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Sedlo

DLC Campaign Creators
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    2019
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Everything posted by Sedlo

  1. For me, I had to change it form Mission Start to Once, seemed to cure it on my machine.
  2. The "Mission Start" action was changed/not working properly...Check this thread for some info: https://forums.eagle.ru/showpost.php?p=4246458&postcount=371
  3. So to confirm, the current usage in 2.5.6 is correct going forward?
  4. I’m glad you liked my other work! Good news is that tomorrow there should be a new release on open beta, so it might be fixed!
  5. Good call, I had totally forgotten about the S-3... Thanks!
  6. Check this out
  7. Yes, you can do that... I think you can make a table of units to call as well, but I don't know exactly how.
  8. You can't, the event handler Units.
  9. Bankler, I just changed the first two triggers from "Mission Start" to "Once", and it now works great so far in 2.5.6. Mind you, so far I've only done the Hornet air start slot, but it's all good so far.
  10. On shot is when anyone fires, AI/Player, etc... You've got to use a script, but luckily the one above works very well.
  11. Roger that. Perhaps we can get The ability to park a KC-130 at Khasab, then?
  12. Yeah, a couple of my missions somewhat incorporate a TACAN there. Since I can't park a TACAN enabled aircraft on ground at Khasab for some reason, I can't put one on the field. Please, can we either get it back or get the portable TACAN enabled? Thanks!
  13. Yeah, I don't think there is a TACAN or VORTAC at Khasab.. The closest ones I've seen on charts are at RAV, like 40 miles south. I'm not sure if there used to be one, IRL, but it would be good to have it back! (I've written a couple Bold Cheetah missions that include using that station).
  14. Any chance we can get the TACAN back at KHASAB? Thanks!
  15. This is true... I'm thinking maybe a < or > 1hr type of thing.
  16. Yes! If this could be an official option going forward that would be outstanding!
  17. Here is one I like to use.... Makes all labels dark grey/black and they fade out the further away they are. Makes it easier to spot, but you still have to get close to visually ID the contact. Labels.lua
  18. Good point! I'll take this into consideration with my upcoming campaign, Bold Cheetah.
  19. Looking great!
  20. Yes, sorry about what's going on, I hope that next Open Beta I can see what direction things are going and make adjustments accordingly. Standby :-)
  21. Hey Captain! Currently the campaign is broken with the changes to 2.5.6. I am waiting to see what ED is going keep the changes they've made to the scripting, or if they're going to continue as is before I dig in and make the changes to each mission. It's many hours of work to fix, and I don't want to have to "refix" it if the scripting is going to change in a few days. Sorry about that, stay tuned, hopefully by next weekend I'll have an answer and a fix.
  22. It’s not impossible, just difficult. Some tips I’d pass on are notching, using your wingman and luck.
  23. I once spent about 5 hours on a mission, carefully doing this to make about 150 radio transmissions emit from a flying aircraft, only do discover all of that work was trashed :-) (I had made a triggered action, made it play a radio transmission (setting frequency, modulation, sound, power, etc..., cloned it and selected a new file for each, only to discover that in the end, they ALL were the same!
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