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Everything posted by Airhunter
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PSA: F-14 Performance/FM Development Status + Guided Discussion
Airhunter replied to IronMike's topic in DCS: F-14A & B
I really think or have the impression rather, that DLC usage really depends on individual technique, burble strenght and maybe some other factors. There is literally plenty of boat footage out there to show both types of pilots. Obviously no one is flying the ball with just DLC but a few bumps of DLC depending on burble strenght doesn't seem like something not practical or unusual. The system was implemented for a good reason. -
Personally I'd rather see someone do Enterprise eventually as it's the most unique looking and one of its class.
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That's all fine but why weren't any Tomcat fixes included? FM, lighting etc. It seems like you are jumping back and forth between the Viggen and Tomcat all the time and in turn delaying progress of both, making both userbases pretty unhappy. Didn't you literally say in the past how the Tomcat was supposed to be out of EA by March and then by the end of this year? This goal now seems nowhere close given the past and recent progress. Not trying to be rude here just giving some honest feedback as a long term customer of all your products.
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You'd only call the ball during CQ, CASE III etc. During cyclic it should be ziplip.
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It very much still is a thing. Simply look at the VSI when in the groove and on the ball, you'll get an updraft followed by a downdraft and some shake closer to the boat.
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Use EO/radar, look up, lock and fire. Easiest thing ever. Clouds have 0 effect other than breaking line of sight rn.
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Hope this means we'll get an in-cockpit pilot model for the Mig-29 then. Should be pretty cool with the visor and actually be more immersive for that off-bore Archer use.
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Clouds, humidity, sun, time of day.
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*BUMP* Was this aknowledged?
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Probably looking at several months for this given the next major patch will be mostly for the Viggen.
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Nozzle position indicator : 3,5 max for the B ?
Airhunter replied to SHARP54's topic in DCS: F-14A & B
The B has the wrong nozzle gauges right now (should be a percentage). -
PSA: F-14 Performance/FM Development Status + Guided Discussion
Airhunter replied to IronMike's topic in DCS: F-14A & B
Yeah it's weird now. Thr 14B used to be a beast a year ago and now it barely hits Mach 1.2. -
Not really. Haven't noticed much of a difference frankly.
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reported AIM-120s + All AIM-120 API Missiles in 2.7.7
Airhunter replied to DSplayer's topic in Weapon Bugs
I have also seen this happen against Mig-19's and Flankers so I doubt it's just Tomcat ECM. -
reported AIM-120s + All AIM-120 API Missiles in 2.7.7
Airhunter replied to DSplayer's topic in Weapon Bugs
Those differences are not minute. Your last sentence also makes no sense. It's not entirely about ground clutter but the SNR, RCS and distance returns. -
reported AIM-120s + All AIM-120 API Missiles in 2.7.7
Airhunter replied to DSplayer's topic in Weapon Bugs
I think the above video really shows it all. Anyone who says otherwise doesn't play the game or know what he or she is talking about. -
Not for the A-10C specifically but it should honestly be standard on all modules. How come our old F/A-18C has one but all subsequent ED planes don't? Even Razbam was able to implement them to the Mirage and Harrier rather quickly and have plans to do so for the 15E on release.
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There seems to be an issue with how shadows look on the rotating part of the LANTIRN pod - probably related to PBR or some other texture map. In short, shadows on the rotating "head" of the pod (when stowed) appear much darker than on the rest of the pod or aircraft, making it seem almost like it's painted black. See reference pictures below.
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I actually like the baked-in static vehicles next to the island, adds some stock immersion. Better than an entirely empty CV like the Super Carrier.
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Oh yeah would really love to see it soon-ish too for that F14B action. Let alone the fact you could use it in the Reforger campaigns too.
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= System for Active Jamming
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PSA: F-14 Performance/FM Development Status + Guided Discussion
Airhunter replied to IronMike's topic in DCS: F-14A & B
Ok I get what you are saying now. Yeah that should generally be the case. Just the FM and thrust being WIP I guess. -
TLDR don't expect it this year.
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PSA: F-14 Performance/FM Development Status + Guided Discussion
Airhunter replied to IronMike's topic in DCS: F-14A & B
No. The TF30 performed better at the top end as the AICS (ramps) weren't adjusted for the F110, thus the A was faster. Acceleration should probably still be better on the B at lower alts by a good bit but up high the A should be slightly faster based on available data and some SME statements. -
reported AIM-120s + All AIM-120 API Missiles in 2.7.7
Airhunter replied to DSplayer's topic in Weapon Bugs
Yup, Sparrows are definitely underperforming based on public data and evals. However, I did have reasonable success with them in PvP fighting AMRAAM slingers and Alamo C dudes with ambush tactics. But yeah a 10nm high closure shot is easily defeated if the dude just turns away, dives or goes cold. Let alone the chaff thing. So do I, I primarily fly the Mig-29 and 21 in PvP. I mute the SPO-10 and notch based on visual geometry and AWACS bearing. Literally get a bearing from GCI and always have that +/- 90 number in your head to defend. But yes the only RWR that is fairly realistic is the one in the F-14 as it has some actual signal processign based on antenna position going on and isn't stable at all in a turning fight.