Paladin1cd
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Everything posted by Paladin1cd
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for future growth SA-17 is listed in Apache RWR. New SAM incoming?
Paladin1cd replied to RocketmanAL's topic in DCS Core Wish List
Cool. But this missile entered service and is another high end SAM site from late end of DCS - 2007 is when wiki says it entered service (sorry I don't have my spyglass in front of me for a better date). When are we going to have stealth represented? The more modern threats we get the more we almost have to have it - these weapons were designed with it in mind. The F-117 was in service from 1983 - 2008 and might be flying now even according to some reports. The F-22 entered service in 2005. It is problematic to continue moving the timeline forward when we have a major issue to address on the battlefield. We have heard ECM is going to start being a thing, GREAT! That also is a HUGE part of this type of warfare. But again we are getting assets that the Supercarrier assets can be used in the same mission as and yet we don't have the Superhornet variants that would make up carrier groups in the time frame as. Maybe better timeline additions would focus on the many systems prior to. Just my thoughts.- 9 replies
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- combined arms
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Thank you!
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That’s sweet, mind if I use it in public missions? also have you done one for anything else? I’d like something similar for planes but I suck with adobe.
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Isn’t it because your plane doesn’t loose thrust the way those munitions do when their rocket burns out and they immediately start slowing? The Mav is horribly slow to begin with so it only runs off for awhile.
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Thanks! Ok. Interesting.
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Yes!!!!
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I did a search and didn't find any info - what is this thing and how does it work? Maybe I'm looking in the wrong place, I just noticed it is part of the high digit sam mod.
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Firing missiles MLRS M270 not working
Paladin1cd replied to Art of Simulation's topic in Mission Editor
I’ve had the same issues. Do they need any other vehicles with them? -
Best of luck! I took a look and was disappointed to have it not be pure red v blue so I think I shall opt out, but anything new is good for the community and there are many ways to play the game. Nice work on the missions!
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Got it, thanks for the reply!
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Nice work, two questions, probably naïve in nature. How does it work with multiplayer, do all players have to install? Is there a way around that? Second, are there destroyed versions so they can be targeted?
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+1 neat little change would be pretty awesome for the background - or to move it from a graphically intensive scene that hurts initial load in.
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Thank you! I must have. I’m always looking at missions trying to learn in the ME. Thank you!
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Nope, ongoing issue that has been asked to be addressed without comment. What point is a beautiful map if you have no mechanism for using some of the primary targets on it for bombing in a Digital COMBAT Simulator? It’s not hard, I’d just like a comment. Seems to me that’s not unreasonable for a forum that is the place for centralized discussion for the application as a whole and in English as that appears to be the way in which it was sold to me - if it was sold in German and I purchased it that would be on me. If I wanted a map to be destructible in the other simulator that’s not really reasonable. Here it is and I’ve asked several times, all nicely but that previous one, and no response. Id just like some response when I purchased it about when it’s going to be updated or if it was in this update.
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Hello: I have been mission making and this mod has popped up and I can't seem to find it nor can I figure out how it is in the mission. Anyone able to point me the way please?
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I love how they do not respond to questions about destructible buildings.
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My update hangs at extraction - anyone have any fixes maybe?
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Will the great expansion come with destructible scenery?
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Roll trim with asymmetric loadout in flight
Paladin1cd replied to Rmnsvn's topic in DCS: F-16C Viper
I just want them to fine tune the trim controls a bit. They are to granular right now. Gotta be. -
I'm using CSAR but there isn't a way I know to configure it to do that and what I'm trying to do. I think it's either one or another.
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Thanks dark_wood! And wow that’s a cool lua Pravus. Thanks to both of you!
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Looking for advice on how to do a helo rescue. I think I can do it with triggers but it will be a real pain. If group a lands and is in zone for x seconds it is considered loaded and a message triggers. Another trigger keeps track of how many loads are picked up until all are accounted for. Anyone think of another way that might be easier?
