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Taxing airplanes gets stuck in some airfields
specterStudios replied to Amarok_73's topic in Bugs and Problems
Don't get me wrong in some circumstances we are able to do some funky stuff to counteract the AI but with airfield and the lack of area to move things there isnt a lot i can do b ut will take a look anyways just in case -
Taxing airplanes gets stuck in some airfields
specterStudios replied to Amarok_73's topic in Bugs and Problems
this is all the do with the ED AI, not really a lot I can do with this until the AI is improved -
Hello The models in question have nothing to do with the South Atlantic map. If we had done them, then yes this would have been the best place to report the issue. I will pass this over to ED as they may know where these models come from thanks specter
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Hi all I have used these twice since buying them so in mint condition Please join the Specter Studio Discord and ping me if interested https://discord.gg/uxGCqZx8 £80 o.n.o
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*** THE ITEM IS NOW SOLD ***
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Weasel started following specterStudios
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known South Atlantic Module Cover - Graphic Design
specterStudios replied to Wing's topic in Bugs and Problems
We had supplied an updated version of the box art as this was a error -
will take a look thanks for reporting
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Longer posts PAPI base for Ushuaia RW 25
specterStudios replied to western_JPN's topic in Bugs and Problems
thanks for reporting, I will extend the tarmac when I redo the Ushuaia airfield in the coming months which will solve the issue -
Stix started following specterStudios
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New Look and Feel for the South Atlantic map
specterStudios replied to specterStudios's topic in South Atlantic
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The new "hidden" airfield (Caleta Tortel)
specterStudios replied to Minsky's topic in South Atlantic
i may re-enable it in the future, but my thoughts are its not visible on the map, and IMPO is far too close to the edge of the map -
New Look and Feel for the South Atlantic map
specterStudios replied to specterStudios's topic in South Atlantic
updated the images -
Hello Everyone, I am sure some of you have seen the recent posts that I have made with updates to the South Atlantic map which brings with it higher fidelity. IMPO this is a game changer in that the ED lighting now works hand in hand with the terrain and makes for some absolutely stunning images. I just wanted to share a few of those with you (especially for those that only really check the forums) Anyways, here are the screenshots Enjoy!
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South Atlantic Terrain Terrain Look and Feel
specterStudios replied to specterStudios's topic in South Atlantic
yes, or at least basing the synthetic look on the real thing. just to be clear I am investigating what would make the map more popular which in turn would better serve the community with more choices with respect to missions etc so at this stage its just investigation
