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Everything posted by SorelRo
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Mission 2 didn't proceed, and other peculiar happenings
SorelRo replied to Talvid's topic in Bugs and Problems
Not to that extent, sometimes I get them from the Closed Beta, but it's hard to work on 3 versions. -
I have tested this mission a few times and it is working properly for me. There aren't a lot of variations to try, start-up, and line up on the runway under the allotted time, take off on the runway 6 and turn towards waypoint 1, do a maximum performance climb, and make sure you are over 10000 meters when you are arriving at waypoint 1, turn towards waypoint 2 as instructed on the radio, on a normal turn without losing altitude, in AB, with the turn radius at that altitude, you would have to turn to 209, depending on your skills and if you want to tighten up the turn you have to navigate properly towards waypoint 2, it's just an offset from the Sochi-Alder RSBN, you could use that, or visual references or your kneeboard. As you reach waypoint 2, turn and dive towards waypoint 3 and fly as low as possible, cross the beach flying low and intercept the drone. when that is done you receive a "return to base" message, turn towards Sochi and land, land safely and slow down to a taxi speed and you will get the mission complete score, that's about it. I'm not sure what you are missing, make sure that you navigate properly.
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Mission 2 didn't proceed, and other peculiar happenings
SorelRo replied to Talvid's topic in Bugs and Problems
The updated mission is available here: Cheers, -
Hi guys, a bug has been found on Mission 2. After the last update, it looks like some of the numbering on the FARP locations has been changed, so you are taking off over a static object, thus resulting in a big crash. You can have the updated version here:https://drive.google.com/drive/folders/1UYOXNYHdhOaC59nFvaxJ0__T01gLKKQN?usp=drive_link Just replace it in your DCS World\Mods\campaigns\UH-1H The Huey Last Show folder, i will send it to ED to push it in their next update. Also, I introduced some minor tweaks to the AI movement. Cheers, SorelRo
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Mission 2 didn't proceed, and other peculiar happenings
SorelRo replied to Talvid's topic in Bugs and Problems
Yeah, probably after the last update the FARP spots got changed. I'm updating the mission right now. How the heck could I have prevented that? Also, I know why the landing didn't trigger, so I'm updating that also. I'll put the update in a place where you can grab it and play it until the official update makes it. -
Mission 2 didn't proceed, and other peculiar happenings
SorelRo replied to Talvid's topic in Bugs and Problems
Thanks for clarifying. -
Mission 2 didn't proceed, and other peculiar happenings
SorelRo replied to Talvid's topic in Bugs and Problems
No offense, taken, I'll check the pathfinding of those trucks and see if I can make them avoid the steep hill, both trucks should be killed. when you said AI killed them, that's one of your gunners? -
Mission 2 didn't proceed, and other peculiar happenings
SorelRo replied to Talvid's topic in Bugs and Problems
Never underestimate the off-road capabilities of Russian drivers, that's the map mate. I'll check why you exploded when you start, obviously, this shouldn't happen unless some object got magically moved at this last update. It looks like you have landed just fine, I'll test that as well and I'll let you know. -
The next one has been released already, and one for the F-16 is about to be done. At least the programing part of it. There's the voices and all the docs and the polish.
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Thanks so much for the feedback, when contacting JTAC don't you have the coordinates on the CAS page? Voice acting is complicated, but some empty spaces need to be filled in somewhat. It was either that or we go typical Navy and Marines, we call Ziplip and nothing goes on the radio. But I'm afraid that would cause more grief. As this campaign will go through a major re-haul next year I'll keep in mind of some of those features. AI is always hard to deal with, and balance, I always tried to avoid safety valves and making some AI magically disappear in an explosion, but that will happen during the overhaul.
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Thanks for reporting. I'll check the mission.
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I'm afraid I don't understand man. Say again!
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Hi there, What green button is that? Finish mission? Or the one to start a new mission? This may be a DCS bug that's under investigating and that supposed to be fixed at the next update. Check this forum post.
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Hello folks, If anyone is interested in watching some videos and walkthroughs for this campaign I have put together a playlist on YouTube. Feel free to have a look here:
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investigating Won't let me progress to 2nd mission
SorelRo replied to dugite57's topic in UH-1H The Huey Last Show Campaign
So, there's two way about it until the update makes it. you can modify your .lua file where it keeps track of your progress, there's guides on how to do that. Or you start the mission 1 again, stop it after it loads and okay with 50 score, this will over ride the previous score and it will allow it to skip it. Also, you could restart the campaign and skip the mission. -
Hi guys, it looks like this will be fixed soon. It is a bug that was acknowledged by the dev team at Eagle Dynamics, and they are adding a fix.
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investigating Won't let me progress to 2nd mission
SorelRo replied to dugite57's topic in UH-1H The Huey Last Show Campaign
It looks like this will be fixed soon. It is aknowledged by the Eagle Dynamics dev team. -
investigating Won't let me progress to 2nd mission
SorelRo replied to dugite57's topic in UH-1H The Huey Last Show Campaign
If the player wishes to skip the mission, they will select the mission in the mission list, and click the skip mission button. Each mission displayed on the list can be selected, and the briefing will be displayed in the right hand window. Currently the image in the top right will remain as the main campaign image. -
investigating Won't let me progress to 2nd mission
SorelRo replied to dugite57's topic in UH-1H The Huey Last Show Campaign
This is not something that's under my control, if the mission score is 100 it should progress, I'm afraid you will have to skip it for now. I'll report this to the ED guys and see what they can come up with. Cheers, -
That's a bug with ED. I'm trying to escalate it, it happened with other campaigns but i don't have a resolution, unfortunately.
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Suggestion for campaign. Semi-real but based on the real events. Mi-24.
SorelRo replied to Odessa's topic in Baltic Dragon
Back off that's the one I'm working on. -
Following the road, you should have had a few messages as you recce several clearings, then you should have found more things, i don't want to spoil it all away. If you feel that you are lost why not using the kneeboard and drop a carrot there and get your bearings. Navigation is hard anyway and navigation by map and compass is not easy. Mission 5, you are right, easy to implement and add it. NBD is due to my stupidity. I added 650 in the trigger and not 0.65 as it should be and it carried over to the missions that use it. Update is on the way for that already. Thanks a lot for your feedback, much appreciated. Also, looking at the docs i see that the innitial doc is missing. I'll re-send it. Cheers,
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Meaning of waypoint attributes?
SorelRo replied to jetsimace's topic in UH-1H The Huey Last Show Campaign
I'll check on the radio frequencies. Thanks for flying it. -
Mission 5 is a 3 parter, do you remember what part?