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Everything posted by HC_Official
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Real time weather (METAR) on your server missions HOW TO
HC_Official replied to Johnny_Rico's topic in Multiplayer
HI folks, This has been updated due to 2.8 changing some stuff in how data is store in the mission file, if you use the older version it will corrupt your DCS mission! https://ufile.io/jm68916y -
@Grimes very very sorry for wasting your time, traced issue to METAR weather script damaging the mission file inside the miz file, ED has changed some thinsg to do with the mission file layout and thats is what was causing the issue
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it just started spammng out those lines over and over again, will see if i can find full log I have not explicitly set script integrity on
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@Grimes I take it SLMOD is broken after todays patch ? 2022-10-28 17:19:48.952 INFO LuaNET (4296): SLMOD ERROR: unable to retreive events from server environment, reason: [string "return slmod.getNextSlmodEvents()"]:1: attempt to call field 'getNextSlmodEvents' (a nil value) 2022-10-28 17:19:48.952 ERROR LuaHooks (4296): [string "C:\Users\user\Saved Games\DCS.openbeta_ca\Scripts/net/Slmodv7_6/SlmodStats.lua"]:2400: attempt to compare nil with number 2022-10-28 17:19:49.537 INFO LuaNET (4296): SLMOD WARNING: Unable to start active units database, slmod.activeUnitsBase does not exist. 2022-10-28 17:19:49.953 INFO LuaNET (4296): SLMOD ERROR: unable to retreive events from server environment, reason: [string "return slmod.getNextSlmodEvents()"]:1: attempt to call field 'getNextSlmodEvents' (a nil value) 2022-10-28 17:19:49.953 ERROR LuaHooks (4296): [string "C:\Users\user\Saved Games\DCS.openbeta_ca\Scripts/net/Slmodv7_6/SlmodStats.lua"]:2400: attempt to compare nil with number 2022-10-28 17:19:50.954 INFO LuaNET (4296): SLMOD ERROR: unable to retreive events from server environment, reason: [string "return slmod.getNextSlmodEvents()"]:1: attempt to call field 'getNextSlmodEvents' (a nil value) 2022-10-28 17:19:50.955 ERROR LuaHooks (4296): [string "C:\Users\user\Saved Games\DCS.openbeta_ca\Scripts/net/Slmodv7_6/SlmodStats.lua"]:2400: attempt to compare nil with number
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VPC shift tool or the way I use joystick gremlin (because this works with any manufactures stuff not just Virpil)
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Question about the movement range of Virpil CM base
HC_Official replied to ergn's topic in VIRPIL Controls
using a CM3 + 200mm extension + deskmount , the grip will be pretty high up- 1 reply
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Virpil CM3 Base - Dis-assembly & Nyogel application Tutorial
HC_Official replied to HC_Official's topic in VIRPIL Controls
trying to hover -
Virpil CM3 Base - Dis-assembly & Nyogel application Tutorial
HC_Official replied to HC_Official's topic in VIRPIL Controls
I am guessing you dont fly helicopters ? -
Virpil CM3 Base - Dis-assembly & Nyogel application Tutorial
HC_Official replied to HC_Official's topic in VIRPIL Controls
Even you yourself admit to have noticed this even tho you are not using a "helicopter" style config -
Real time weather (METAR) on your server missions HOW TO
HC_Official replied to Johnny_Rico's topic in Multiplayer
here is latest build https://ufile.io/dtcsfsdc -
Bought the Virpil CM3 base as I thought it would have been an upgrade over my Virpil CM2 base. I fly helicopters a lot in DCS so a dead stick config would be great, but there appears to be an issue with the CM3 base when you use the clutches
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This might help other Virpil users out there, my brand new extension was faulty but the fix is quick to do
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Is it going to be worth going 3090 to 4090?
HC_Official replied to Digitalvole's topic in Virtual Reality
I could easily afford a 4090 card, I am not buying one on principal Nvidia are totally taking the P when it comes to pricing on these next gen cards Maybe if enough people did this they might consider reducing their prices, but if enough people buy them it does not bode well for the future -
Virpil CM3 base as helicoper cyclic curves?
HC_Official replied to Gunfreak's topic in VIRPIL Controls
how does your CM3 base feel when either 1. doing small circles 1 to 2cm in diameter 2. moving from center position and doing small diagonal movements -
I use the older trackir4 version of software (uses less CPU) + 3080 and never had any issues
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doing some playing around in the ME today and yes , spawned units are indeed cold
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Anyone else on the George AI merry go round in MP ? Set direct to a waypoint , get George to fly to it he arrives and proceeds to fly in a circle around the waypoint