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Kula66

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Everything posted by Kula66

  1. I do find it odd that when you zoom in on the HUD to have a closer look, you lose the data around the outside - are the numbers really that small in RL?
  2. Nate, Thanks for your help yesterday, downloading a new video driver got most of it working and dropping the level of water from 4 t o2 sent my FPS to 25! Rgds, James
  3. This is the first Instant Action, literally the first 20 seconds. Started flying, the needles spin-up and then don't move at all. As you can see the video is not a patch on DCS:BS or LO:FC! The moving map seems to work a treat :) Most settings on high apart from water. I've tried lowering these and it makes little difference to the apparent FPS. jcTest-01.trk
  4. This is really odd ... in instant action, I can fly the plane but the cockpit guages don't move! Also, the things like the HUD are in a terrible green font! I realize this is a beta, so if you need any further trouble-shooting, let me know.
  5. " I'm not sure DCS supports a workstation GPU" - Never had a problem on any other game/program. "try running without fullscreen" Will do Nate, Thanks for your help. Regards, James EDIT: ФрогФут - Thanks, I can't see any messages etc. I've disabled most stuff. I did have problems with DCS:BS and a Macro editor but this has been unloaded.
  6. Thanks Nate, Here you go. Regards, James DxDiag.txt
  7. Thanks for the suggestions. No Alt-Tab and no over-clocking - I have a laptop (with a 512MB video card, so no slouch). I tried Instant Action which works, but is horribly slow. As I said, I can play DCS:BS with 20ish FPS. Also, the A-10 the video looks horrible - must be something I'm doing wrong.
  8. Video frozen Just installed 32 bit on XP, no errors. I can use the menus with no error. Load a training track and the screen freezes ... I can hear the voice and audio, switch F1, F2, F3 but the screen remains the same. The Un-Pause dialog doesn't disappear despite the audio starting up. The training text plays and changes. I can hit Esc and Q for quit and I return to the menu. DCS:BS works fine as does LO:FC Ideas? Thanks
  9. I totally agree with the initial poster: it is a great SIM, but watching ATGMs and SAMs track through woods is just silly. Tactically, the AI is just too dumb to be interesting - you can only plink so many tanks before it gets boring ... which is such a shame since the flight part is great! Roll on the DCS:FastJets so we can get back to shooting at real people!
  10. I'd like to see: - Better sense of flight during landing and stalling - Better AI in ground vehicles - Remove the AA fire control radar from those BMP-2s! - Better modeling of trees - no more ATGMs flying through forests - Over wing vapor - definitely - Better weather - clouds etc - Better missile modeling - perhaps we can leave that until we have some fighters ;) - Better radio environment - chatter from AI/GC etc But, hey, its looking good!
  11. Does the sound keep running?
  12. Nothing from ED?
  13. I've set a dead zone on my Thrustmaster Cougar of 5, 10. 20, 30 and despite, this even the smallest twitch of the pitch sends the A-10 bucking? Does this feature work? Does it have to be enabled somewhere apart from the tune axis page? Thanks, James
  14. Thanks for the link EvilBivol, that's great, I never spotted that change and like a few others around like to fly the vanilla frog for the lack of sophistication in the cockpit. Not that rockets have been re-worked and guns are effected by wind it should be even more fun! One thing, you used to be able to fire 2 gun pods and the internet gun together and the switches for this seem to have been changed - is this still possible?
  15. Agreed it increases the challenge and looks great visually, but I'd be happier if they were just a little less accurate unless they have some radar fire-control system like on dedicated AAA systems. I'm sure in RL everyone fires at ground attack a/c - hitting a hovering helicopter is one thing but to hit a crossing, weaving jet regularly while flying away from you at 300mph from 1000m while bouncing along in a moving AFV with nothing but a telescopic sight ... seems a tad optimistic!
  16. I have to agree for BMP-2s too ... they can track and hit a crossing targets with apparent ease - is this realistic?
  17. The best method is not to get fired at in the first place! Get your shot off first and keep your enemy on the defensive until he dies or sneak up on him and hit him before he sees you ... :)
  18. Its is very similar ... just different enough to be a pain. However, given that configuring my Cougar initially took weeks of effort to get it just right, the move from FC1 to FC2 hasn't been too bad.
  19. I play on my dual core laptop and seem to get significantly better performance that FC1 ... I would guess it is off-loading more to my GPU - which gets much hotter under FC2 than 1!
  20. FC2: This has happened a few times now and in almost every mission... flying along and the screen freezes. You can carry on flying (but the screen doesn't update) or even hit <Esc> and Q to quit and it will return the the menus. Played LO:FC1 with not issues. Everything up to date. I've tried switching on/off various Nvidia settings and still happening. Happened on the very first mission I 'fly' before I edited any config/lua files, ie. on a clean install. No mods etc installed. HW: HP 8710w laptop with an Nvidia Quadro 3600 video, WinXP. Thanks, James
  21. Good to know, thanks Yoda.
  22. Oh, well ... off to buy FC2 - well done ED!
  23. Shame, I get the impression it makes a huge difference ...
  24. So have any changes been done to the high/low shots versus low/high shots?
  25. I thought it had a seeker optimised for over-water use ... what ever that means.
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