

bephanten
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Everything posted by bephanten
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Military Assets for DCS by Currenthill
bephanten replied to currenthill's topic in Static/AI Mods for DCS World
of course, the skill levels are there for a reason. but average skill does not react to a flying over ai plane in my mission. the same unit with a higher skill level reacts to the same scenario. and the ai planes are ww2 birds. not f22s -
Military Assets for DCS by Currenthill
bephanten replied to currenthill's topic in Static/AI Mods for DCS World
russian 2s38 spaag(lg-he) unit has a peculiar weapon. its aa projectiles behaves like homing missiles. they seem to track the target. is it a bug?(just watched the projectile in f6 screen, it has fins.) but the unit does not track target when its skill level is set to average. -
i set up a mission where i follow waypoints through a canyon in caucaus. weather is overcast. there is a mountain at the end of canyon. i climb over the mountain through cloud cover. now i have to dive through clouds. but cant see terrain. how should i use the radar or other sensors to dive and not die?
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DCS UH-60 Blackhawk mod
bephanten replied to Devil 505's topic in Utility/Program Mods for DCS World
does this mode support force feedback joystick? -
a blinding flash happens from time to time when flying the apache. it happens although all external light of vehicle is off. it behaves like a strobe light. very disturbing. it is more prevalent in night missions. strobe.trk
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Military Assets for DCS by Currenthill
bephanten replied to currenthill's topic in Static/AI Mods for DCS World
the anti material rifle units are extremely hard to hit with ai ground vehicles. and the stugna-p atgm can see through hills to track flying helicopters. these are some shortcomings of the core ai. -
Military Assets for DCS by Currenthill
bephanten replied to currenthill's topic in Static/AI Mods for DCS World
I can't use your infantry units with embark to transport action. It's not supported I guess. -
wip loss of tail does not induce uncontrolled spin
bephanten replied to bephanten's topic in Bugs and Problems
this surprised me actually. its more related with flight model than damage model. heli flying without tail rotor is not cool under the hood. -
the tail got shot down by aa fire and got destroyed. heli lost rudder control, but did not induce counter spin. apppy_crash.trk
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FSR is not ready for competitive gameplay. Planes are disappearing, when spotting is already hard. But for free flight it is a nice addition.
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unable to reproduce ai wingman does not receive orders
bephanten replied to bephanten's topic in Bugs and Problems
i tried changing radio from vhf to uhf. it solved the problem. -
unable to reproduce ai wingman does not receive orders
bephanten replied to bephanten's topic in Bugs and Problems
Yes commands are there. However ai does not respond to them. -
unable to reproduce ai wingman does not receive orders
bephanten posted a topic in Bugs and Problems
i cant give orders like attack reconnaissance or rtb to ai wingman with f10 menu. is it implemented? -
Is it possible to designate an arbitrary building as a target and tell Petro to shoot atgms?
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this doesn't solve the glare problem.
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i downloaded the p47 dce mission for normandy, flew first mission. when i quit at the end of mission i get this error. its my first time trying dce. also all the airfields seem to be neutral in the mission. i cant contact with ground crew and refuel etc. null
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these ss are from an mp server session from last night. no mods installed. i have all the warbirds and spitfire is the worst in this regard.
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mod conflict external tanks clip through the 3d model
bephanten replied to bephanten's topic in Bugs and Problems
i had naval mods installed, removed them. external tanks are in their usual place now. doesnt make sense.