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Vibora

3rd Party Developers
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Everything posted by Vibora

  1. We can try to do that when we finish what we have pending.
  2. Yes, I took this thread into account.
  3. Thank you hisothiro. Yes, they will be included.
  4. As you can see there is no C-101 update in latest ED's changelog. The reason is that latest 2.5.4 internal update was the 19th and we submitted our changes between the 20th and the 22nd. Bellow you can see the changes that we had prepared (but which are NOT included in latest open beta): DCS C-101 by AvioDev Added functionality of the following circuit breakers of armament panel in the C-101CC: • MACHINE GUN 1 CANNON • MACHINE GUN 2 • ARMING CONTROL • EMERG • NORMAL Fixed cockpit frame roundness between front and rear canopies. Fixed position of some of C-101CC circuit breakers of weapons panel, so that the white ring is visible when the circuit breaker is tripped. Fixed default position of C-101CC circuit breakers: white ring not visible now when the circuit breaker is pushed in (flushed). Fixed ignition switch functionality when using keyboard or joystick buttons. Fixed default position of ignition switch at mission start.
  5. Lo mismo digo por tu adquisición. Gracias y a disfrutarlo :)
  6. Muchas gracias jopasaps. Que lo disfrutes :)
  7. This is what my collegue Peyvolt passed me. Hope it helps
  8. We are simulating real features of the aircraft to the highest level possible. Implementing chaff and flares, for instance, would be a mere speculation, there is not even a switch in the cockpit for that system in the real aircraft. Our module is a fully realistic representation of the real airplane. Adding such feature would breake realism.
  9. It's in our bugs list. Txs.
  10. Hi EinsteinEP. It's simulated as the real aircraft. That's how it works in the real aircraft. Try to bind it to a spring-loaded switch (like the real one) of your HOTAS if you can.
  11. It's known. Key binding for dimmers and similar knobs doesn't work properly. Clickable cockpit works (mouse clicking). In the case of the ADF frequency selection, you have to use left mouse button plus scroll, right mouse button plus scroll or just scroll to rotate each of the knobs.
  12. And... solved. Wait for net update.
  13. Yes, it's something known. Will try to fix it. Thanks for your feedback.
  14. Looking nice! Good job :)
  15. Correct. If you exceed g limits on any a/c it gets grounded as you say. Breaking a wing is not easy at all, most probably happens after several events were g limits are exceeded without a proper maintenance. There is no record of a C-101 with a broken wing AFAIK.
  16. Sorry for the typo. I was writing from my mobile. I'll investigate what conditions could make the wing break. But, once again, that should be a really extreme situation.
  17. Hi Kontiuka :) I don't see how you could over-G the C-101. I mean, airplanes are able to support very high instantaneous g forces. Making the wing brake as soon as you exceed a certain g force isn't much realistic IMO. It shoukd be possible to accumulate airframe stress. I see it more realistic to not make the wing brake than making it brake if you exceed the g limit. It seems something to be discussed.
  18. Real engine sounds are still WIP. We hope to have it done soon.
  19. Último changelog de la Open Beta: DCS C-101 by AvioDev Improved buffet. It now vibrates depending not only in G load but also in AoA at high G loads.
  20. Thank you very much Chuck. You really deserve a medal from us for your writing in recognition of our module. You have made a very deep study of the module which took you to discover many of the details and features of DCS C-101. Hats off to you.
  21. Señores. Cierro este post para que no vaya a más el tema. Por incumplimiento de al menos las reglas 1.2 y 1.5, referentes al tratamiento con respeto y tolerancia entre miembros del foro y a las publicaciones fuera de lugar (off-topic) se toma la acción administrativa 3.1, descrito todo ello en las reglas de este foro. Saludos.
  22. It was wrong before. The glide slope was captured too early and the FD was commanding to climb instead of keeping the altitude hold mode on.
  23. Very nice tutorial Chuck. Congrats.
  24. We don't like to give estimates, but it could be around 2 months. We need to complete, mainly, multicrew, plus also real sounds and some input issues, as well as resolve the existing bugs, which are not too important.
  25. I don't know of any bug in glide slope, AFAIK all works perfectly, see the previous post, the glide slope capture mode activates when close to the glide slope. Before the GS is captured, the horizontal bar of the FD continues in ALT mode if it was previously activated (I recommend to do it that way, and of course, intercept the glide slope from below the glide). If you still see some issue please provide detailed info. Though I'm pretty much sure there's none with glide slope.
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