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Everything posted by Baldrick33
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Steering while taxiing: which wheel brake control works best?
Baldrick33 replied to wernst's topic in DCS: Mosquito FB VI
The Deltasim slew upgrade does make it much more controllable as a brake. My preferred solution is to use the back half of the stick pitch movement using the warthog digital brake lever as a modifier. Switch it on for taxiing and initial lining up on the runway, then switch to pitch once moving straight. Similarly switch it on at the secondary phase of landing. Using deadzone so that centred is brake off. -
Tips for taking off with the Mosquito?
Baldrick33 replied to MisterMac's topic in DCS: Mosquito FB VI
The pinky trigger on the Warthog stick is a digital button (#4), not analogue. I just rechecked in case I missed something... I believe he is referring to the analogue mouse hat or slew control. The Deltasim upgrade makes this a lot more feasible as a wheel brake control in my experience. -
The TO assisstant makes things worse (when set to 0)
Baldrick33 replied to wernst's topic in DCS: Mosquito FB VI
As discussed in the wheel braking thread I think the digital wheel brake is a bit too sensitive. The Spitfire brake seems more progressive using a button. The Mosquito in my hands is much easier to taxi using an analog wheel brake (I use a modifier and half the y axis of my stick). Then I use wheel brakes to keep it straight and transition to rudder on take off and it seems fine. I never bother with trim either in the Mosquito or Spitfire. -
Steering while taxiing: which wheel brake control works best?
Baldrick33 replied to wernst's topic in DCS: Mosquito FB VI
Another alternative for those without analog brake levers is to use a modifier and switch your joystick between pitch and wheel brake. By using a deadzone of 50 and setting as a sliderit is possible to just use the pulling back as brakes and centred is brakes off. For taxiing use the modifier to use the joystick for wheel brakes and then switch to pitch part way on take off. When landing switch to wheel brakes by pressing the modifier. I tried using the China hat fwd as a modifier with my Warthog and I don’t use it for the Mosquito. This provides a decent range of control. It does mean you lose pitch if wanting to pin the tail wheel down though. My initial experience seemed quite positive. (I would prefer an analogue lever like the one shown above though!) -
[Official] SimShaker for Aviators
Baldrick33 replied to f4l0's topic in PC Hardware and Related Software
No problems here. I had to re-assign the sound card for the sound module but that was all. -
I have sometimes had my G1 drop to 60hz when I start WMR - it gives me a warning and needs a PC reboot to fix. Pretty rare, just a few times a year. I wonder if it dropped to 60hz after you started DCS, not sure how it could happen otherwise?
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After some digging around I found one way of doing it. Edit the clickable_defs.lua in the mods\aircraft\cockpit\scripts folder Switch the inverted value for multi position and 3 position switches e.g. local inversed = -1 if inversed_ then inversed = 1 end Now LMB pushes multiposition switches forward (or rotate CW) and also pushes buttons and RMB pull switches back (or CCW) The downside of course is this needs to be updated for all aircraft each time there is a patch. Assuming these files rarely change a batch file should suffice although always with a risk the files do change, so probably need to copy the originals and compare them with the new ones each time. Edit: note for some aircraft they do not have a clickable_defs.lua file and you need to edit the clickabledata.lua file Edit2: this method may not be really feasible as there are many variants of switch commands like spring 3 position switches to edit for some aircraft.
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Yes, I have CMS Up mapped to RMB, CMS Dn to LMB, CMS right to Mouse wheel forward,& CMS Left to Mouse wheel backward It all works fine, however to push a button I need to press CMS Dn which is counter intuitive. So I have also mapped CMS push as LMB for buttons. What I really want is to be able to use CMS Up for buttons and to push switches forward. So I either need to make RMB work for buttons or switch the convention for three position switches so that LMB pushes forward and RMB back. I had a look in clickabledata.lua but I was somewhat lost!
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Most modules have a three position switch convention of RMB for switch forward, LMB for switch back. Plus LMB to push a button (including MFD buttons) I would prefer the switch forward function to be the same as the push button function so I can map the CMS switch in my Warthog stick to emulate the mouse buttons and wheel using VR. Either I need to be able to make RMB operate buttons or swap the switch functions on three position switches so that LMB is forward. The alternative is to map the push function of the CMS to also be LMB for button pushes but it is more intuitive to push it forward for MFD buttons etc. I just wondered if this is possible?
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Steering while taxiing: which wheel brake control works best?
Baldrick33 replied to wernst's topic in DCS: Mosquito FB VI
The Spitfire more gradually increases brake pressure whilst the digital button is held down. It makes it easier to modulate the braking. Obviously nowhere near as good as an analogue control but better than what seems an instant on/off action with the Mosquito. It is odd as I too would have expected the same method to be carried over. -
Steering while taxiing: which wheel brake control works best?
Baldrick33 replied to wernst's topic in DCS: Mosquito FB VI
I also use the slew control on my Warthog throttle. I have got the delta sim upgrade though. I just use the saturation setting in DCS axis tuning so only half the stick is used. So full up is max braking, centred is zero. It works pretty well, although a proper analogue brake is on my wish list for my next joystick whenever that may be! -
I don't have the envious list of peripherals you do but I just upgraded without any issue and was surprised how everything just worked. I had to reinstall hidhide which hides some of my gaming controllers (I accumulate a couple of arduino boxes, steering wheel button plate and shifters plus an old CH Flightstick I use as a make shift collective into vjoy devices to cut the list down shown in games) and had to reset WMR to manually switch but other than that all seems fine. Even my old OSW direct drive steering wheel which uses MMOS drivers worked straight away. I half expected the arduino boxes to switch ids (they have in the past just by being unplugged and plugged back in) but all good.
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Hotas button assign - config/ profile share ?
Baldrick33 replied to UPKEEP's topic in DCS World Tutorial & Help Requests
Feel free to ask. One of the great strengths of DCS IMHO is its flexibility to map controls though it can be a bit daunting at first. With some useful utilities like Joystick Gremlin you can also add even more options (multiple profiles using switches, short/long presses, make three position switches work and so on). It is possible to import from files for each individual device, although I find mapping controls not too bad once you get the hang of it. -
I have a Reverb G1 running fine with DCS since upgrading to Win 11 yesterday. Everything seems to be working including all the controllers and utilities I have running. The only minor issue was that it reset the WMR portal setting to automate the Win Y function, so I set it back to manual and all good. Performance wise so far I see no issues, if anything the channel map ground attack mission in the P47 I use as a quick test seemed a bit smoother though maybe placebo. I don't really see much in the way of compelling reasons to rush to get it, I just like to be up to date with Windows updates and it seems more like the latest Win 10 as others have mentioned, so I felt there was minimal risk especially as you can roll back.
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[Official] SimShaker for Aviators
Baldrick33 replied to f4l0's topic in PC Hardware and Related Software
The links to both latest stable and beta are in the original post in this thread. https://simshaker.com/software/general/ -
How to get the DCS cursor working using the Reverb G2?
Baldrick33 replied to RTS354's topic in Virtual Reality
My only issue with that is the dot is visible all the time. With it ticked you can still use your head to move the mouse cursor. I have the mouse clicks and wheel mapped to my Hotas (and button box) so I just click a button or rotate a rotary to bring up the cursor and look and click. Then the cursor disappears after a short time out. Just personal preference. -
How to get the DCS cursor working using the Reverb G2?
Baldrick33 replied to RTS354's topic in Virtual Reality
Have you ticked the setting in options, vr to use mouse? -
Mini Butt Kicker for the joystick?
Baldrick33 replied to Rabies's topic in PC Hardware and Related Software
I have a buttkicker mini lfe attached to the wooden base my TM Warthog stick is mounted to and another one to the base the throttle is mounted. Of course it doesn’t replicate a FFB stick but it does add to the immersion. -
I have a G1 and bought a G2 and sold it as I didn’t feel it was worth the upgrade. My main issue is that the new lenses are designed to be optimised at much higher resolution settings in SteamVR to achieve any upgrade in quality. This was detrimental to performance so I had to run it at the same resolution as my G1 to regain the performance at which point the graphics were no better. I guess if you have a 3090 you might be able to reap the improvements.
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Getting lost in all those VR portals and hubs
Baldrick33 replied to Youda's topic in Virtual Reality
Having used Oculus, Vive, Pimax and WMR VR devices I haven’t experienced any noticeable performance overheads of running WMR, the key aspect for me has always been the combined resolution of application and VR software. I really wouldn’t worry about the number of components needed even if it doesn’t seem as elegant as some others. -
Getting lost in all those VR portals and hubs
Baldrick33 replied to Youda's topic in Virtual Reality
Very few applications support native Microsoft Windows Mixed Reality devices. However, anything that supports openVR which most do can use SteamVR with the “bridging” software WMR for SteamVR, all of which are free. It sounds convoluted but is pretty straightforward. Plugging in a WMR device Windows will automatically download the WMR portal software. You then need Steam for both the free SteamVR and WMR for SteamVR software available from the Steam Store. Once downloaded they will automatically run when any OpenVR application runs. It does mean you need a Steam account and to have it running but in my experience there is a negligible impact. It makes no difference if you have the standalone or Steam version of DCS. -
fixed internally Fly Again loads exterior view only - Train Strafe IA
Baldrick33 replied to Paganus's topic in Bugs and Problems
I noticed this with the other WW2 aircraft which includes this instant action mission. Seems to be a mission issue rather than aircraft specific. -
Thrustmaster Warthog question
Baldrick33 replied to Viciam1's topic in PC Hardware and Related Software
I see. Joystick Gremlin has Tempo functions (short and long presses). Smart Toggle (hold down as if latched until pressed again), double tap, macros and other options. I had no idea it could do so much until I started delving. It has transformed what I can do with my HOTAS. I doubt there is everything TARGET can do but it provides all I have found I wanted. It seems a bit more user friendly plus I can use it for my button boxes as well. I have used to consolidate my number of devices shown in DCS as I have sim racing kit too and can hide the native devices having combined them into a couple of virtual devices using vJoy. It is really useful though I do seem more adept at setting up controls in DCS than blowing stuff up -
Thrustmaster Warthog question
Baldrick33 replied to Viciam1's topic in PC Hardware and Related Software
I have never got into Target but have used Joystick Gremlin for several tasks, what advanced mapping do you mean? Just intrigued! -
Thrustmaster Warthog question
Baldrick33 replied to Viciam1's topic in PC Hardware and Related Software
Using third party tools like Joystick Gremlin also allow you to overcome the limitations and have 3 position switches for example. Personally I find it a much easier option.