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Mad Dog 7.62

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Everything posted by Mad Dog 7.62

  1. Its a great idea, and I love the plug and play aspect. I would be interested, but I think the plug and play price of about $286 USD is a bit much. Get it down to $200 and I'm in!
  2. Sounds like a lot of trouble just to shoot the gun......
  3. Does the Mig21 have an English cockpit available? (Hey pretend its an export version lol). You know one thing that puzzles me is that ED has never updated the Su-25 to the level of the A-10C with a fully clickable cockpit......I would pay for a full up Su-25 update.
  4. That's quite a deal. Want me to throw in Nevada and the Hoover dam too?
  5. So looks like either the Mirage or the L39. Hmmmmmm.......
  6. I did not know that, but its good to know. Thanks!
  7. I already have Nevada, and am running 2.01 exclusively, don't even have 1.5x loaded. Flew the other map for so many years, it is nice to have a change. Can't wait for SoH and WWII maps!
  8. Also, which of the above have an English cockpit option?
  9. I think its time to add another module and show some support to ED. But I can't decide between the Mirage, the L39, Hawk, or C101. Experiences and recommendations? To be honest none of them are really must haves for me, I still spend most of my time in the Hog and some in the Shark, and rarely in my other ones....P-51, F-86, UH-1, etc. I am sure I will find the WWII planes much more interesting when we have a proper theatre for them, and I am looking forward to the Hornet. Anyway, back on track....input??
  10. Isnt there a way to switch the AIM9 between fixed boresight and a seeker scan pattern?
  11. You would use motor to clear the engine after a failed start attempt. IGN is to restart the engine in the air.
  12. Thanks guys. I might get the Delanclip to tide me over until the Oculus Rift releases.
  13. Does Track IR work any more consistently with the Track Clip Pro than with the little reflector thingie that comes with it. I cannot use my track IR during the day because a window behind my desk screws it up, and even at night it just doesn't seem to work as well as it appears to work for others judging by their vids.
  14. I agree that the fire from the ground units is extraordinarily accurate and deadly. I am running 2.01 and it is really bad there too. And I don't think trying to "suppress" AI ground units has much effect.
  15. You might try lasing the target before drop to update the SPI.
  16. Me too with Mk82 AIR and CBU87.
  17. No issues with crashes is BS2 on the NTTR here.
  18. Anyone know of a place to find radio transmission files to use in the mission editor? Just generic things like "return to base" and "engage ground targets"?
  19. When time allows, I would like to see nicer and more varied skins for many of the AI aircraft and ground units!! Some of them, such as the B-52 are getting pretty long in the tooth and even a moderate update would go a long way!!
  20. pixel, no that is not what I am talking about. That is units that are hidden on the unit properties when you set the mission up. I am talking about a filter to de-clutter the map to make mission building easier.
  21. It wasn't so much the map itself that took so long on Nevada, as the new terrain engine they decided to develop halfway through working on the map. Hopefully with that done, new maps will come a bit quicker, but we will see.
  22. Mad Dog 7.62

    F-15E?

    :thumbup: Me too!!!!
  23. You can select English in Settings under the Ka50 Special Tab.
  24. It seems to me it would be really nice to be able to filter what you are seeing in the mission editor when designing a mission. It gets pretty cluttered. It would be able to selectively turn off and on various things such as static objects, all blue or red objects, ground objects etc. Seems like it would be fairly simple to have such filters?
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