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Everything posted by Raviar
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Thanks @Bob1943, I got your point, it is minor but if you look at the engine from low aspect and behind while in burner, the engines are not pure orange, have blue within, its very difficult for me to describe it
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Thanks for reply, I read that manual before, there is not enough details such as DIM/BRT config as well as Fuselage light usages and config , however there is a line which mentioned Fuselage light, but still its not clear how the config should be null
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Is there any documentation to show how the lights should get configured and how is the procedures During Startup/Taxi/TO/Navigation/AAR/Landing ... in Day/Night, VFR/IFR, Combat(Before FENCE)/ none-Combat ... if we consider USAF and Nellis AFB This is how I've been told by experts as of now(I dont want to mention name or Squadron name): Day: Before Taxi: Position Light -> Steady - Upon Taxi: Position Light -> Flash Taxi Light: OFF/ON (Depending on region/AFB/Runway) Fuselage: OFF Anti-Collision: Lead: A/B/C - Wingman: 2,3,4 Wing/Tail: BRT Day TO, Day Landing, Day Navigation: Same as Day Night: Before Taxi: Position Light -> Steady - Upon Taxi: Position Light -> Flash Taxi Light: ON Fuselage: OFF Anti-Collision: Lead: A/B/C - Wingman: 2,3,4 Wing/Tail: ? (I think DIM just because make more senesce, I might be wrong) Night TO, Night Landing, Night Navigation: Same as Night AAR: Fuselage: OFF Anti-Collision: OFF Wing/Tail: Day BRT - Night DIM When do they use DIM and When do they use Fuselage AKA Logo Light ?
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Thanks alot @Amarok_73 really appreciate it
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Hi everyone, I like to get more info about F-16 variants and capabilities IRL, highly appreciate if anyone can point me to any reliable and accurate books/websites/reading materials ? Thanks
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the windows updater didn show me anything, I just check it again, however after I click on "Stay for windows 10 for now" the updated pop up Thanks again @Flappie
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it might have something to do with DirectX, I keep the windows updated
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thank @Amarok_73 got the idea appreciate if you can share TheWay too , thanks a lot
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I have lots of error in log related to DTC, the DTC is working fine and I didnt really care much about these error, but recently the DCS start crashing and I m guessing this error appears once I dont use the application, however wanted to check with you too, the my export.lua is as below: local TheWayLfs=require('lfs'); dofile(TheWayLfs.writedir()..'Scripts/TheWay.lua') local DCSDTClfs=require('lfs'); dofile(DCSDTClfs.writedir()..'Scripts/DCSDTC.lua') local vaicomlfs = require('lfs'); dofile(vaicomlfs.writedir()..[[Scripts\VAICOMPRO\VAICOMPRO.export.lua]]) pcall(function() local pw=require('lfs');dofile(pw.writedir()..[[Scripts\pw-dev_script\ExportInit.lua]]); end,nil); local Tacviewlfs=require('lfs');dofile(Tacviewlfs.writedir()..'Scripts/TacviewGameExport.lua') pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Services\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil); and the here is the error: 2022-07-19 19:50:16.425 ERROR Lua::Config: Call error LuaExportAfterNextFrame:[string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts/DCSDTC.lua"]:322: attempt to index a nil value stack traceback: [C]: ? [string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts/DCSDTC.lua"]:322: in function 'OtherLuaExportAfterNextFrame' [string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:247: in function 'LuaExportAfterNextFrame' [string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts\pw-dev_script\ExportInit.lua"]:87: in function 'PrevLuaExportAfterNextFrame' [string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:65: in function <[string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:58>.
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DCS keep crashing during F-5 loading or flying in MP dcs.log
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Feedback Thread - AJS-37 Viggen Patch June 22nd 2022
Raviar replied to IronMike's topic in DCS: AJS37 Viggen
Viggen/F-4/Tomcat/Typhoon/A-6 are in correct hands, really appreciate it -
Addon Tents, Watchtower, UH-1-Cargo
Raviar replied to upuaut's topic in Static/AI Mods for DCS World
will this mod receive any update ? the Dropbox link doesnt work -
Thanks a lot, this is nice website, I ordered it with AirStrike Vietnam i do have the manuals, definitely you will need hundred more documents for simulating it, regarding the sensors, aerodynamic, variants ...
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nah, thats really not work as mission creation, its jus a nice mission planning tools, you need to have access to triggers an ... I really love the idea, it is a looooong time i feel the need
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I'm I going in the wrong direction upgrading my computer?
Raviar replied to pushcart2012's topic in Guides & Tutorials
May be considering VR ? the new pimax is a good choice with upcomming nvidia 4000 series -
I feel you, I am on same concept, and try to do the same with every single module I am flying with, try my best to simulate a battle from date of mission, weapons to the weather (if I can find info). Wikipedia is not reliable source and usually have some errors, however it can be a good start to find other resources and links, if you can conduct a research on every single smart weapons in regards to find Jordanian inventory, you may find your answer
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resolved Option - Restrict Targets = ENGAGE GROUND UNIT ONLY Does not work
Raviar replied to Raviar's topic in Bugs and Problems
It is working fine now, I believe the last update fixed it -
I am not sure if HB can/willing to answer to this question now, but I like to ask if we will get the below weapons: AGM-62 Walleye AGM-45 Shrike AGM-78 Standard CBU-87 and CBU-89 Napalm Thanks