

eatthis
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Everything posted by eatthis
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al good then. i often forget it and just deal with it lol
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yup. and use rudder to roll the aircraft NOT stick (you can use a LITTLE but it takes practise) when you have aoa on her, be gentle and fly her by feel and shes a beast!
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they wernt masking in this instance, they were shooting friendly strike ac at low alt
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what it does if left on is make the nose wander around when you have aoa on the jet. easy to test. stick it in a flat turn maintaining 15 units of aoa (the thick line on the gauge) then switch the roll sas on ands youl notice it becoming just slightly unstable
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so it should just be a case of get the radar pointing at the badguy?
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it was tws and i did wonder if it was horizon stabilized. i do use pal alot but i had no real idea where the badguy was and there were 10+ friendlies in the area including 6 f16s lol i think were gonna switch to low level earlier on missions like that, see how that goes
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roll off disengages the ap too afaik so i just do that. but i often forget completely and just deal with it lol
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i do, and its not just me either my whole sqn has big problems seeing bandits. we had an engagement last mission where i KNEW there was a red f16 on the deck killiong friendlies. wed come in at 35k at that point and started diving to intercept. tacview shows the red coming straight for me and me going straight at him, he fired an amraam at me from 10 miles (which i evaded by 940 feet!) i then turned cold to let my wingy come in and deal with him. the 16 followed me at a few miles range and then shot an aim9 at my wingy (which he also evaded) then the 3 of us got into a turn fight. at NO point EVER in that whole thing did me or my wingy ever get datalink or radar contact on that bandit! jester was calling his position but neither of us ever even had eyes on him either we just knew he was somewhere between us at a mile or 2!. a friendly f16 shot him in the end but like i said at no point in the entire aengagement did either of us have ANYTHING on the tid! im sure you can guess its pretty hard to fight like that lol. i assume the initial altitude difference really didnt help but after that we were literally pointing at each other and NOTHING
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different exhausts which makes a MASSIVE difference to sound
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mlc is a jester thing isnt it? its on by default? are teh other teen series radars similar for this?
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i have MAJOR issues spotting ANYTHING below me around mountains or just any land really, apart from get under badguys what tips are there to help with aquisition?
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is it accurate or not?
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are you deaf? it sounds nothing like the f16 or f18 gun. ive no idea which if any are accurate but they absolutely do NOT all sound the same f14 sound f16 sound
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oh ok, so it should be called the tirn pod then lol
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so you can guide a phoenix using only the tcs?
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it stands for Low Altitude Navigation and Targeting Infrared for Night are the navigation functions modelled ingame?
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Hate to wake up a dead subject but F14" "
eatthis replied to Gentoo87's topic in Heatblur Simulations
damn -
Hate to wake up a dead subject but F14" "
eatthis replied to Gentoo87's topic in Heatblur Simulations
NEVER! -
How well will the AIM-54 with new API compared to the current AIM-54?
eatthis replied to DSplayer's topic in DCS: F-14A & B
is that the kind of info the smes would know but not be allowed to say? -
could you add tomcats to this pretty please
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dont forget angled armour will have an effect
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PSA: F-14 Performance/FM Development Status + Guided Discussion
eatthis replied to IronMike's topic in DCS: F-14A & B
spot on feedback -
honestly i didnt notice much difference difficulty wise. i couldnt go back to 2d in dcs now though, vr is a different world!
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sooooo is the fm accurate or not?