission] = { _('unable to clear takeoff'), 'unable to clear takeoff' }, [Message.wMsgATCTrafficBearing] = { _('traffic bearing'), 'traffic bearing' }, [Message.wMsgATCYouAreClearedForLanding] = { _('cleared to land'), 'cleared to land' }, [Message.wMsgATCYouAreAboveGlidePath] = { _('you are above glide path'), 'you are above glide path' }, [Message.wMsgATCYouAreOnGlidePath] = { _('you are on glide path'), 'you are on glide path' }, [Message.wMsgATCYouAreBelowGlidePath] = { _('you are below glide path'), 'you are below glide path' }, [Message.wMsgATCTaxiToParkingArea] = { _('taxi to parking area'), 'taxi to parking area' }, [Message.wMsgATCGoAround] = { _('go around runway occupied'), 'go around runway occupied' }, [Message.wMsgATCContinueTaxi] = { _('continue taxi'), 'continue taxi' }, [Message.wMsgATCOrbitForSpacing] = { _('orbit for spacing'), 'orbit for spacing', 'orbit for spacing, waiting for permission' }, [Message.wMsgATCClearedForVisual] = { _('cleared for visual, contact tower'), 'cleared for visual contact tower' }, [Message.wMsgATCFlyHeading] = { _('fly heading'), 'fly heading' }, [Message.wMsgATCAzimuth] = { _('-ADF, your heading'), 'ADF your heading' }, [Message.wMsgATCGoSecondary] = { _('go to alternate'), 'go to alternate' }, [Message.wMsgATCClearedControlHover] = { _('cleared hover check'), 'cleared hover check' }, [Message.wMsgATCControlHoverDenied] = { _('unable clear control hover'), 'unable clear control hover' }, [Message.wMsgATCCheckLandingGear] = { _('check landing gear'), 'check landing gear' }, [Message.wMsgATCFlightCheckIn] = { _('check flight in'), 'check flight in' }, This are the events: [events.NOTIFY_BIRTH_ON_RAMP_HOT] [events.DENY_TAKEOFF_FROM_AIRDROME] [events.NOTIFY_BIRTH_ON_RUNWAY] [events.CLEAR_TO_TAKEOFF_FROM_AIRDROME] [events.STARTUP_PERMISSION_FROM_AIRDROME] [events.TAKEOFF] [events.LANDING] [events.ENGINE_SHUTDOWN] [events.DENY_TAKEOFF_FROM_HELIPAD] [events.NOTIFY_BIRTH_ON_HELIPAD_HOT] [events.STARTUP_PERMISSION_FROM_HELIPAD] [events.CLEAR_TO_TAKEOFF_FROM_HELIPAD] [events.NOTIFY_BIRTH_ON_SHIP_HOT] [events.DENY_TAKEOFF_FROM_SHIP] [events.CLEAR_TO_TAKEOFF_FROM_SHIP] [events.STARTUP_PERMISSION_FROM_SHIP] I have understood how to create and move through "ATC stages" but the problem is I can't create new messages for Leader or ATC. Creating new messages means create new functions for the ATC control. i.e. if I can create [Message.wMsgLeaderCatapultOK] and its ATC response [Message.wMsgATCCatapultOk] I can create an ATC stage "Catapult Officer: Hand Signal OK" and then move to stage "Launch" where I wait [event.Takeoff] to enable "Departure" radio messages. I've tried to create a new defined Message in common.lua (..\DCSWorld\Sounds\Speech\common.lua) but the whole radio menu dialog breaks. If someone from ED could help me would be really great! -
Nel podcast wags parlava si un modulo a sorpresa... bah Spero sia solo l'F16 sviluppato prima del previsto
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si ma anche adesso si può usare con mouse e tastiera... sembrava più un annuncio per acchiappare download che una nuova feature... almeno io l'ho interpretata così.
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sono video si ... del cockpit del simulatore!
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Sono l'unico a pensare che i vortici di vapore sulla punta delle ali in DCS siano troppo accentuati? Non ho esperienza diretta, quindi potrei anche dire una cavolata, però cavolo a ogni cambiamento di AOA in quasi qualsiasi condizione di tempo e umidità appaiono... boh...
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Infatti non capivo se intendesse la news o il Mirage III. Per quello ho specificato.
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Se intendi il Mirage III si, nuovo modulo.
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Da Razbam https://www.facebook.com/316077818478863/posts/1906343916118904/
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Nel podcast di ieri Wags ha detto che stanno riscrivendo la parte comandi per rendere fruibile MAC anche a mouse e tastiera... aiuto
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lol? https://forums.eagle.ru/showpost.php?p=3651051&postcount=1
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Credo non sia mai stato specificato il blocco di riferimento , forse verrà detto qualcosa nel prossimo video di update. Io presumo qualcosa fine 90 inizio 2000.
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ATC comms MOD
beppe_goodoldrebel replied to beppe_goodoldrebel's topic in Utility/Program Mods for DCS World
Maybe because is based on russian ATC procedures? Meanwhile I'm workin on arrival , I think I can replace "Tower: Request landing" with "LSO: Call the ball" on Carriers. I've problems in determine what kind of category of airfield you are talking with ( Airdrome , Ship or Helipad ) but I'll find a way. -
Dovrebbero fare un modulo sulla versione iraniana allora... 79 uccisioni confermate (?) con gli AIM-54 ... altro che voli invertiti...
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no dai ci vuole l'originale
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[Request] DCS: F-14 Deluxe Box Please!!!
beppe_goodoldrebel replied to uboats's topic in DCS: F-14A & B
It's not about using it , it's about collecting! I've recently bought a 4 vinyl edition of the Witcher 3 soundtrack , how a digital edition can ever have a chance against this? -
[Request] DCS: F-14 Deluxe Box Please!!!
beppe_goodoldrebel replied to uboats's topic in DCS: F-14A & B
You mean VHS ... right? :thumbup: -
ATC comms MOD
beppe_goodoldrebel replied to beppe_goodoldrebel's topic in Utility/Program Mods for DCS World
Going through messages I think I can remove the "meters per second" speech but I cant convert meters in knots , it's hardcoded in the ATC system. -
Con quello a cui siamo abituati ,un early access con praticamente tutti i sistemi implementati , è già una notizia nella notizia.
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ATC comms MOD
beppe_goodoldrebel replied to beppe_goodoldrebel's topic in Utility/Program Mods for DCS World
I think I managed Departure ... I'll call heading , ATC respond then it close the comms. Not 100% realistic but better than nothing. Meanwhile I've found all the messages in common_events.lua , nothing major but a start. Cant find events. -
ATC comms MOD
beppe_goodoldrebel replied to beppe_goodoldrebel's topic in Utility/Program Mods for DCS World
Cant really change that , I can only "play" with actual messages. -
Dalla discussione su Reddit LANTIRN Cockpit dinamico:
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