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Airhunter

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Everything posted by Airhunter

  1. Exactly. They have either moved the art guy to some other project or I don't know what he's doing all this time.
  2. I checked, it doesn't even sweep for me. Will test some more though.
  3. Uhm, is this a joke?
  4. While there are several issues with comms, alpha textures, effects and tweaks to the new lighting model as well as performance I am fairly certain ED will iron those out in the next few updates. Sadly this kind of progress in the base engine has to be made at a cost. It'll pay off in the long run.
  5. The ground radar seems to not work anymore in 2.5.6. There is no sweep or picture in A1 or Bscope (A2) mode.
  6. I noticed that when flying certain aircraft like the Viggen or Su-27, JF-17 etc. (haven't tested them all) and getting behind a Tomcat, Hornet or Eagle, all of those aircraft seem to be dragging a huge smoke plume behind them in military power, kinda like the Mig-29. Easily reproducible in SP.
  7. Nothing is wrong in that regard. The current 54 (both A and C) is pretty easy to notch and chaff in MP and SP, I've done numerous tests myself. The whole 10G thing, if you are pulling 10G the missile sometimes needs to pull LESS to hit you, it all comes down to the angular velocity of the target it sees. Let alone the fact the 54 is rated for higher G's than that. Instead of complainign just accept the way it works currently and work with what you have. Someone who knows what he's doing is not going to get hit by a Phoenix if he's aware of the Tomcats presence.
  8. Yes, on the AMPDC there is a STEP function, you can bind that to a button on your keyboard. Highlights and cycles through DL contacts. Or not AMPCD neccessarily but the SA page.
  9. +1 the pilot model needs a complete rework as it is just a copy paste from the Hornet and doesn't have the right size or "feel".
  10. Sidewinders dont uncage in 2.5.6 As stated in the title you can not uncage the sidewinders (get the high tone) in this latest update. Radar lock or without.
  11. It indeed feels like DCS is always taking 3 steps back with every major update. ED still haven't even fixed the bugs they introduced in 2.5.5.
  12. So are you actually going to include a 3d pilot body to the cockpit ad well? Would certainly add to the immersion.
  13. Update is a hot mess and broke more things than it should.
  14. Nice...
  15. Roger. Didn't realize there were legal reasons involved (first time I hear that in the DCS communiy tbh.) My question is then why tease said changes to the cockpit and external model when the release of those is an open end and can be more than a year away? Appreciate the honest response and your work though. Keep it up.
  16. Is the RC2 patch still planned for Q1 or when can we expect the finishing touches?
  17. Yeah I dont know whats taking so long. The previews they showed last SPRING looked pretty much finished, especially the stock clean canopy. Seems like poor project management on their end jumping between different projects (21, F4U etc.)
  18. Reading through today's patch notes, do we still not have more than one stock livery and are the bease textures of the Viper still not finished? How many months has it been since relase now?
  19. Two Weeks
  20. Theoretically possible, yes, as it's a fox 3 with an active seeker.
  21. Fire in TWS, Mach 1+ and from 25.000+ feet then you'll get 20nm shots easily. Especially against AI, which just flies into TWS launches. The 120 is currently one of the best misiles we have in game so it is entirely on you to employ it correctly.
  22. That is clearly the Hornet, so no.
  23. Well, if it's not the F-4 I hope it's a full fidelity russian 4th gen aircraft. Apache would be cool too, however.
  24. Any news on this matter?
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