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Everything posted by d0ppler
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Yep! I did one re-arming now, but without shutting down the aircraft, and then it worked just fine, so it has to be something when you repair it as well.
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How do you land in awful bad weather on an airstrip without ILS?
d0ppler replied to d0ppler's topic in DCS: A-10C Warthog
Ok, I must read up on TACAN approach. It would be cool with a MP server reading latest METARs for the area they are in and fed them into the game. Dynamic, off course :) -
Like I said, I did upload the weapons into the DSMS (just like you stated), and I can see the new loadout in my DSMS. But again : On the MAV page, it still says "NO MAVERICK", so there's no option to turn the sensors on or use them. But they are hanging under my wing AND they are listed in the DSMS page. And like I said, the reason why I did a shutdown was because I needed a repair after swallowing too many bullets.
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You can only switch between DAY/NIGHT (green/orange). It's a switch below your left MFD somewhere. The brightness can be adjusted with the INTEN rocker on your UFC.
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I did that, because I needed to repair the aircraft as well, so I did a full shutdown to request repair, re-arm and refuel. Then started it up like a normal cold start. But no Mavericks on the MAV page..
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I've uploaded the weapons into my DSMS and I can see them there, but on the MAV page, it says "NO MAVERICK", and I can't turn them on. What am I missing?
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The Huey doesn't need that many HOTAS-buttons. But for my fixed wings I use the X56 stick
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TAD, TGP, MAV, as well as the HUD are the only SOIable sensors I can think of
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Look at this https://www.helisimmer.com/news/k-51-released-low-cost-collective
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Amazing! Looking forward to watch your progress!
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Oh yes! I'm in. Do you take orders?
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Maneuvering the Huey is so much easier with a force feedback joystick. Luckily, I'm 400 years old, so I have the old MSFB2.0 stick. With a force feedback stick, you use the trimmer to set a NEW initial position on the stick, so both hover and forward flight is a breeze.
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I was experimenting to set one of my rotaries as wheel brake on my X56, then I forgot I did that, and then when I hit my wheel brake BUTTON, nothing happened, because my rotary switch overrode my button. Could that be the case?
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I have no problems starting up the aircraft with Oculus Rift. Just to clarify, are you going through the normal startup procedure? RIGHT ALT+HOME does nothing apart from setting your right throttle to idle position, unless you have the battery, apu and fuel pumps running
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Now it worked. I'm not sure why though, because now I was just supposed to fly it and save the track so I could post it here, but now the glide slope motherf** appeared on the artifical horizon. The mission was set so it had headwind the "correct" way all along, as well as the radar altimeter was also on all along (startup from runway). Anyways, thanks for your replies!
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When I do the landing training mission for the A10, I get the glide slope steering bar (the yellow horizontal line) over the artificial horizon. But when I try this in my own missions, I can't for the love of god get this to work. I set the ILS frequency according to the runway (and make sure I'm landing in the direction there's an ILS). Then I call inbound to the ATC, head the direction asked, turn in on approach, sets the HSI course to runway heading, and sets ILS as homing mode on the NMSP. What am I missing? All I see is the Localizer (as long as ADI is set to ABLE). No matter how steep or shallow my approach is, there's no horizontal yellow line over my artificial horizon
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Training mission : Air to Air, can't set HUD to Air to Air
d0ppler replied to d0ppler's topic in DCS: A-10C Warthog
Ah thanks!!! :thumbup: -
The teacher asks me to set the HUD to Air to air mode (by pushing the M-key, or the Hotas Master Mode button), but I only have NAV, GUNS, CCIP and CCRP. What am I missing? The tutorial won't go to next step before I've accomplished that. I have lock on the Su-25 with the sidewinder, and can see it clearly on the TGP page I'm on the latest 2.5.6 Open Beta
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Same thing in 2.5.6 OB. After I've entered "KOP", and hit LSK right 3, the mission won't progress. (I'm also using Oculus Rift)
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Thank you very much for your reply! In the "Worlds apart" Huey Campaign (made by Low-Level Heaven/forum user CLPH), the copilot monitors the exhaust temp while you're flying the last night mission, so I think it's at least possible to implement. Some sort of listener on that gauge, and play an audio file whenever a certain value exceeds the treshold, or something.
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Great effort! I've been enjoying this server for about 6 hours so far. Here's my list/wishes: -It would be really cool with some changes in the weather, as stated previously in this thread. Preferably dynamically, with some sort of randomness. I have no idea if that's even possible in the current state of DCS World. -Though it might be cool to be able to adjust rope length, I really don't understand why not my crew can just decide that part. When I'm hovering over treetops in a steep incline, and finally manage to establish a hover 70m above the guy, it's just annoying to get the message that I'm either too low (?) or too high. -In the same scenario, why does the guy I'm supposed to rescue hide himself under the highest spruce on the hill, covered by a dense forest? Wouldn't it be a bit more realistic that the people who wants to be saved manage to find a bit more open area where it's easier for the chopper to land/hover? -Also when hovering (especially in high altitude), is it possible to let the copilot give me a little heads up before I'm about to burn up my engine? Just give me a hint that the exhaust gas is now in yellow, or something? (In the Huey) But I'm still enjoying this server a lot! Keep up the good work, and please don't be tempted to add enemies that wants to shoot you down ;)
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Thanks! That looks promising, but I hate custom mods, and all those multiplayer integrity problems which follows. I can't believe why ED hasn't implemented this as standard, because it obviously will help a lot on the performance, as I can read from other users in the thread. I will keep it in mind, though!
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Thanks! I'll have a look! :)