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Lace

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Everything posted by Lace

  1. Minimal. SP only I use Tacview for debriefs, 476th range targets, and a couple of SAM asset packs. No other community/unofficial mods, no scripts.
  2. The problem with this map is that with the exception of some Gazelles, most air assets were based thousands of miles away from the action. The map would be huuuge. I would still buy it though, and have made several Épervier/Ouadi Doum missions using Syria or NTTR as stand-ins.
  3. The main 'gap' was north of Fulda, with a smaller avenue to the south. Historically it had been of importance (Napoleon retreated through it, and Patton advanced through it), so it was assumed it would be part of a Soviet invasion plan (along with other avenues of advance) and an obvious route to Frankfurt. The North German Plain would have no doubt seen some action too, but Fulda became more synonymous with WWIII because it was in the American dominated CENTAG.
  4. Scorpion and Scimitar, great for Sennelager!
  5. This is a great reference source if you can get a hold of a copy... Lots of info and useful sketches.
  6. At least there would be a reason to stow the TGP on take off & climb out.
  7. Mission 4 - Only Fools Rush In... 1987 Fulda Mission 4.miz
  8. The RTX 3080 Mobile came with either 8 or 16GB IIRC. My Alienware x17 has the 16GB version.
  9. I found this for the upgrade program from A to C
  10. At the moment I can't equip my AI AH-64As with Hellfires as the version we have is too modern for the CW Germany map. Can we have an older version please?
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  11. Of course you can substitute a lot of things in DCS. It's not the same thing though. The cockpit is very different and those big full-colour MFDs feel so out of place in a 1980s setting.
  12. Mission 3 - Tequila Sunrise 1987 Fulda Mission 3.miz
  13. Mission 2 - Starting Blocks. I've changed this to a hot start for anyone who doesn't have the WPs programmed. I'll do the remainder as hot starts, as there isn't really any value in cold starting FC3 modules IMHO. 1987 Fulda Mission 2.miz
  14. It worked when I tried it, I'll have another look. I know the FC3 A-10 nav system can be a bit buggy though.
  15. Mission 2 - Starting Blocks. 1987 Fulda Mission 2.miz
  16. Yeah, you really don't need to worry about QFE on any aircraft with a RADALT. Just set QNH as above. Even IRL altimeters have hard limits on how far up or down you can wind them.
  17. The first couple are low on action, more 'scene-setters'.
  18. Mission 1 - All Weekend Leave is Cancelled. 1987 Fulda Mission 1.miz
  19. The first couple are ready and I'll upload them shortly for anyone interested. Usual transition to war scenario, 198x. Starts with a transit to simulate forward deployment of the 91st TFS from Bentwaters and Woodbridge in Suffolk to Sembach in Germany (Bentwaters and Woodbridge would have then been backfilled with ANG F-16s). A quick Fulda fam-flight follows, and then into the thick of it from mission 3 onwards. Feel free to swap out the A for a C if you want. I'm fully conscious of the limitations of the FC3 aircraft, but prefer the authenticity of the 'map and stopwatch' A-model. No PLOGs, kneeboards or voiceovers. Usual caveats apply, apologies to the purists if units are not placed exactly as their wartime deployment plans, but I need to make a conscious effort not to drown myself in historical accuracy at times. As Stephen King said, 'don't get it right, get it written'.
  20. I'm running it in VR on a laptop (i.e. diet) 3080 with 16GB. Perfectly acceptable performance for me, YMMV.
  21. Having spent several hours this weekend over Fulda in the FC3 A-10A all I can say is, please please please consider a FF A-10A! The aircraft was literally made for this map.
  22. As the title. In the ME or F10 it is not immediately obvious where the border is in any of the three chart/map styles. I know it's not a difficult task to cross-reference a contemporary chart, but it would be nice to see it in game.
  23. I guess this is the de facto 'First Impressions' thread then? I'm not a hamburger, so can't comment on the geographical accuracy of anything. However, I love the map so far. I've tried out a few aircraft in a few locations but still only about an hour in. My biggest shock was the performance. I had fully braced for a terrible VR experience and was pleasantly surprised that it seems to run as well as pretty much all other maps, only slowing a bit over the built up areas. My test flights were in rain and fog, so I would expect CAVOK conditions to improve framerates a bit. When Syria launched it was unplayable for me until a few rounds of updates and optimisations, and I was prepared for the same here. I flew a Gazelle over Sennelager, which seemed a bit empty, but fine to build on. I took an OH-58 briefly around Fulda, and a F-15C out of Bitburg, under the clouds, through the valleys, and then up over the clouds for a quick look around until I had to shut down. The FC3 F-15C performance was very smooth, even over the detailed base area. The Kiowa (always a poor performer on my system) was a bit stuttery, and the Gazelle was fine, but flying in a low-detail area for the most part. Next flight I've a 'GR-5' lined up at Gutersloh for another test. Anyway, TLDR; Map looks great, and performs surprisingly well in VR.
  24. Agreed. Airfields are generally very well tended.
  25. Since everyone else is asking... Push the boundary north-west a bit and you can include Lakenheath for the F-15C & E, Bentwaters/Woodbridge for the A-10s (and back-filled F-16s), Honington and Marham for Tornado (eventually) etc etc. That whole part of the UK is flat and featureless anyway ( ), so a low detail coastline with some airfields is all it would take.
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