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Flamin_Squirrel

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Everything posted by Flamin_Squirrel

  1. Delivering at the end of a date range isn't the issue, it's giving the impression you're going to deliver earlier than you actually will. I hope this is taken in the manner intended, which isn't as a complaint, but as feedback to helpfully help smooth future releases.
  2. It's not even out yet...
  3. Unlimited fuel, indestructible labels etc, give you a competitive edge, easy refuel would not. Not to say you don't have valid points because you do, but I don't think your examples are quite the same.
  4. You have purchased a product, not a stake in the company. That makes you a customer, not an investor.
  5. If you're trying to take the moral high ground here then, well... you need to try harder.
  6. Probably a fair assessment. However, since their biggest competitors are the TM Warthog and Virpil sticks, neither of which have twist ability, I expect VKB will be reluctant to add to the cost of their product without a strong customer desire for it. On the face of it, that desire doesn't seem to be there.
  7. Bold statement from someone with a link to their own youtube channel in their sig.
  8. Some people feel HB could have handled this release better. It is not your place to say they're wrong, and your language is totally unhelpful.
  9. Yes, there are no competitors, which is why it's all the more important to voice concerns in a (hopefully) constructive manner. It's not about complaining. And as a community simply not buying will accomplish nothing other than finishing off devs completely; that's hardly a sensible option.
  10. It's not possible in the L-39, you can't swap seats. And the only reason you can swap seats in the huey and Mi8 is because multi-crew isn't in place for them yet.
  11. I wonder, with modules as complex as they are now, could devs survive without early access to get some money in the door? I honestly don't know, but it's possible they couldn't. Otherwise you presented a perfectly valid and well reasoned argument, IMO. I think early access is here to stay for the most part though, hence devs need to be more open about what features to expect when, in order to remove the temptation to never finish a module.
  12. I wouldn't, but I don't think that means they should keep quiet either. ED are getting better at this with their Hornet updates, which are a good start. I'd ultimately like to see a detailed list of features with an indicative order/time frame. Keeping it vague is fine (I agree it's almost impossible to be accurate) but I think in the long run early access needs greater transparency.
  13. I'm guessing he knew how to follow the procedures before he diverged from them. It's generally better in the long run to learn the correct procedure and work on your technique than try to come up with a technique that works for the wrong procedure.
  14. Such absolutist nonsense (if you're not with us then you're against us) is not helpful. Please stop trying to prevent grownup conversation.
  15. I'd encourage anyone who doesn't buy for this reason (and who otherwise would) to speak up on here though, otherwise the devs will be none the wiser!
  16. TID Description: I'm guessing this should be 'off'? Enjoying the read so far :thumbup:
  17. Early access is a relatively new phenomenon. The rules are still being established, and I think these kinds of thread (while some may find them annoying) will ultimately help with that. More patience on the customer side and more transparency from the devs will also help.
  18. A legitimate question, although I expect you will get beaten up shortly. This module is probably not one you need to worry about though, as it looks like it's going to be largely feature complete when released into early access anyway.
  19. "an RWR" is correct; the rule doesn't necessarily apply to acronyms (generally if it sounds right, it is).
  20. Someone made a request, and the only people who are whining are people like you who don't want it.
  21. I know you think you're joking, which is what makes just about everything you've said even more ridiculous. Firstly, taking someone's reasonable argument and twisting it to (what you consider to be) the extreme is a logical fallacy and is a poor way to make your point. Secondly, DCS already has a lot of those things as options: invincibility, unlimited fuel, labels etc, so dismissing this idea on that basis is already null and void.
  22. I understand your point perfectly. The more you reiterate it, the more you're coming across as someone unable to have a grownup discussion without resorting to absolutes.
  23. At no point did mortalkombat even hint that that was their view. Their point was it wasn't possible to criticise, however legitimate, without someone coming to the devs 'defence'. Your response has only served to prove their point.
  24. Don't let the page count overwhelm you. The most relevant bit (at least IMO) is "The Aircraft" section that describes the systems which is ~250 pages. Next is probably normal procedures, which you can probably leave until the module is out.
  25. Not sure if this is what you're referring to, but you can have a course line or heading indicator, not both at the same time.
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