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NightFlier

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Everything posted by NightFlier

  1. It's such a shame that ED is basically abandoning the huey. With a bit of "lifting", a couple of variants (212, 412) and civilian/military option for the pilots, the guy would be up to level with the recent announced upcoming modules for some transport, recon, and ground forces support actions (C-130, CH-47).
  2. What about having the Huey pilots without helmets and with a baseball cap and David Clark headsets? Would it be doable?
  3. I don't know why but the v20 SP is giving me a flable smoke for static smoke effect and plane crashing (like the DCS default one) instead of the usual Better Smoke nice one. Using OVGME in Main DCS folder (files are correctly placed as I checked the activation of the mod).
  4. Thank you so much That is wonderful, many thanks!
  5. A question about the White Top cover: It seems completely white without details, panels, rivets etc. What am I doing wrong? I Edited an existing livery (United Nations ITALAIR, easily found on the User Files) and put the white .dds files into the livery folder, changed the .lua with the lines posted above in this thread. Added the argument to remove the pylons etc. I don't know if it's just the skin file that is "basic" or something is missing.
  6. It would be a great one if someone skilled might make a United Nations skin for the 212/412
  7. Unfortunately they are not. I was wondering if the ability to have them is still hidden somewhere in the luas but I'm not good in dealing with them.
  8. Ok but it's unrealistic. Is there any way to disable it?
  9. Hi guys, I noticed this issue (I don't know for how long it's been there, not flying a lot recently...): The side part of the screen shows a much brighter illumination compared to the center view. Here an example, I just turned my head without changing any screen or game setting. Look at the hangars and the sky, they are too much brighter compared to the same area but looking straight to it. It happens in cockpit view only, not in external. Any idea? Is it just me or others are experiencing the same issue?
  10. Does this mod affect the logic and calculation of events and actions of the affected objects (i.e. Triggers, actions, movements etc.) or it's just a matter of rendering?
  11. Resuming this thread Is it possible to remove the side hard points but keep the front hard points? (electrical wire cutter)?
  12. Hi MiG-21 lovers When I got the 21 the canopy cover, the stairs and the rest of the "long stop" equipments, like engine cap etc. were no longer available in the module. I've seen old pictures of these and I can't figure out why they have been removed as they were so good looking, giving a realistic appearance of the airport apron. Do you know if those "arguments" are still available but disabled or there's no chance to get them back working?
  13. We would need more turboprop civilian aircraft (ATRs, EMBs, De Havillands...) as they are operated by military agencies as well (United Nations, Coast Guards, Customs etc.)
  14. Hi Eightball,

    first of all, I want to say THANK YOU for your mods, you make DCS looks more realistic and give a lot of opportunities to fulfill some mission ideas that wouldn't be possible without 😉

    I'm writing to kindly ask if you are interested in doing, or you are already working on, some of this possible objects as I'm very keen in doing United Nations operations in DCS:

    - Ground personnel carrying an injured soldier on a stretcher (possible animated, i.e. walking);
    - Mi-8 rescue personnell in the rear cargo (static stretcher with military paramedics);
    - Civilian refugees (to populate UN camps and african villages);
    - African insurgents/troops;

    It would fill an important gap in some of the funniest environment using helicopters and the upcoming C-130 module 🙂

    Regards

    Dave

  15. This would be super useful for 70-80-90s scenarios for both civilian and military use! We need more civilian airplanes as the CAM mod isn't great in 3D models and details.
  16. @Massun92 First of all, excellent job! Your mod is amazing and I always use it in my missions! I was wondering if you are interested in doing some apron equipments (GPUs, ASUs, steps etc.) used in 70-80s like the one in the picture, covered, uncovered, rusty etc. Both western and eastern side (they could be useful for more modern scenarios too as they are often operated even if old ).
  17. "Still WIP" is pretty appropriate or confusing (Try to get it )
  18. Hi guys, would it be possible to create the Garmin GPS used by F-14 crews during the last part of tomcat life? Even with limited functions, it would be a nice add to have it attached in the pit. It might be enough as an F10 map reapeter in monochromatic colors (possibly with the option to remove it like we do with the yoke) Pilot Seat RIO Seat
  19. @Rudel_chw I noticed that there are a lot of liveries folders in the mod, do you know if all of them are needed (as I remember this mod has been simplified and some variations have been deleted)? Just to reduce the pack dimension.
  20. You are the man! Thanks!
  21. I actually can't even see it on the F10 map. In any way (spectator, game master, either coalition etc.). It's weird.
  22. I'm trying to make it move (AI, not using CA) but he stays still. I put 2 kts in speed at starting waypoint and waypoint 1. How can I make it move/run?
  23. Great :)
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