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AstonMartinDBS

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Everything posted by AstonMartinDBS

  1. %USERPROFILE%\Saved Games\DCS\Logs\
  2. I did some testing with different numbers of soldiers - here the result: Group size (Soldiers) Embarking 1 1 2 2 3 3 4 3 5 3 6 3 7 3 8 3 12 3 14 3 Summary: Independent of the group size only the first 3 soldiers are embarking. DCS Version: Current OB 2.5.6.60720 I hope, ED sets a high priority to fix this issue and we don't have to wait a month or more. A lot of missions are broken due to this problem. UH-1H Embarking issue tests.zip
  3. UH-1H AirbornTroopsIssue 02.trk Here's another Track (mission @Syria, > 5 MB)
  4. Damn, you're right. The issue returned. Only 1 out of 14 gets into the huey. In another mission (> 5 MB) none of 8 embarked. Why does this problem return every few patches? UH-1H AirbornTroopsIssue 02.trk
  5. Providing a short trackfile of the described behaviour helps the developers to identify if it is a bug or not.
  6. You can upload the track to drive.google.com for example and share the link here.
  7. Inactive ships ("late activation" via mission editor) are detected and trackable in SEA mode. GMT is obviously not affected for inactive vehicles. Track attached. FA-18C AGRadar SEA issue 2.trk
  8. Issue has been fixed in current OB. Thx @ED!
  9. On Steam the A-10C II Upgrade is available for EUR 9,99 at the moment. It's the same price which I've paid immideately after release of the Tank Killer on 30th september 2020. I wouldn't wait with the purchase if you really plan to upgrade.
  10. Oh. I've checked if it is already reported, but didn't find. Sorry!
  11. Tested with F/A-18C and A-10C II at several frequencies (118.050 and 250.150). Track attached. FA-18C PG ATC QeshmIsland RadioIssue.trk A-10C II PG ATC QeshmIsland RadioIssue.trk
  12. Welcome to DCS! But you can also switch to a kind of arcade mode by changing certain options in the options/gameplay menu.
  13. I don't think so. The only view I know is the "Cargo Cam" (RCtrl+RShift+P by default), which porivides some support at picking up cargo.
  14. Well... thank you anyway.
  15. Where did you find this ship (map/coordinates)?
  16. Welcome to DCS @jeffreymg! I recommend you to start with the A-10C (II). The Warthog has a lot of systems and has access to a large arsenal of weapons. Once you've mastered the Hog, you can learn other modules like the F/A-18C or the F-16C fairly easily. See you in the air!
  17. Yes, it works. Change both trigger types to "4 MISSION START" and remove the condition "TIME MORE" from both triggers. I only had to replace the player's P-51 with the standard TF-51, because I don't own the P-51. Here is your corresponding adapted mission from above - just test it: RAT_TEST_rudel.miz
  18. Optionally you can set the trigger type to "4 MISSION START" without the condition "TIME MORE". This seems to force DCS to process the scripts sequential.
  19. Your mission file contains this (outdated) script: local yak=RAT:New("RAT_YAK") yak:Spawn(5) but you wanna have this one: local sp=RAT:New("RAT_SP") sp:SetDeparture("Gudauta") sp:Spawn(5) I had exactly the same issue (see a few posts above). Every time you make changes to the script, you have to re-open/reload the script via your trigger so that it is also updated in the .miz file. Follow the notes from @Rudel_chw:
  20. v1.3.0 hochgeladen: Shortcuts für die Änderung der ROE des Copiloten, linken Bordschützen und rechten Bordschützen hinzugefügt
  21. Sounds good, but provide your mission file (.miz), please. And consider this hint:
  22. Now, that I wouldn't have thought of! Many thanks for this hint @Rudel_chw! You made my day, RAT works great!
  23. Exactly. Existing missions are not affected, but you can improve your old missions with RAT if you wish.
  24. Many thanks for this powerful script, but I need your help: RAT works great using the sample script which generates a few Yaks, but I couldn't manage to create flights from the Civil Aircraft Mod (CAM). Additionally to the Yak I've created a 737-template (group name "RAT_B737", late activation boxed) and extended the simple RAT script for the 737, but it won't work, only the Yaks are spawning. local yak=RAT:New("RAT_YAK") yak:Spawn(6) local boeing737=RAT:New("RAT_B737") boeing737:Spawn(3) CAM is installed well. Manually adding flights from the CAM, i. e. 737 in the ME works great. What am I doin' wrong? Mission: (removed) Versions: DCS: Current OB CAM: 0.8.6 MOOSE: 2.5.2
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