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Everything posted by jnr4817
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I’m still getting core 0 and 1 maxed out with dcs. I take piserver off those cores
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Does setting a higher res vs lower affect performance at all in VR?
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CPU resource utilization is still an issue. Im not coder, but it appears the complexity of the code with 9 different pimax processes running in the background with piserver.exe being the worst is bring cpu use to its needs. Add QV with DCS and CPU are managing a lot processes. It is a little better after last 2 updates with hotfix, but can be a lot better.
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When ever this happens or I get calibration creep. i just redo windows calibration and it fixes the issue.
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not seeing the server in the list, doesn't show up with a search either.
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High mouse polling rate impacting framerate
jnr4817 replied to Smashy's topic in Game Performance Bugs
What shaders did you clear? -
Transfer steerpoints from the F10 map into the aircraft - DCS: The Way
jnr4817 replied to Comrade Doge's topic in DCS Modding
Nice job. -
" In DCS (Digital Combat Simulator), the configuration setting bkg_load_signed_plugins = false is related to how the simulator handles the loading of plugins. Here's a breakdown of its significance: Background Plugins Loading: DCS allows the use of plugins to extend or enhance its functionality. These plugins can include aircraft modules, tools, or other software components that integrate with the simulator. Signed Plugins: Signed plugins are plugins that are digitally signed by an authorized developer or vendor. Digital signatures are typically used to verify the authenticity and integrity of the plugin, ensuring that it hasn't been tampered with and comes from a trusted source. Setting Behavior: When bkg_load_signed_plugins is set to true, DCS will only load plugins that are digitally signed. This is a security measure to prevent the loading of unverified or potentially malicious plugins. When bkg_load_signed_plugins is set to false, DCS will allow the loading of unsigned plugins. This can be useful for developers working on custom plugins or for users who want to use third-party plugins that aren't officially signed." Chatgpt description.
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I’d be interested in what other commands exist that could be helpful for us via the autoexec file. I’m sure there some that exist for the developers only, but surely there is a list that we could pull from and use at our own risk.
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Fps loss 50% near water/sea and drawing of fences
jnr4817 replied to maks's topic in Bugs and Problems
Still using the precaching file edit? -
Fps loss 50% near water/sea and drawing of fences
jnr4817 replied to maks's topic in Bugs and Problems
So, have we found a fix for this, lol. -
DCS Core Performance and Multi-Threading
jnr4817 replied to jnr4817's topic in PC Hardware and Related Software
9800x3d -
The FM is borked. Specifically OGE hover without and with modes on. Hands off once settled, it just yaws back and forth by itself, not stable at all. I have noticed wind makes it worse.
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Has anyone seen where ffr is enabled within pimax play while using quadviews, and qv companion, like its doing double duty. I might need to uninstall everything and reinstall with pimaxxr 004, after pimax play, then reenabling qv, then companion.
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I noticed in my DCS log that DCS is assigning core performance classes (0-6). It also recognizes common cores vs render cores. How is this being accomplished and what exactly does this mean? Attached is a pic from the log showing this. What does each class represent?
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done will report back. I saw that, i have it at 30 now.
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dcs.log
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Still an issue for making cores 0 and or 1 go 100% on amd products. Only way to manage is take 0 and 1 affinity off dcs with PL. Whats wrong with msi afterbruner" I have 9800x3d and use afterburner for OC gpu. I have turned monitoring off as i use another program.
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Got a link to angle adapter from qr4rigs?