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Witchking

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Everything posted by Witchking

  1. OMG!!! That looks incredible. Holy crap...that is one fine looking aircraft. I love the new debris effect. Finally!!!! The explosion effect always needed the debris. I also really like the head whiplash effect on landing...although that might be a trackir effect by x-stounds. The new map looks incredible too. Wow..the new carrier looks incredible too. Geez ED. Release them all at once. Lol. I want them all now. Lol
  2. Absolutely incredible. Thanks for providing such an amazing upgrade ED. I commend your continued obsession and passion with DCS. It has truly evolved to a truly next-gen experience. For those of us who have been with ED since Flanker 2, it is a pleasure to see the evolution. I used to think that the graphics in the flanker 2 opening cinematic would be a dream come true. I think DCS 2.5 will truly surpass that. :) Great job. I wish you guys all the best and hope your hard work truly pays off. I for one will support you guys as much as I can, even if I don't fly half of the aircraft that I buy. LOL
  3. :thumbup: I am still one day thinking I should re-create the famous old LOMAC E3 trailer from 2002 in 2.5 once the updated caucusus terrain comes out. would be an insane comparison. :joystick:
  4. I agree..the rockets are just so damn disappointing. I hope ED gets to fixing this and the CBU 87 damage. These munitions need some updating to allow for splash damage.
  5. Those effects look insane. If DCS can get those kind of fx...that would just be unreal.
  6. Good to know its not just me. Thanks. Yea. I'll post it as a bug report in the proper area. Hopefully it will get fixed someday. :thumbup:
  7. Here is a video showing the issue. Is it something I am doing wrong? U can see both CBU 97 and 87 employment and both CCRP and CCIP mode release
  8. Isn't the default HOF on the 97s around 6000ft? or is that just in the A-10C?? I am using CCRP with the 97s. I set the TDC on the target, lock , turn on ccrp mode, navigate the aircraft so the descending cue is in line with the fall line, and the bombs release automatically . Yet, they always fall waaaaay short. So far that probably if lucky, only one skeet would ever actually find a target.
  9. Haha! Haven't flown in the Mig 29 yet. Gotta check it out. But have u tried F-15 in Nevada? The upfront cockpit panel gets a glow from the environment around which is just awesome... the most cinematic feeling of being in a real life cockpit ever. :) Its not the sunlight glare.. it seems like the bouncing light from the sun to the sand/environment on the cockpit metal panels. Or am I just seeing things?
  10. Is it just me or even the CBU 97s are falling short using CCIP at 10000 ft altitude? I was trying the CAS mission on DCS2.1 Nevada and the bomblets fall waaaaaay short. On the other hand, using CCIP to drop MK 82 and Mk 84 worked perfectly.
  11. Yup! Deleted 1.5 as well. Cannot go back to the old engine. Bring on the caucasus in 2.5. Looking forward to flying through the terrain and seeing the upgrades.
  12. Awsome video. Great timing and awesome angles. You have captured that real life F-15 video very well. haha. :D
  13. 2.1 truly is such an amazing improvement. I cannot go back to release version and the caucusus terrain until it is updated. I was just flying in Nevada and noticed the brown/orange glow of the desert sand on the front cockpit panel in the F-15C. The deferred lighting is just absolutely insane. Makes it look so awesome. There are a few bugs associated (outlines of shapes even in the shadow (ex: look at the white one pixel outline of the shape of the landing gear of Su-27 that is visible in the shadow of the aircraft; flares do not yet cast a glow on the airframe), but it is a fantastic move to bring DCS to the next generation. I am looking forward to seeing where DCS is going when 2.5 eventually comes out.
  14. Lol. I noticed birds yesterday. It was a pleasant surprise. I flew back over the water for it and ended up sleeping with the fishes. I must say the map is beautiful and the performance is fantastic for the most part. The global illuminated cockpit is just so stellar. Love the lighting. Such an improvement too.
  15. Is it just me or does someone else also feel that the new music used in the assets pack preview videos seems too "modern" for DCS WWII and that it will probably be the new default music of DCS 2.5. All I'm saying is it sounds awesome. Very reminiscent of the Battlefield 3 music.
  16. I understand the concern about segmenting the community. But I feel this is a move by ED to set a precedence . Its the style of selling assets like in the FSX / X-plane world. They can't be just giving everything away saying that the use of those particular units will alienate a segment of their audience that do not want the WWII units. It is like a prelude to when we get those carriers in the future. If they include the models just as AI, most people will never buy the units. Firstly because most people don't care about the CA module..secondly most people will make due with a lower poly model of the unit rather than buy something. Making it paid to have the units makes logical sense. I guess they will find out after this experience of how the metrics work out. I think this is an important experience for the future as well.. what if they develop a new set of units for modern era maps? They just can't keep adding it for free to the base DCS engine. They need to make a return on that investment of time/money.
  17. Not to mention people have no issues buying console games at $70 every year for a new iteration. The amount of time/effort it takes to maintain/innovate in a complex product like DCS is so under appreciated. Its sad to see people don't realize that those full time employees at ED also need to make a living from this work. They need to get paid and updating existing aircraft/engine for free takes a lot of time with no obvious return on investment. Next time ED, you guys should just sell the map as a full priced $69.99 with the assets. One full price. Thats it. Ofcourse people will then complain saying that they just want the map and have no interest in WWII assets. But you can avoid all this. The people interested in the new map and its associated assets will just have to pay.
  18. Here are some pics from the UTC MKII. I have been using a trackir 4 with the hat clip and it is such a frustrating piece of equipment. It was a whole production to get the clip/trackir positioned right and even then, the camera would loose track of the hat clip due to occlusion. When the UTC arrived, I was pleasantly surprised to see the quality. After reading/watching horrible reviews of the official trackir pro clip, this is just absolutely one sleek/well designed piece of equipment. It has a nice minimalistic look to it. It is very light and the LED are very discrete yet powerful enough for the camera to keep track. Even at larger than normal use angles, the UTC never lost tracking and it is just works. it is truly an amazing example of the ingenuity in this community. Great job Bart. Here are some pics. I don't use headphones to play, so I mounted it with the provided velcro piece to my BOSE over ear headphones. It is very light and works perfectly. The battery lasts a long time (enough for my average play sessions in a whole week). It charges with a nice subtle red LED that switches to green when done.
  19. OMG. The lighting in this shot looks amazing. The green glow from the HUD on the combiner elements is just awesome. Looking forward to see the dynamic PBR. Great job ED!
  20. I'm glad to hear it isn't just me. I thought I just suck and I am supposed to be compensating for wind. I hope ED does fix this. The A-10A is severely bugged atm and unusable.
  21. Whats more cool in that movie was this part: This part more showcases the attention to detail that ED is adapting for the future. The addition of AFM missiles/physically-reactive smoke makes some uncanny animations possible. watch (the first movie starting at 1m 36s)..note the way the R-27 falls off the pylon and fires off.. the animation subtlety is amazing. You can see the thrust from the missile exhaust kick in and the slight change in velocity vector as the missile that seems to be bobbing like a freefall dumb bomb suddenly gets a kick in its pants. haha. So cool ED...great job. Additionally, thanks to movie makes like Reise, we can actually see this tiny detail now.
  22. omg dude. That is freaking sick. wow!! incredible job. One of the best ones I have seen in a while. I loved ur first one as well.
  23. I just love how cinematic/immersive the cockpit feels. The flow of the radar..the light gleaming off the cockpit panels is just incredible. Is this a function of the new PBR in DCS? or this is a new feature of the Viggen and future aircraft? Do the lights in older aircraft models need to be updated to have that dynamic light effects?? Not to mention that reflection/glare on the HUD combiner is amazing. I have seen that kind of glare/reflection in pictures/videos of real aircraft. Nice to see that look so amazing and realistic. Great job Leatherneck. Love you guys. Your attention to detail is just incredible. Can't wait to get into the cockpit. The first DCS module that I preordered in a long time. The F5E is nice, but this just looks at another level.
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