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Insanatrix

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Everything posted by Insanatrix

  1. No but instead of releasing a clear statement to their users they instead let the idea build momentum. Also it was inferred that this upgrade would not cost money and even though the FAQ may have changed from patch to upgrade that is not a clear sign or indication that it would cost money. To be more blunt it's not like saying " Guys we are going to charge for future software compatibility upgrades". Instead they changed the wording around to more suit their needs down the road when they decided what it was they were going to do.
  2. You're saying that only ED has the knowledge and skill to implement the features in BS2? or that only ED has the ability to do it due to the inherent lack of mod-ability of the series?
  3. Well when the 5th gen DCS title is out I guess I get to look forward to "Upgrading" the previous 4 then. Considering A-10 was built upon the BS's engine it seems now honestly like lazy programming that they didn't just keep the BS implemented in the new code as they built the A-10. I mean I was lead to believe from all the posts by developers and Wags himself that this would be a patch and then it comes out and it's a $20 upgrade. It just doesn't seem right. It also doesn't seem right down the road with the next module and the next module.
  4. I meant the Black Shark compatibility patch. I guess we have a cool new title to buy :music_whistling:
  5. So is this the Compatibility "patch" or is this something different?
  6. This is what I want if I can ever get the money for another guitar again. ESP F-350
  7. Only thing I found referencing it was in View.lua line 227 and below.
  8. So the higher the priority number the lower the ACTUAL priority the target is given if I understand you right?
  9. Well I have tried using it before and it doesn't seem to work. Is it intended to assign Target priority?
  10. You can specify a priority number in the JTAC menu Nate. I think that's what he was talking about.
  11. That's what I wanted to know thanks. I'm actually surprised, I didn't expect to see them try to make the SFW's work like they were supposed to. Kudos to ED for that.
  12. Do the skeets actively scan for targets though or are they still like a regular cluster bomb? I just ask cause I remember a discussion on this before about how it was very hard to implement that into the engine.
  13. I take it the CBU-97/105 improvements are just animations and don't actually change the way they function?
  14. I was hoping this would be something that would give Intel a run for their money but instead I'm disappointed as well.
  15. You have to select a TAD object to make the SPI you can't just make a point on the map the SPI. If you want to make a point on the TAD a SPI you need to first create a markpoint TMS Right I believe. Then you can make that markpoint your SPI.
  16. Generally people online want to help you because they are looking for the same experience you are and can't get it unless you know what you are doing :lol: :P.
  17. Ford would be the IP so Twelve o'clock from FORD IP range 10 miles?
  18. Best dancers I've ever seen.
  19. Infantry don't fire at a point for some reason, I've tried it before.
  20. just curious is everyone using windows 7 either 32 or 64? It might be due to something like the Aero feature stealing the focus of the DCS window?
  21. ugh .40 S&W's cost like 16 a box for reloads at my local indoor range. It's fun but it is expensive.
  22. As Paul mentioned there are spots on some runways that will somehow rip your gear off. I've run into quite a few of them at different runways actually.
  23. If you just give him the FAC role without specifying targets using FAC engage, He should give you targets that he detects and see's. I normally try to use that route, however it seems to be broken in the last patch. I tried it in a mission with Panzertard and he as well seems to think something is wrong so it should be getting looked at. They also need to implement some sort of target prioritization. I've had the JTAC give me a target 2km away while a enemy group is beating the piss out of friendly armor. It seems that there is no way for it to prioritize based on threat level, it just gives you random groups or groups you specify using FAC Engage Advanced Waypoint Action.
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