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VpR81

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Everything posted by VpR81

  1. Ah ok, i missed that you're using it for VR. Functional DDI's wouldn't make any sense for that, but it's nice that the MA Switch, the HUD panel and the UFC are functional. I think MDF is a good choice for the main construction frame, but the UFC and HUD panel frame on pic #15 also catched my eyes. It looks like a metal construction, or is it just the paintjob that makes it look like one? Nonetheless very well crafted. Well, i wouldn't call it a visual overkill. Just very well detailed and the Hornet Grip will make it just perfect. Good luck with your panel backlights though. cheers mate
  2. Hi and sorry for the late answer, but social life keeps me very busy these days. So i tried to reproduce the issue and what i found out is, that it's somehow related to holding down the speed brake button in combination with weight on wheels. The pedals have nothing to do with it. I doubt it to be a fault with too many input signals at one time, since only the spd brake triggers it. Holding down other buttons has no negative effect. Strange is, that it only occures with weight on wheels. In flight i was unable to reproduce it. I found out that i can also solve the problem by only releasing the speed brake button. Same effect as if i keep holding down the spd brake button and switch to win and back to dcs. I'll run a installation repair as LeCuvier recommended and see if that helps. If not, i guess i have to live with it and/or avoid the spd brake during landings. Not the best solution, but at least i know what to do instead of pressing ALT+Tab. Thanks a lot for your help guys, cheers
  3. Yeah, absolutely weird. Hmmm, that's a good question... literally there are only 2-3 commands i use after airfield touch down: wheel brake, rudder/NWS and, depending on runway length, sometimes speed brake. i was sure it's triggered by weight on wheels, but now that you ask it might be related to one of these commands, since i don't use these with carrier landings and it never happens there. I'm a bit in a hurry now, but i will try to reproduce (resp. try w/o any commands) the issue later, run a installation repair and will then report the result. For now, thank you very much for the reply cheers
  4. Hey folks, I already searched the forum but haven't found this problem (maybe i'm too stupid) so far and i'm not sure if this is Hornet related. But i've only experienced it with the Hornet (Viper and FC3 is fine) so i put this here. My problem is, as soon as i touch down on an airfield, i loose control of my keyboard and stick mappings. The axis are still working, just the buttons and the keyboard is gone. Only way to get them back is switching to Win by ALT+Tab and then back to DCS and voilá, got full control again. The weird thing is, it's not always the case, i'd say 8 out of 10 landings. And only airfields, carrier is good as well. Also this started to happen after i began to use the TARGET GUI instead of DCS mappings. Rolling back to DCS mappings is not an option, since the TARGET GUI provides way more mapping options (f.e. Master Arm ON/OFF on one switch) and i don't wanna miss that. I got used to it a bit, but since i crashed into another player waiting on the cross taxiway because of that, i thought this should be solved.. Does anyone experienced that as well, or knows how to solve this annoying issue? cheers VpR
  5. Holy christmas, this looks amazing. Especially the UFC blew my mind, i'm realy impressed. Friends of mine where totaly overwhelmed by my setup, but this makes my stuff look like a toy :thumbup: Just a few questions: Are all of the instruments/panels functional or are some of them just damn good decorations? What materials did you use for the frames? Are the DDI's functional and if, what displays did you use? Where is the F/A-18 grip? :) cheers
  6. No WSO? You just bursted one of my biggest DCS wishes. Scratched the RAZBAM Strike Eagle from my wishlist....
  7. If one is looking for a good gaming seat, i can highly recommend the RSEAT S1. Also because there is a very good flight mount kit for this one wich is prepared for the TM Warthog. Can't compete with a true simpit of course, but a great compromise wich is worth every cent. Made from high quality (nothing wiggles, shakes, or moves), highly adjustable for player size between 140 - 200cm and a heavy af all metal construction. Weights about 100kg with the flight mount kit and needs moderate space. The only disadvantage was to get it upstairs into my apartment on the 2nd floor... http://www.rseat.net/ Cheers
  8. F-117A Nighthawk and the MiG-31 Foxhound would be pretty cool i think. For rotary i'd love to see the AH-64 Apache, but i guess there is too much stuff classified with this baby... perhaps we get the A-model one day. Since the mud hen is in early developement in RAZBAMs F-15E Strike Eagle project, i'll desperately wait for this bird until my other DCS dreams come true...and hope for RAZBAM doing some good work with it.
  9. - Additional ME Option to show/hide different types of units in the crafted mission on the F10 map f.e. ground units /naval units /aircrafts /Anti Air WITHOUT dissapearing on the SA page - Trigger for "unit / group / player / coalition" beeing detected by "coalition / unit / group" with "IR / Radar / visual / Any" - Option to simply create cutscenes and put them between missions in the campaign editor. Maybe possible via scripts and stuff, but some tool for non script kiddies would be nice - twilight indicator - Option for client units to be controlled by AI if no player selected that slot. - Ability to set runways and other static objects to destroyed / damaged - ability to set sea conditions or at least related to weather conditions. It's somehow weird if you having a storm going on and the motion of the sea does not differ from a sunny day. Don't know if the engine is capable of that though
  10. I got this problem as well. I can set the switch to arm by mouse click without any issues, but as soon as i use the HOTAS keybind (via TARGET GUI as well as direct DCS binding) i can only put it to "safe or "aft", but arm doesen't work and behaves as if i'm not in A/G mode or FLIR is off. Same for using keyboard binding. Tried different keybinds and nothing helped. I'm more and more convinced, that this is a bug related to keybinds for LDT/R ARM position. Very sad, since this is a useful function to have on the HOTAS. Got to try the trick setting it to "aft" prior to "arm" though...
  11. AFAIK When arcrafts are banking, the radar sometimes has problems to lock them up because of doppler effect issues. There s a good vid on YT (sadly forgot the name), where the uploader explains very well how that works in order to defeat incoming missiles. I realy doubt this to happen at 9 out of 10 times when you try to lock air targets, but it's one of the reasons why this could happen...
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