Jump to content

bies

Members
  • Posts

    1748
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by bies

  1. Whole MP role selection should be revised. It should be graphical selection of the airfield on the map (with man don't being forced to remember where every single airfield is located at given map) - and then selection of specific available airframe on selected airfield. This would be whole lot more beginner-friendly. I personally know at least 2 guys who were discouraged seeing massive list of airfields which location in relation to the front they didn't remember/imagine and all airframes thrown to one super long list. Super long mouse scrolling through everything, without even knowing where is given airfield, scrolling through both sides, different airfields, different airframes etc. everything thrown in one single list. I guess ED already has this in their TO DO list, but they obviously have limited manpower and not everything can be a priority. Though this one seems like really easy task, not requiring any specialized knowledge of complex coding like graphic engine, aviation engineering etc. so it can be done by one of the less experienced guys.
  2. Yes, but AWACS should be made in a more realistic way. AWACS should have real life limitations like antena rotation update, tracking precision, identification through parameters, range resolution with merges etc. Right now playing as GCI you have perfect awareness without limitations, you can see precise aircraft type, you can even see an enemy missiles and it's exact type, every object has perfect parameters to the single feet of altitude, to the single knot of speed, updated in real life, all the time, without merges. A bit more realistic AWACS/GCI with real limitations would be even more attractive to use.
  3. CSAR would be particularly interesting I'm Dynamic Camping. Another attractive mission, quite easy to make. It looks like low-hanging fruit.
  4. Overall WW1 air combat has great potential, but WW1 module would have purpose only if we would have WW1 map, WW1 asset pack and a few WW1 AI aircrafts before. Without all of that it would be even more out of context than I-16, with 0 WW1 enviroment. It would make DCS even thinner, spread over even wider timeframe. Flying a WW1 Albatros over 1990s Caucassus or WW2 Normandy against WW2 aircrafts, strafing WW2 tanks would be just stupid, without any atmosphere, absolutely hopeless and boring after 1-2 flights. It would be basically an aerobatic plane, not a fighter. (Another thing is RoF/FC devs stated there is only so much WW1 aircrafts hard data available, thus it wouldn't allow DCS devs to create more detailed modules than RoF/FC already has - nullifying DCS high fidelity advantage)
  5. For me it was the opposite with Reverb G2, i just installed OpenXR and i didn't change anything, just plug and play. I didn't even have SteamVR. It works good both DCS and other sims. I used Pimax 5KX before, it was a bit more complicated to setup.
  6. Already done, just check yourself. It has been implemented some 2 months ago as a "testbed".
  7. Su-27S, MiG-29A, MiG-31, Tu-160, Tu-22M, Mi-24P, Su-17M, Su-24M and many others are all Soviet aircrafts. They are not that old. Some are actually still a bit too "modern" for Russia to be modeled. Like i.e. non-modernised original Soviet MiG-29 9.12 from 1983. Let alone original Su-27S or MiG-31.
  8. Mi-24 received working wipers wiping the rain from the windshield. I guess other helicopters receiving them later on when Mi-24 implementation proving to be successful.
  9. No. RAZBAM stated CFT will be permanently mounted. I'm perfectly fine with that. It's a strike aircraft and it always had CFT in combat. Making fictional Thunderbirds air show doesn't justifies coding additional FM. BTW: Maneuverability is far more about wing loading. Not T/W ratio. What is more if 2 have similar T/W but one has significantly higher wing loading it will need bigger AoA for the same G wasting its effective T/W through fighting bigger drag. Let alone additional drag of CFT.
  10. You mean prioritizing over the Apache? Hornet and Strike Eagle are being work on by two totally different companies, Hornet is being made by ED, RAZBAM is making Strike Eagle. This is specific Boeing company license bought many years ago.
  11. I would like full fidelity F-15C MSIP II 1980s/Desert Storm. 2000s one with datalink and JHMCS would be proper only for USAF vs USNAVY fictional scenarios as we will never have proper OPFOR from this era. When 1980s/Desert Storm MSIP II would have lots of proper timeframe correct OPFOR to fight with, MiG-29A, Su-27S, Su-25A, Su-17M, MiG-23MLA, MiG-21bis, and AI MiG-25PD, MiG-31B. And lots of real life air combat history, Cold War era / 1980s servers etc.
  12. It depends what do you mean by Russian? The Soviet Union 1922-1991? Yes. Many Soviet aircrafts are in DCS already. MiG-15, MiG-19, MiG-21, Mi-8, Mi-24. And many more are coming being already developed MiG-17, MiG-23, Su-17. Or The Russian Federation 1991-2022? No. Russian aircrafts won't be allowed due to extremely prohibitive Russian law and i guess during the war they became even more paranoid - ED even had to cancel early 1980s Soviet era MiG-29 9.12. Probably they will never be any Russian 2000s fighter in DCS. Surely not modeled to have anything in common with the real aircraft.
  13. The core of this problem is: ED and 3rd parties systems are not compatible/unified. It should work like that: some 3rd party or ED developed some particular system - all other developers and ED are free to use it. This would make everything more compatible and modules faster to develop. Plus less unexpected bugs after patch.
  14. That's the problem - according to him you don't feel much since AH-1Z doesn't even have cyclic stick. If i understood him correctly, instead it has short electronic joystick, like F-16, placed on the right panel, which you use to tell the helicopter what you want to do and it is not even connected to the rotor. Its all 100% computer controlled. To be honest if i would have Cobra in DCS i would like some pure variant with classic helicopter collective and cyclic. It's a small nimble helicopter, it would be fun to fly. I'm afraid super modern Z variant would be like Apache D with different flavour and without radar. Does it even have any combat history?
  15. It works awesome in DCS. It this app works with IL-2 as well?
  16. Isn't AH-1Z variant totally classified and impossible to be made for DCS, without the slightest chance Bell Helicopter signing the lisense or revealing it's avionics and systems details? USMC declared that the AH-1Z had attained combat readiness just at the end of 2010. Some time ago i've heard an interview with AH-1 pilot, he flown W and Z variants and he stated something like AH-1W was far more fun to fly as Z was fully computerized flight control. But overall every Cobra from AH-1G to AH-1W should be possible to make in a realistic way.
  17. Yes, Israeli bought 75 F-16A Block 10 in 1978 and used them with great success in air combat shooting down MiGs with guns and Sidewinders. The same Block 10s were used for ground attacks as well, including attack on Osirak Baghdad nuclear reactor installation in 1981.
  18. Block 10 still had original small tail optimised for maneuvering. Block 10 was the variant which achieved some 2/3 of all F-16 air kills ever.
  19. It would be nice, it was relevant important aircraft and it was used during Vietnam war as well. I guess first ED will overhaul original F-5E and then maybe F-5A can be made.
  20. Middle East it the most represented region in DCS. We have Persian Gulf/Hormuz Strait and Syria with Cyprus and north Israel. Sinai Peninsula map and possibly Afganistan are coming. Only Iraq, arguably the most relevant, is missing. Is it possible to merge a few already big and demanding maps into one even bigger without sacrificing FPS? Probably not. I guess we need to wait for multithreading and Vulcan implementation, but who knows.
  21. At this moment i would say our best bet may be RAZBAM making fighter Eagle F-15A or C after they successfully finish Strike Eagle. But who knows what's going on behind the scenes.
  22. On Mi-24 wipers already wipe the rain off from the front canopy. I assume Mi-24 is a "testbed" of technology. It is good enough and i hope we will see it on Apache as well, in a near future.
  23. bies

    Cuba

    F-100 Supersabre, A-1 Skyraider.
  24. bies

    Cuba

    MiG-19 as well.
  25. Both pilots and jamming looks awesome. Can't wait to get my hands on them.
×
×
  • Create New...