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Everything posted by Sedlo
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Thank you so much! I really do appreciate it!
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If you're careful, you can set the Dodge 11 and Dodge 12 to client and fly as a two player COOP. The triggers are based on Dodge 11, so if 11 gets shot down, then the triggers won't work and the mission will kind of break. If you do decide to do this, make the radio presets are loaded correctly for both jets (or make sure you look at this table and plug in the correct frequencies manually during the mission when prompted) UHF RADIO (COMM1) [TABLE]CHANNEL FREQ USE 1 270.1 KLSV ATIS 2 289.4 KLSV CLND 3 275.8 KLSV GROUND 4 327 KLSV TOWER 5 385.4 KLSV DEPARTURE 6 273.5 KLSV ARRIVAL 7 317.5 SALLY CNTRL 8 254.4 LEE CNTRL 9 305.6 SOF 10 343.725 SFA 11 270.1 KLSV ATIS 12 360.625 KINS TOWER 13 234.325 COYOTE 14 289.3 CALIENTE 15 228 RANGE 74 16 363.9 RANGE 75 17 238.8 ALAMO 18 231.1 JUICE 19 261.1 DREAMLAND APPROACH 20 300.05 HAVE QUICK TOD[/TABLE] VHF RADIO (COMM2) [TABLE]CHANNEL FREQ USE 1 138.05 VIPER TAC-1 2 141.9 VIPER TAC-2 3 138.95 VIPER TAC-3 4 148.15 BLACKJACK VHF 5 150.15 ODIN OPS 6 123.45 COMMON VICTOR 7 139.9 THOR OPS 8 140.5 OSIRIS OPS 9 143.85 THUNDER BASE 10 143.075 SOF VICTOR 11 142.175 KLSV BASE OPS V 12 139.55 KINS BASE OPS V 13 142.55 R2505 V 14 133.3 LOS ANGELES CTR 15 125.125 RANGE 74 16 137.8 RANGE 75 17 150.25 ALAMO 18 118.05 JUICE 19 130.0 DREAMLAND APPROACH 20 141.2 HAVE QUICK TOD [/TABLE] I've got no plans right now to make a dedicated COOP version, mainly because I'm working hard on a new 13 mission, single player campaign for the Hornet on the PG map. As far as COOP missions go, it's somewhat difficult for me to do as I don't have any RL friends who are into DCS, and my work schedule is variable each day. So it's hard to commit time to work out the bugs flying with others.
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Eastern Friendship Mission 1 - F-16C Edition by Sedlo
Sedlo replied to Sedlo's topic in Missions and Campaigns
I'm glad you liked them! I think I'll leave them as single player missions for now.... It's possible I'll revisit Eastern Friendship and turn it into a campaign at some point. -
OK, a bit of an update to the mission... It's now a cold start mission, so you've got from 1603-1611 to get the jet ready for taxi. There are new voice overs and some additional threats and triggers to make it a bit more randomly challenging. Good luck! https://www.digitalcombatsimulator.com/en/files/3306417/
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Eastern Friendship Mission 1 - F-16C Edition by Sedlo
Sedlo replied to Sedlo's topic in Missions and Campaigns
CCRP -
Eastern Friendship Mission 1 - F-16C Edition by Sedlo
Sedlo replied to Sedlo's topic in Missions and Campaigns
Version 1.2 up now... The mission is now a Cold Start, I've also tweaked the mission a bit so now the wingman will be capable in attacking the targets. https://www.digitalcombatsimulator.com/en/files/3306438/ -
1. Undo button! 2. Radio Transmission - set an altitude so tx isn’t blocked by terrain 3. Weather Editing (like an ability to “draw” weather into map 4. Add AAA barage fire (Baghdad 1991 tracer effect) 5. Polygon trigger zones please 6. Ability to copy paste attributes between groups (radio freqs, etc) 7. Add more coalitions
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Hi Everybody! My Eastern Friendship missions 2, 3 and 4 are now online on the Eagle Dynamics site! Download links here: Mission 2 - https://www.digitalcombatsimulator.com/en/files/3306573/ Mission 3 - https://www.digitalcombatsimulator.com/en/files/3306574/ Mission 4 - https://www.digitalcombatsimulator.com/en/files/3306571/
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Eastern Friendship Mission 1 - F-16C Edition by Sedlo
Sedlo replied to Sedlo's topic in Missions and Campaigns
Gotcha... OK, the text message thing was scheduled to pop up then the jet was close to the hold short line. The way the mission script worked is that the request and clearance for takeoff would only happen when the player was still within that zone. If you had already crossed the hold short line before switching tower, it wouldn't work. I've now adjusted the trigger so it should still work even if you've crossed the hold short line. New version is now active on the user files area: https://www.digitalcombatsimulator.com/en/files/3306438/ No, I get it, a 2000lb bomb would not be an ideal CAS weapon. Rest assured, the mission is written with GBU-12s on board. -
Ahh! I was thinking it had something to do with ECM or something in my mission :-)
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Eastern Friendship Mission 1 - F-16C Edition by Sedlo
Sedlo replied to Sedlo's topic in Missions and Campaigns
There will be text message prompting you to change to channel 3 just prior to the hold short line when taxiing towards 26. The landing text message was incorrect, I've since fixed it, and will upload the corrected mission shortly. Thanks for the pointout. 2x GBU-12 is what you're given, it's a great loadout for CAS, and if you mess with the armament some of the triggers won't work correctly. -
What music? I don’t understand.
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Red Flag F-14 Tomcat - SP NTTR Mission by SEDLO
Sedlo replied to Sedlo's topic in User Created Missions General
Not sure what's going on there, I'll have a look this weekend. Cheers! -
I’ve found that they won’t refuel unless their fuel levels are really low. Start then out below 50% and give it a go.
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Sorry, I'm not sure what mission you're referring to?
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Hopefully next patch will solve this.
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Cool, let me know if it works for you!
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I should say that the above works with the Hornet, not sure about other modules.
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It's a bit of a dark art.... I've found you can "stack" the actions to achieve different results. Example below will result in an altimeter set at 30.15. I came up with it by trial and error, I'm not really sure how to do it otherwise.
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I am not finding that the "Set Frequency" trigger changes the player's preset at all. Attached is a quick mission I put together. Channels 1-3 on both radios are set to 305.0. Use the Radio menu, F10 option to trigger a frequency switch for the flight. The wingman will go to the new frequency, but the player aircraft's radio and presets remain the same. I'm not sure if we're doing something different here, or there may be some sort of issue with an install? RADIO TEST.miz
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Under the triggered actions, and under the Perform Command there is a set frequency. This will change the AI members of your flight, not the player's preset.
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In the advanced actions tab, you can “set frequency for unit” and make it a VHF or UHF frequency.. The tab in the window you have defaults to the COMM1 radio, which is UHF only. That’s why it won’t work.
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It's kinda bugged right now.... You can try a couple pokes, but if you're conservative with your throttle you should make it through the mission without tanking.
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Eastern Friendship Mission 1 - F-16C Edition by Sedlo
Sedlo posted a topic in Missions and Campaigns
Eastern Friendship Mission 1 - Viper Edition is out! Download link: https://www.digitalcombatsimulator.com/en/files/3306438/ Last night, a Georgian armoury was attacked by Russian backed separatist guerillas and a number of heavy weapons, including APCs, ZSU-23 Shilkas, were stolen. Intelligence suspects that the stolen armour is heading east in order to escape into South Ossetia. Your job is to provide close air support in the hunt for the stolen weapons. SCENARIO: This is a fictional, “what if”, scenario where Georgia had hurriedly joined NATO prior to the full scale Russian invasions of South Ossetia and Abkhazia. NATO air power has begun staging at airbases around Georgia proper, and have commenced defensive air operations. Currently, NATO air forces are cleared to operate within the territorial boundaries of Georgia, and are cleared to conduct strikes to support NATO ground forces within Georgian Airspace. Last night, a Georgian armoury was attacked by Russian backed separatist guerillas, and a number of heavy weapons, including APCs, ZSU-23 Shilkas were stolen. Intelligence suspects that the stolen armour is heading east in order to escape into South Ossetia. This hostile group is believed to be made up of South Ossetian Guerillas, Russian SPETZNAZ forces and defecting Georgian Army personnel. Badger 1, a joint Canadian / Georgian convoy has been dispatched to locate the purloined equipment before these criminals can escape. MISSION: You are the lead pilot of Colt 5 flight of 2 F-16Cs based at Kutaisi Airbase in northern Georgia. Colt 5 is sitting alert ready to support NATO and Georgian ground forces. Rumour is that Badger 1 is hot on the tail of the stolen armour. The weather is not great, a low overcast of 10000ft will keep close air support right in the heart of the AAA and MANPAD envelope. We have already lost 2 NATO aircraft to hostile fire, so make sure to employ liberal use of flares when flying in proximity to hostile forces. ***************************************** COLT 5 - F-16C x 2 CAS Alert 5 COLT 9 - CF-18 x 2 CAS Alert 15 FORD 1 - M2000C x 2 CAP Airborne NTMR 4 - CF-18 x 2 CAP Alert 15 ****************************************** MISSION NOTES: 1. You will have to change radio frequencies in this mission - Easy Comms are disabled. 2. You can use the Radio Menu to give orders to your wingman, and to get information from MAGIC. 3. This mission requires you to fly to, and over, waypoint 2 on departure, plus fly to, and over, waypoint 5 upon returning to base (UNLESS CLEARED TO TURN PRIOR BY MAGIC OR ATC) 4. This functionality of this mission's triggers and actions are dependent on you NOT CHANGING THE WEAPONS LOADOUT! Doing so may break your mission, and that sucks! 5. DO NOT STRAY INTO RUSSIAN OR SOUTH OSSETIAN TERRITORY! 6. If you do make it back to base, keep in mind that you are in a combat zone and are expected to fly the overhead break to land. 7. Yes, there are custom kneeboards. -
Hmmm.. I've taken a look at the mission again, and the only thing I can think of that would prevent the menu from coming up is you don't have the frequency 295.4 up on the UHF radio. Of course, if you've refueled from the tanker then you'd have to have it loaded, so I'm not sure what's going on.
