

element1108
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Everything posted by element1108
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Individuals learn at different strengths as well, there is no one universal method so it would be difficult to write. Most technical manuals I've read are terribly confusing for my learning strength. It is true that you have to learn in chunks. For me to read the entire A-10C manual without applying the practices would be a gross waste of time for me (that I could spend flying). Read a bit, try it out, read a bit more, try it out. I actually didn't find the Falcon manual any better in terms of understanding the process, they've both been an entertaining challenge to go through. I'm definitely not one to understand or say how the masses should learn, I just accept what has been given to me and my own abilities will carry me the rest of the way. :)
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Yeah this will be fun definitely!
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That's funny you mention the masters degree as there is a service i just discovered by accident that will TWEAK your system for FSX...that's nuts.:pilotfly:
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WOW! What an incredible source of adrenaline!
element1108 replied to JEFX's topic in DCS: A-10C Warthog
Truest statement everrrrrrr :thumbup::thumbup::thumbup: -
The Ph.d was a quote I pulled from an F-16 program I caught on tv, that's why I said "they say" heheh. But you're right about what exactly a ph.d is. I guess they're trying to articulate the amount of knowledge required to fly/kill/operate effectively in modern day fighter plans.
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No dynamic campaign, I think EECH is a better "simulation" experience. There are 14-16 campaign missions and that's about it. It's more of an action game than a flight sim.
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The guy "reading" off the piece of paper is there to inform you, not entertain you. That doesn't take away from the process he's teaching you and doesn't warrant the "horrible" adjective as you so described. The startup would be 6 hours long if he had to walk you through every single aspect of every single function. This is why there are hudnreds of hours of ground school required before even setting FOOT inside a cockpit of one of these birds. They say to be combat effective in an F-16 you'd need a PH.D's worth of information memorized. That is no small feat, even for all the "falcon" players of the world.
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Update on the Logitech G940
element1108 replied to ericinexile's topic in PC Hardware and Related Software
Ahhh thanks Sneakypete, I appreciate the feedback. I've been reading on the "slop" not quite sure what exactly it is, but given the name of it it doesn't sound pretty. I was hoping that the release of the new patch from Logi would have helped with this slop. Sounds like good advice to hold on for now, my ID wants the WH, but figured i'd look at a few options just to be sure in the end. +1 mate, thanks -
What are your frame rates in Black Shark? Rise of Flight when released was hardly playable, they've patched and optimized loads since then. A-10C being still in beta won't give you final optimized fps no matter what.
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Update on the Logitech G940
element1108 replied to ericinexile's topic in PC Hardware and Related Software
Just wondering if any of you guys can give me an update how the G940 works with Black Shark/Lomac/A-10C and if any of you guys are using it for Rise of Flight? Going to be getting a new hotas soon enough and i'm thinking between this or the warthog. Warthog will cost more plus I need to get rudders (X52 now). Thanks dudes. -
Have you updated? I'm running it perfectly fine on a macbook pro through bootcamp. My settings aren't jacked but it's VERY smooth. Wonderful sim.
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Mower and Grimes, if you two were ever to meet in RL, I'm sure you'd be the best of friends. The kind of friends who save seats for each other the first day of school only to have the teacher separate you later on for too much talking. (just to be clear I'm not insinuating you're immature in anyway by the school boy analogy, just the innocence of it.) I'm sure of it! :)
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When it's ready, although the beta has killed the impatience I had anticipating the release. Hopefully it will have the same impact on you :)
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Hehe, well hardly, it's just a natural progression following an interest or hobby. Start out small or simple and as you grow so does your pursuit of bigger and better things ;). But the conspiracy theory potential has just raised the stakes a bit :thumbup:
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[quote=' [*];1046654']What buttons? Am i missing something, because i just bought this game for my ten year old? There are some buttons to learn, but 10 year olds can be strangely resourceful. Get em started off on the right foot...
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No my own attention span ;)
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added: Oh yeah there it is, damn I've done this already... oh good a new COD is out... PWNAGE PWNAGE PWNAGE FAIL FAIL, EPIC FAIL, FAIL FAIL FAIL...i kid kiddies I kid.
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Notice how I didn't say "flight sims" ... they're like POT...the GATEWAY drug INTO flight SIMS...or potentially they are. Trust me, I would never put HAWX and FLIGHT SIMS in the same category. Even reading the press release for the link I posted it said "flight sim" and reading the rest of the presented features it's not going to be a sim at all....they just don't have anything to call it. Flight Sim to the general market IS hawx. To the average person, air combat IS Top Gun, HAWX etc. To us obviously it's a gross GROSS misunderstanding ;).:pilotfly:
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That's true, Birds of Prey was the more simplified console version of Wings of Prey. I tried the demo on 360 of Birds and HATED the simulation settings, too difficult with the controller, impossible with the range of motion the controllers allow. Wings of Prey is better, but still no real "flight dynamics" apart from stalls ... Hawx is yeah completely different. IL-2 I think has Wings of Prey beat in terms of realism, graphically no, but flight models and map sizes yes. (IMHO by the way after flying both) My point is simply there are more flight oriented games coming out... no matter their fidelity. Much more than 4 years ago, Apache Air Assault, Wings of Prey, new ace combat, hawx, that weird alien fighter one (Radikal Combat or something) etc. 5-8 years ago it was all FPS and RPG/strategy games really, hardly any "flying games".
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It appears more and more flight oriented games are popping up... http://www.bluesnews.com/a/2076/air-conflicts-secret-wars-on-the-runway This looks like a hawx/Birds of Prey type of air combat action, but there are still more and more of these dropping every year it seems. We've definitely entered a new era for flight simulation, DCS series, Rise of Flight and upcoming SOW BOB....(fighter ops and Jet Thunder pending). These action air combat games can lure the young ones in and awaken the sleeping sim giant within. They'll soon (hopefully) move onto more high fidelity sims and alas...the market COULD grow. Wishful thinking to it's max no doubt, but i'm feeling positive today ;)....perhaps it's all the snow in London.
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Nice vid Eagleye, I'm reading reviews on this and its funny how reviewers punish a score by saying "it's too difficult for the average gamer" ...... . . . . . . . . . . . . . .. . Since when did learning how to be good at a game become a negative? In many ways that's the best part...learning. It's the best part of any superhero movie, any fantasy movie...learning and discovering are far more interesting than immediately blowing things up and beating the game in 4 hours.
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Very good to know, thanks!
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Yeah SOME missions, but some start in the air and that just bugs me (superficial I know...I don't know why). It should just be an integral part of the mission...helicopters never really have to travel THAT far so taking off from a FARP could always be integrated. Landing and taking off though from an "action" standpoint are pretty dull for most players...and the map sizes in these types of games are never really THAT big. They sure look pretty though and blow up real nice though ;)...
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Missions never worked well for me, most of the time my frame rates drop WAY below playable and that just blows the whole mission for me. I wouldn't expect much from the mission experience in BETA's, it's too early for that. What the beta is good for is general familiarization. Button pushing/weapons deployment, flight envelope familiarization. I know that can get "old" fast for some people, but try to simplify, for me at least I never experience CTD's when inside simple, mission edited flights. Not all weapons processes are spot on either, but the gist is there and in a way, once the final release comes hopefully delivering weapons to the target will ALMOST be second nature. I still get a kick of starting up the A-10C....that for some reason hasn't gotten old at all. Landings and takeoffs are always a kick, but I'm a sucker for that aspect of flight ;).
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I really wish they had landings/takeoffs as part of the missions. I hated this about Wings of Prey as well. I don't mind a little pointless fun now and then, but for some reason landings and takeoffs are just PART of the process for me. This game has caught my attention though...how is multiplayer? How is replayability?