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Airhunter

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Everything posted by Airhunter

  1. I really prefer Chinese aircraft, way better missiles and more capable/versitile.
  2. I usually do use a 6x R-60M loadout and double-fox them due to their low damage. R-13M1's can be decent too when you get on someone's 6 unnoticed but they dont like pulling g's and can be fairly easily defeated. 13M1's can be effective but at the ranges you fire them you might as well get a bit closer for 60's and get a more reliable shot. On servers that dont allow all-aspect 60's the 13M1's are the way to go.
  3. They should since the model will most likely change as it's not finished yet. Just like they did for the Hornet. There also aren't that many Blk. 50 operators worldwide so I'd like to see all those done.
  4. Was hoping for a "whats to come in the upcoming year" Newsletter today but I guess it's not happening this year. A pacific map sure would be great though. Any map, really.
  5. Same as the new "reworked" ground vehicles and SAM's. Nothing yet.
  6. +1 on the ejection seat. Surely this cn be either animated or just left in the armed position.
  7. Pretty much all you asked above + pilot bodies, the LAU-7 launchers to be textures and some various minor visual fixes on the model and cockpit here and there.
  8. Oh yes, the Crusader can't come soon enough!
  9. Fixed, issue was on my end.
  10. I usually just turn the pipper off for IR missiles and listen to the tone.
  11. I mean, we already have a PLAAF livery and chinese cockpit option by default so why not get the PL-5 and maybe even allow 73's? You know, just as an option, that doesn't hurt anyone.
  12. Yeah but those files only affect the canopy textures?
  13. Basically this. (I only have the clean canopy mod).
  14. Yup, it is pretty damn good now.
  15. Correct, currently that is not implemented.
  16. That makes more sense, thanks!
  17. Sorry for asking but what exactly does it do?
  18. They're gonna improve it in an upcoming patch next year. This is the first addition as far as I understand.
  19. Used TWS in MAN last night on a packed PvP server and it worked just fine for the most part. You do need to work more to keep that target illuminated, but with Datalink and altitude information when the TDC is over the contact it is pretty easy to keep him within paremeters. Tomcat RIO's will find this quite easy. ;)
  20. Sometimes it works, sometimes it doesn't. I really think the TDC needs to be over the contact for you to IFF it. Regardless with SCS depress it should still change on the radar scope for the L&S target.
  21. So the FM was changed, huh? I need to test this.
  22. Since the recent update I don't seem to be able to fire more than one Phoenix at a target under TWS, after the first missile is fired the second one does not come off with trigger depress/hold. Is this intended or a bug?
  23. FIXED as of the latest OB (20th DEC 19). Thank you very much Heatblur! :thumbup:
  24. Obviously I was joking. Sarcasm my dude. The F-5 also only has the P5, no M.
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