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Lace

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Everything posted by Lace

  1. I would just like the kneeboard to be, you know, on your knee. Especially for VR users. That way it could be left active without blocking out the sky/instrument panel. It would be great if the new (and much appreciated) RT log could be placed into a kneeboard page too, rather than having to pause through the 'ESC' menu to access it.
  2. Whereas for me (on my old system) I barely noticed any change with Vulkan's introduction to X-Plane (as a VR user).
  3. I think that some people genuinely believe that if a module is realistically detailed enough, then they can convince themselves that they 'are a real Apache* pilot', and therefore any deviation from the ideal 'perfect' simulation reduces their ability to maintain that illusion. We all know ED strive for an authentic experience, but we all also know that this is an entertainment product, even a (whisper it) game. * insert any module here
  4. Until a few weeks ago I was running a 1070M (Aorus X7V7) in VR with acceptable results. The Hind on the Marianas was a no-go, and and unit-heavy scenarios were also out, but it worked well in NTTR, SoH and Caucasus for simpler SP missions.
  5. I'm going through the same process - where will I find the controller GUID please?
  6. I used to do a lot of 3D studio stuff a long time ago, and am considering starting up again with some simple DCS objects. Is there a beginners guide to the software and process required to do this? I know the game has moved on somewhat in the last 20+ years
  7. The first five modules listed should be, also the FLIR and dynamic WX. The remainder carry the caveat 'maybe'. The MiG-23 and A-7 are pushing it admittedly.
  8. Yep, a welcome addition which replicates the real-world writing down of relevant clearances etc.
  9. Yes, how could I forget the F-1, another instabuy for me.
  10. Have we ever seen a year where DCS will receive such quantity and quality added to the lineup? We can realistically expect the Apache, F-15E, F-4, South Atlantic, MB-339, maybe Kiowa, BS3, Bo-105, Corsair (maybe both F-4U and A-7?) MiG-23, new FLIR, dynamic WX, plus others I've probably overlooked. There seems to be so much on the cards for the next 12 months. The only downside is the sheer amount of study which will be required. I think 2022 is going to be an amazing year for DCS, and I for one are hugely appreciative of the work going on.
  11. Great news. A true cold war icon.
  12. 2020?
  13. They are available in the 'User Files' section, but only as individual files. I haven't tried writing them as a campaign yet.
  14. They were intended more as a distraction than a threat. After the attack it is unlikely the player would have enough fuel to engage the Flankers WVR. It was meant as a test of decision making, assessing fuel, and not getting dragged away from home. If you tried to chase them you'd end up with a long cold walk back.
  15. VR and XBox controller work well for me when I'm on the boat.
  16. It's not just about mass, drag index plays a part too.
  17. VR solves many of the issues. The addition of depth perception makes up for a lot of feel. I'm not convinced by your suggestion - I'm sure I can't distinguish six different notes playing at the same time and translate that into meaningful data on how the aircraft is performing at that particular moment. Maybe you can, but I'm no musician. I'll just stick with a glance at the HUD or gauges thanks. Also, there is a reason pilots are trained to rely on instruments and visual cues, rather than feel. Even in VFR conditions your sense of balance can be tricked - google Somatogravic illusion for an example.
  18. This seems like a great solution to me.
  19. But arguably less interesting, at least from a combat air power perspective. If you want to simulate a realistic peer or near peer conflict then the only way to do this is with older units and historical scenarios, as the documentation is simply not available to accurately model the latest airframes, systems and weapons.
  20. Just make DCS stickers, then you can brand all your own stuff.
  21. Yes, I wasn't trying to contradict you, I can read. I was just pointing out that if you incorrectly set the elevation in the editor, it is not as simple as changing the elevation to zero in the STPT page. The explanation clearly wasn't for your benefit, it was for the OP or anyone else who is struggling with the operation of the TGP.
  22. However, it is worth noting that this is not how it works on the STPT page of the DED. If you set elevation to 0ft then the TGP will (in 99% of cases) be tracking a point below the surface, and seem to be skimming over the ground (the effect is more pronounced in places like NTTR where ground level is well above sea level), whereas it is actually stabilised on MSL, rather than the ground elevation at that point.
  23. Related to this, but ATC clearances & 9-lines automatically copied into a kneeboard page, to simulate writing them down as received.
  24. I could name 50 regions on the planet I would rather see before Hawaii, especially given we already have a Pacific islands map. Very narrow appeal IMHO. But hey, this is a wishlist thread.
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