

Paladin1cd
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Everything posted by Paladin1cd
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I love the map, however I want to know when we will have destructible buildings to, you know, fight the war on. Right now it’s beautiful but this ain’t MS flight sim. I need to have major 8nfatructure to engage for objectives right? The palace, MOD, and TV station aren’t destructible and I’m having a devil of a time making a workaround so far. Could we have an update? Any chance that will be resolved with the expansion?
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Nice!
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Ugra Media: Question for you all as above. This is a beautiful map that could use a bit of clean up with frames but most importantly its not much use if I can't destroy key infrastructure that would be attacked during a war. Any update on when we might expect buildings to be destroyable? Much appreciated. Thank you!
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When will the full operation function of F14 radar be realized?
Paladin1cd replied to dandan's topic in DCS: F-14A & B
Only if we get A, J and S models near_blind. -
But the sparrow looks amazing burning into a target!
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Yes! Absolutely!
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The pilot options are really cool too. I like the file structure you set up - makes it hard for me to screw them up changing things around. Oh and yes, I'll take the hint so I can stare at them even more lol.
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Unfortunately we tend to have a hodgepodge of carriers, aircraft, ships, etc. We have carriers now that we can't deploy past 2006 as there was only one deployment with a F/A-18C compliment as far as I can tell, and that's when the Tomcat was retired. Plus we are simulating an era that clearly had stealth but we have no stealth a/c. Looks like the best we will be able to do is put the Forrestal off the coast with F-4s. Maybe by the time I'm 60 and can't see the screen anymore we will have a time period that's mostly doable. Problem is I'm closer to that than I'd like and I doubt I'll be able to enjoy it then.
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No worries just kinda struck me as odd in a combat sim. I love the options!
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Easter eggs? Dang it I’ll never find them and that makes me sad. is there any reason everyone makes their super awesome liveries with inert weapons instead of live as the default? Who’s flying inert weapons in dcs?
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GORGEOUS! Just grabbed the 55th. Beautiful work! Thank you!
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I’ll try that thanks. I just have been through it all so much I can’t figure it out. Blows my mind and robs blue kf the chance to engage aircraft there to shape the battlefield.
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I’m sorry I think I may need to clarify. I don’t have any such code in my build - although I’m filing this away for later! I don’t intend for them to go at each other, they just aRe and this code is not in my files anywhere that I can find. Thus: what else may be causing it? I am just floored every time it happens. I swear there is a coup going on.
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Any chance of some assistance with the issue of having folks kicked off a mp server when one of these gets shot down? Beautiful mod but if that’s how it will function I am afraid I may have to go without it unfortunately. Beautiful work and I like the opportunities it gives us but a crash is just to annoying for most players to deal with.
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I think it could be very useful if implemented in a way helpful to communicate with players and get intel on targets in MP.
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Is that the group or the pilot name? it has to be the pilot name and must match exactly in the script - which you probably already knew. I always forget and use group name though.
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I'm at a loss. Is there anything in Skynet, A2A dispatching, MOOSE, MIST or the ME that would cause red AI to start chasing each other and killing each other who are all Iranian and all red?
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No I used destroy map object as they were bombing hangers and runways... I'll see if I can figure a way to use that - thanks.
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My planes have a WP to go in at 25000 but go in at 12000. What is up with that? Anyone know a way to get them to actually go where and how ordered? They are capable of it - F15Es moderately loaded. 70% fuel.
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Thanks. I try to be entertaining.
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Ah so I can use a moving zone to track urine! Awesome. That’s what I get for using my phone to post.
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All, is there a way to have a call out when a unit breaks a certain perimeter? For example if an animal urine gets with an X miles of the AWACS? Or to have a sound play?
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When loading up in ME I can no longer see the AC to update liveries and verify loadout. After messing around a little I also have a mission set up at 10 in the morning and the suns up - screen is black.