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bies

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Everything posted by bies

  1. DCS Cuban Missile Crisis ! Needed aircrafts of this era like MiG-21F-13, Su-7B, Su-9, F-4D Skayray, A-4D Skyhawk, F-8U Crusader, U-2, F-104 Starfighter etc. SA-2 S-75, CIM-10 Bomarc missile systems.
  2. Maybe by changing Normal to Bore button befow the HUD.
  3. SD-10 parameters and electronics are strictly classified. We will not be able to verify its effectiveness like we can in case of weapons used in many real life conflicts.
  4. The only US F-16C variant ever integrated with AIM-7 was Block 25, and not all Block 25 machines were integrated, there is an interview with a pilot flying them. Overall AIM-7 were close to useless with small F-16 radar that's why USAF never deployed AIM-7 integrated F-16 in Europe. AIM-7 also significantly decreases F-16 kinematic performance, acceleration, climb, maneuverability, range - F-16 contrary to AIM-7 integrated fighters like F-4, F-14, F-15, F/A-18 - didn't have semi-recessed low drag AIM-7 pylons. Oh, and "they" absolutely didn't want AIM-7 from start. USAF specifically didn't want it. Masterminds behind F-16 concept Boyd, Sprey, Myers absolutely and purposely didn't want AIM-7 on F-16. That being said i would love any Cold War F-16, especially lightweight more maneuverable early F-16A, especially super nimble Block 1, 5, 10 - with small tail, better for dogfight, but worse for heavy bomb loads. Or topic night ground attack Block 40 with LANTIRN.
  5. Both would be great, early MiG-25P from 1971 with original ridiculusly powerfull vacuum tube Smerch radar and 1980 MiG-25PD with pulse-doppler-ish Saphir radar, integrated with R-60M missiles, RWR, flare/chaff dispencers etc. As well as even faster recon/bomber variant MiG-25RB.
  6. Yea, and AESA radar to shoot down every enemy from - at LEAST - 100nm, 200nm preferably to be sure i'll never see any enemy. And laser canons, lots of JDAMs. Oh, and two Mach=8 internal mounted railguns instead of vulcan gun. And it's not ED, but HB.
  7. Yes, as i said right now ASW is impossible in DCS, dedicated specialized 3rd party would need to join and code ASW environment.
  8. I've counted DCS aircrafts, current and in development. It's 9 from WW2, 10 from 2000s modern-ish and 28 from the Cold War. 9 WWII aircrafts (Spitfire IX, P-47, P-51, Bf-109K, FW-190A, FW-190D, I-16, Mosquito) + (F4U-1) 10 aircrafts from 2005-2010 (F/A-18C, F-16C, A-10C, Ka-50, JF-17, AV-8B, AH-64D) + (Kiowa, EF, Strike Eagle) 28 Cold War from Korea to Desert Storm modules (MiG-15bis, F-86F, MiG-19P, MiG-21bis, F-5E, L-39, C-101, Mirage F.1, F-14A, Mi-24, Gazelle, Mi-8, Huey) + (Fiat G.91, MiG-23MLA, MiG-17, A-6 Intruder, A-7 Corsair, Bolkov 105, Sea Harrier, MiG-29A, Su-17, F-8 Crusader) + low fidelity A-10A, Su-25A, Su-27S, F-15C, MiG-29 There are also 2 originally Cold Wars aircrafts but in DCS modeled as variants from 1990s not fitting any category namely Mirage 2000 and AJS-37. British aircrafts like Hunter, EE Lighting, Tornado, Jaguar or AI Victor, Vulcan etc. would be great.
  9. Right now i'm wondering if Cold War 1980s JA-37 with Skyflash is classified or maybe HB tried to obtain 1990s post Cold War variant with modernised avionics and only this one was classified? For me 1980s JA-37 with Skyflash would be the best anyway - this would be the one for Enigma server and Cold War SP scenarios.
  10. I would say 2 variants: F-4B since it did most of air real life combat over Vietnam in US Navy and it was groundbreaking entering service in 1961 with stunning kinematic performance, being slightly lighter than later models, having capable radar and IRST. And being proper for 1960s scenarios, even Cuban Missile Crisis. F-4J since it was the most modern Vietnam era variant, with arguably best AA radar and weapon system of its era being the first fighter in the world with operational look-down/shoot-down capability. Plus it still had hard wing having distinct flight performance with better speed and acceleration at cost of low speed maneuverability than F-4E we will have first. And maybe F-4S? It entered service in the very end of 1970s when US Navy was already well in the process of deploying F-14 in big numbers, but F-4S still had interesting features like first operational helmet mounted sight VTAS, slats like F-4E, partially digitalized weapon control system.
  11. Jaguar would be very interesting. Maybe not GR3 which entered service in 2000s and it would be badly outdated in 2000s, possibly even impossible to use in symmetrical battlefield and possibly still highly classified. But Jaguar GR1 from 1970s or GR1A from 1980s and Gulf War would be very nice and distinct, requiring skill to employ weapon, navigate and far more survivable in symmetrical battlefield.
  12. Dangerous Waters simulated controlable 1980s Soviet Submarines as well, different diesel/electric Kilo class variants (Project 877) and nuclear propulsion Akula class (Project 971).
  13. True, F-15 augumented flight control was significantly more advanced than classic hydraulic systems of its era with most basic dumping. Still every pilot i've heard flying F-15 and full computer FBW jets like F-16 or F/1A-18 confirm F-15 was very capable in BFM, but required way more skill to be flown well compared to FBW jets.
  14. 1980s ASW is simulated very well and reasonably in-depth in Sonalyst's Dangerous Waters with controlable P-3 Orion, MH-60 Seahawk, 688i, Oliver Hazard Perry, Akula, Kilo. With sound propagation, sound bouys, different types of sea floor, sound layers, passive and active sonars, magnetic anomaly detectors, FLIR cameras, different types of passive and active guided torpedoes, mines etc. "The hunt for Red October" in cold waters north of Kola Peninsula would be great in DCS, but to be close to Dangerous Waters level of fidelity and to be attractive and reasonably realistic it would require dedicated specialised 3rd party to join and make it.
  15. '88 Norwegian F-16 intercept in the Arctic with Soviet Coot.
  16. It would be awesome and super atmospheric. US carriers with A-6E, A-7E, F-4J, F-14A and Soviet interceptors like MiG-21bis, MiG-23MLA, MiG-29A, Su-17M, Su-25A fighting over Kola peninsula. Or earlier with F-8J, F-4B and MiG-17/19/21. Soviet Northern Fleet assets would be great.
  17. Big advantege of Phantom's Sparrows was the aircraft has been designed with 4 low drag semi-recessed pylons dedicated only for AIM-7 missiles. They add very little drag having 4 big missiles blended in fuselage boundary layer having small drag index compared to aircrafts carrying missiles under the wings and having minimal impact on performance. Later on F-15, F-14 and F/A-18 had similar non universal low drag semi-recessed pylons as well as they proved to be successfull concept.
  18. Plus early NATO launcher like Redeye.
  19. Shafrir-1, -2, Python -3 might be possible. More modern are ridiculously classified due to Israeli policy. This earlier, yet distinct Israeli made weapons would be great, to be honest I can see them being added to DCS together with some aircraft of that era which Israeli used being released. IDK, maybe F-15A or C, or F-16A,. Mirage III or typical Israeli one like Kfir, Lavi. Our F-16C from 2007 would use Python-5, but we can safely forget about such missile as long as we don't want totally unrealistic generic weapon with close to zero in common with real life being added to DCS.
  20. I won't say anything except for the fact ED made the right decision by only making API available to 3rd parties who can prove they are producing modules that meet certain standards. If there would exist this mythical group of modders capable of making high quality realistic Superhornet in DCS environment meeting DCS standard - they would already be working on it, as a DCS 3rd party with API and become rich after release.
  21. More, reality of many similar games shows you would have 10 different simulations of F/A-18E. One totally unrealistic, but with very good graphic, very popular on servers, doing 200° super cobra maneuver. Second quite realistic, but bugged and unplayable. Third rater simplified and unrealistic, but with good PR team, very popular, having 3 different sub-mods variants. Fourth very ambitious and quite realistic, in some aspects not that far from some real modules, but unfinished, poor visuals, released only because guys were begging to release what that had anyway. Unplayable. Fifth, the most popular in competitive MP due to having "modeled" AESA radar being able to detect anything from at least 200nm and fire "realistic" AIM-120D from at least 100nm with deadly PK. And a few less popular. ------------------------------------- Truth is making reasonably realistic, good audiovisual, rather bug-free, supported and maintained to be playable F/A-18C Lot 20 we have in DCS is the fruit of 6-7 years of work of big team consisted of professional very experienced coders and flight engineers, working full time daily ~8h job and being well paid. Doing anything close to that by few amateurs, having another job to live, non-flight engineers and experienced coders, without any official chief designer having always the last word - it will be impossible and module would be unrealistic, unfinished, compromised, bugged, messed with every new update, after some time abandoned. Simple rudimentary A-4 Skyhawk with very simple avionics is maximum what can be done and we have zero guarantee they will stop supporting it tomorrow.
  22. When it comes to Mirage F.1 it can comfortably fight anything pre-4th generation fighters. And the beauty of this era is pilot's skill is way more important than machine itself, if you manage to maintain better situational awareness and manage to attack from advantageous position it doesn't matter it is MiG-19, MiG-21, MiG-23, Phantom, Viggen, F-5E or anything else. Gun shooting or even going into position to fire early heatseeker from manual flight control tempremental aircraft is not so simple, there is lot more in such combat than 1-2° sustained turn advantage in one particulat conditions. You won't yank full stick and release 80° off-bore missile across the circle without aiming at first half turn. After one day flying it i think Mirage F.1 is in a great spot rigt now. Compared to i.e. Mirage 2000 which is too recent variant for Cold War scenarios, but outclassed by 2005 AMRAAM, JDAM, Link16, JHMCS Hornets and Vipers.
  23. You mean Mirage F.1 is simply not the first aircraft in DCS able to carry them? At first i understood Mirage F.1 don't have acces to them when i just dropped them few minutes ago. But i give the credit to the original creator of Durandal bombs in DCS then -IFE, good job.
  24. When dynamic campaign will be ready i can see runway cratering munitions like Mirage's Durandal and similar ones being way more important and some updated mechanics and graphical representation would be nice. It is still functional right now in DCS, just not very in depth.
  25. I think side-by-side cockpit will be great in DCS. Both A-6 and F-111 had analog navigation and fire control systems, involving and fun to operate and manual flight control. F-111 had fantastic performance when A-6 was carrier capable. Both would fit DCS or flight simulator perfectly. And we're withdrawn after USSR collapsed, not a big problem obtaining very detailed data.
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